Player Matchup

Zhong Kui
Zhong Kui
Gold III
Oliv9540
Zhong Kui
Gold III
Level 109
God Stats
93W - 106L
1,491 SR
Queue Stats
161W - 193L
1,625 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
Romikoyrs
Baba Yaga
Silver I
Level 102
God Stats
6W - 8L
1,414 SR
Queue Stats
121W - 159L
1,299 MMR
Party 1
Hachiman
Hachiman
Gold IV
lokio11gandia
Hachiman
Gold IV
Level 179
God Stats
9W - 10L
1,445 SR
Queue Stats
225W - 250L
1,511 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,450 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,420 SR
1,487 MMR
Geb
Geb
Gold IV
BONTUS699
Geb
Gold IV
Level 74
God Stats
19W - 21L
1,477 SR
Queue Stats
289W - 306L
1,447 MMR
Solo
Susano
Susano
Gold II
Danly
Susano
Gold II
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,523 MMR
Party 2
Ix Chel
Ix Chel
Gold III
lazyman13
Ix Chel
Gold III
Level 117
God Stats
0W - 1L
1,284 SR
Queue Stats
64W - 71L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oliv9540
Zhong Kui
18
5 / 1 / 2
14,980
749
14,511
21,182
26,283
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Romikoyrs
Baba Yaga
17
0 / 1 / 7
14,017
701
14,290
13,200
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
lokio11gandia
Hachiman
16
3 / 3 / 3
13,988
699
19,708
15,764
7,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesAphroditeVamanaBacchusHercules

VS

Bans
Guan YuChaacAresAthenaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
12,556
628
10,299
21,034
32,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Danly
Susano
16
3 / 5 / 0
13,281
664
14,634
20,133
11,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
lazyman13
Ix Chel
17
2 / 2 / 0
13,541
677
13,654
13,219
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
5
5
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Susano
Danly
Susano
3
5
0
0.6
W
Zhong Kui
Oliv9540
Zhong Kui
5
1
2
6
W
Baba Yaga
Romikoyrs
Baba Yaga
0
1
7
3.5
L
Ix Chel
lazyman13
Ix Chel
2
2
0
1
W
Hachiman
lokio11gandia
Hachiman
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
38,587
50,146
Taken
54,386
40,863
Mitigated
52,281
12,425
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,299
723
0
4,669
21,034
32,949
0
10,245
10,789
26,022
0
L
Susano
Danly
Susano
14,634
1,985
0
1,136
20,133
11,198
0
10,361
9,772
0
50,344
W
Zhong Kui
Oliv9540
Zhong Kui
14,511
1,021
0
6,430
21,182
26,283
567
11,168
10,014
48,257
0
W
Baba Yaga
Romikoyrs
Baba Yaga
14,290
977
0
3,606
13,200
7,288
1,017
5,886
7,314
80,216
0
L
Ix Chel
lazyman13
Ix Chel
13,654
1,137
1,536
3,154
13,219
8,134
0
8,442
4,777
98,204
0
W
Hachiman
lokio11gandia
Hachiman
19,708
11,442
0
2,389
15,764
7,292
1,636
7,526
8,238
0
82,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,985
Gold Earned
39,378
254
Minions Killed
224
0
Camps Cleared
0
1,074,822
Distance Traveled
1,151,020
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,556
628
12
1
0
373,326
6
L
Susano
13,281
664
66
3
0
392,410
6
W
Zhong Kui
14,980
749
68
3
0
358,367
3
W
Baba Yaga
14,017
701
93
5
0
378,882
5
L
Ix Chel
13,541
677
146
7
0
385,284
0
W
Hachiman
13,988
699
93
5
0
337,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role