Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Manikkin
Chaac
Level 87
God Stats
2W - 1L
1,807 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NINJAxBASS
Morgan Le Fay
Level 108
God Stats
50W - 46L
1,536 SR
Queue Stats
153W - 169L
1,407 Elo+
Solo
Pele
Pele
Vontro23
Pele
Level 105
God Stats
11W - 6L
1,360 SR
Queue Stats
20W - 14L
1,619 Elo+
Party 2
Hachiman
Hachiman
l0kiskue0l
Hachiman
Level 103
God Stats
7W - 3L
1,830 SR
Queue Stats
70W - 60L
1,452 Elo+
Solo
Team Averages
Level 97
1,607 SR
1,496 Elo+

VS

Team Averages
Level 113
1,431 SR
1,485 Elo+
Janus
Janus
BOLO4ELLER
Janus
Level 150
God Stats
138W - 124L
1,531 SR
Queue Stats
247W - 243L
1,422 Elo+
Solo
Nemesis
Nemesis
Balance Dez
Nemesis
Level 86
God Stats
15W - 19L
1,459 SR
Queue Stats
101W - 97L
1,443 Elo+
Solo
Vamana
Vamana
Destroyermak
Vamana
Level 67
God Stats
2W - 3L
1,277 SR
Queue Stats
29W - 22L
1,470 Elo+
Solo
Ishtar
Ishtar
PUGGLEZZZZ523
Ishtar
Level 147
God Stats
7W - 5L
1,324 SR
Queue Stats
420W - 384L
1,539 Elo+
Party 1
Maui
Maui
derpmano47
Maui
Level 115
God Stats
13W - 11L
1,566 SR
Queue Stats
175W - 162L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 2
6,493
464
1,024
4,882
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Manikkin
Chaac
12
2 / 1 / 5
7,218
516
6,104
11,978
8,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
NINJAxBASS
Morgan Le Fay
14
3 / 0 / 1
7,806
558
8,620
5,420
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
12
5 / 0 / 3
7,575
541
6,315
7,925
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
l0kiskue0l
Hachiman
12
1 / 1 / 0
6,853
490
5,628
7,792
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 0
6,665
476
5,481
8,515
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Balance Dez
Nemesis
10
0 / 4 / 1
5,996
428
3,066
12,695
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
0 / 3 / 0
6,053
432
2,639
9,032
5,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
7,309
522
5,240
6,377
2,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 2
6,163
440
2,703
9,021
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
2
1
L
Janus
1
3
0
0.33
L
Nemesis
Balance Dez
Nemesis
0
4
1
0.13
L
Vamana
0
3
0
0
W
Chaac
Manikkin
Chaac
2
1
5
4.5
W
Morgan Le Fay
NINJAxBASS
Morgan Le Fay
3
0
1
3.5
L
1
0
1
1.5
W
Pele
5
0
3
6.5
L
1
1
2
2
W
Hachiman
l0kiskue0l
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,691
Damage
19,129
37,997
Taken
45,640
19,543
Mitigated
23,920
16,340
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,024
292
1,607
2,775
4,882
3,046
0
949
3,933
22,571
0
L
Janus
5,481
567
0
1,250
8,515
3,532
0
5,631
2,884
52,341
0
L
Nemesis
Balance Dez
Nemesis
3,066
931
0
615
12,695
4,403
0
2,120
10,575
0
41,765
L
Vamana
2,639
648
0
998
9,032
5,647
324
122
8,910
0
35,846
W
Chaac
Manikkin
Chaac
6,104
1,318
152
5,383
11,978
8,822
186
2,983
8,995
0
41,125
W
Morgan Le Fay
NINJAxBASS
Morgan Le Fay
8,620
1,371
0
704
5,420
2,236
303
2,671
2,749
62,154
0
L
5,240
3,361
0
3,050
6,377
2,861
0
156
6,221
0
63,125
W
Pele
6,315
2,572
0
1,817
7,925
2,696
432
1,200
6,725
0
51,433
L
2,703
422
0
2,051
9,021
7,477
0
1,615
7,406
10,885
0
W
Hachiman
l0kiskue0l
Hachiman
5,628
3,619
0
3,902
7,792
2,743
0
381
7,411
0
48,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
32,186
361
Minions Killed
334
0
Camps Cleared
0
1,341,612
Distance Traveled
1,316,571
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,493
464
29
2
0
223,809
3
L
Janus
6,665
476
88
6
0
237,293
0
L
Nemesis
5,996
428
62
4
0
301,028
7
L
Vamana
6,053
432
54
4
0
269,103
2
W
Chaac
7,218
516
61
4
0
293,133
0
W
Morgan Le Fay
7,806
558
105
8
0
288,514
4
L
Ishtar
7,309
522
117
8
0
251,698
5
W
Pele
7,575
541
75
5
0
286,268
0
L
Maui
6,163
440
13
1
0
257,449
1
W
Hachiman
6,853
490
91
7
0
249,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role