Player Matchup

Bacchus
Bacchus
DemiGodHo
Bacchus
Level 29
God Stats
4W - 2L
1,438 SR
Queue Stats
7W - 16L
1,384 Elo+
Party 1
Pele
Pele
DemiGodSpak
Pele
Level 94
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 33L
1,354 Elo+
Party 1
Chernobog
Chernobog
PlayboiHarti
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 29L
1,267 Elo+
Party 1
Scylla
Scylla
TheRealSSJ3
Scylla
Level 117
God Stats
2W - 4L
1,285 SR
Queue Stats
4W - 16L
1,273 Elo+
Party 1
Surtr
Surtr
ivBritannia
Surtr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 21L
1,137 Elo+
Party 1
Team Averages
Level 74
1,402 SR
1,283 Elo+

VS

Team Averages
Level 44
1,524 SR
1,492 Elo+
Martichoras
Martichoras
AlbinoMrPopo
Martichoras
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
BuffGirlGiveLife
Ao Kuang
Level 92
God Stats
3W - 2L
1,922 SR
Queue Stats
65W - 53L
1,559 Elo+
Party 2
Merlin
Merlin
JoaquinnT
Merlin
Level 48
God Stats
31W - 29L
1,399 SR
Queue Stats
268W - 270L
1,373 Elo+
Solo
Hachiman
Hachiman
Tn Harp
Hachiman
Level 46
God Stats
4W - 8L
1,302 SR
Queue Stats
20W - 32L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
fillthynigwan
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DemiGodHo
Bacchus
13
0 / 1 / 11
8,553
475
4,644
13,506
16,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 2 / 5
9,700
539
10,817
13,331
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
PlayboiHarti
Chernobog
17
3 / 0 / 5
10,229
568
9,737
6,316
3,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
4 / 0 / 4
9,029
502
13,194
8,925
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 0
9,296
516
6,875
12,657
10,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AlbinoMrPopo
Martichoras
14
0 / 2 / 0
8,101
450
2,050
10,182
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 0
8,527
474
13,496
19,015
7,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
JoaquinnT
Merlin
13
0 / 3 / 3
8,113
451
7,658
9,468
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Tn Harp
Hachiman
11
1 / 2 / 0
7,595
422
6,296
12,003
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
fillthynigwan
Kumbhakarna
12
0 / 2 / 1
7,622
423
3,730
17,699
12,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
4
4
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AlbinoMrPopo
Martichoras
0
2
0
0
L
3
5
0
0.6
W
Bacchus
DemiGodHo
Bacchus
0
1
11
5.5
W
4
2
5
3.25
L
Merlin
JoaquinnT
Merlin
0
3
3
0.5
W
Chernobog
PlayboiHarti
Chernobog
3
0
5
5.5
W
Scylla
4
0
4
6
L
Hachiman
Tn Harp
Hachiman
1
2
0
0.5
L
Kumbhakarna
fillthynigwan
Kumbhakarna
0
2
1
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,267
Damage
33,230
54,735
Taken
68,367
39,784
Mitigated
32,988
13,602
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AlbinoMrPopo
Martichoras
2,050
607
0
2,663
10,182
4,624
0
1,333
8,849
0
61,020
L
13,496
2,907
0
3,433
19,015
7,854
0
5,626
13,389
75,584
0
W
Bacchus
DemiGodHo
Bacchus
4,644
743
0
3,541
13,506
16,166
66
7,932
5,574
22,417
0
W
10,817
1,725
0
2,917
13,331
5,580
0
4,245
9,086
0
88,569
L
Merlin
JoaquinnT
Merlin
7,658
341
143
1,229
9,468
3,606
0
4,383
5,085
64,633
0
W
Chernobog
PlayboiHarti
Chernobog
9,737
6,929
0
2,841
6,316
3,199
1,448
2,940
3,376
0
91,432
W
Scylla
13,194
1,168
0
969
8,925
4,228
361
6,633
2,292
65,086
0
L
Hachiman
Tn Harp
Hachiman
6,296
3,679
0
3,211
12,003
4,055
0
1,572
10,431
0
51,827
L
Kumbhakarna
fillthynigwan
Kumbhakarna
3,730
155
2,503
3,412
17,699
12,849
0
5,146
12,553
20,349
0
W
6,875
3,074
0
3,334
12,657
10,611
95
3,134
9,523
1,013
68,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
39,958
479
Minions Killed
451
0
Camps Cleared
0
1,799,876
Distance Traveled
1,625,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,101
450
118
7
0
299,187
0
L
Ao Kuang
8,527
474
102
6
0
403,851
0
W
Bacchus
8,553
475
27
2
0
378,169
0
W
Pele
9,700
539
103
6
0
393,365
0
L
Merlin
8,113
451
116
6
0
287,945
2
W
Chernobog
10,229
568
150
8
0
357,292
0
W
Scylla
9,029
502
108
6
0
315,168
0
L
Hachiman
7,595
422
96
5
0
276,437
0
L
Kumbhakarna
7,622
423
19
1
0
357,673
0
W
Surtr
9,296
516
91
5
0
355,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role