Player Matchup

Cernunnos
Cernunnos
Gold IV
CI0wnF1esta
Cernunnos
Gold IV
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 65L
1,402 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Evxhz
Guan Yu
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 91L
1,405 MMR
Solo
Mercury
Mercury
Gold III
OrbitB
Mercury
Gold III
Level 125
God Stats
20W - 15L
1,520 SR
Queue Stats
127W - 130L
1,413 MMR
Solo
Ix Chel
Ix Chel
Gold IV
TheRealChaos
Ix Chel
Gold IV
Level 145
God Stats
1W - 0L
1,551 SR
Queue Stats
64W - 65L
1,402 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
boysee
Nu Wa
Gold IV
Level 159
God Stats
17W - 24L
1,571 SR
Queue Stats
607W - 606L
1,415 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,528 SR
1,407 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,477 SR
1,407 MMR
Neith
Neith
Silver I
BackLate
Neith
Silver I
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 7L
1,447 MMR
Party 2
Hera
Hera
Silver II
CrockClaws
Hera
Silver II
Level 107
God Stats
0W - 5L
1,163 SR
Queue Stats
20W - 29L
1,394 MMR
Party 2
Artio
Artio
Silver IV
Medcy_
Artio
Silver IV
Level 141
God Stats
3W - 5L
1,452 SR
Queue Stats
10W - 17L
1,416 MMR
Solo
Sobek
Sobek
Bronze V
TomekPaulista755
Sobek
Bronze V
Level 104
God Stats
19W - 26L
1,575 SR
Queue Stats
76W - 78L
1,376 MMR
Solo
Nemesis
Nemesis
Silver II
schantig3
Nemesis
Silver II
Level 137
God Stats
1W - 1L
1,486 SR
Queue Stats
80W - 99L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CI0wnF1esta
Cernunnos
10
2 / 0 / 3
5,861
586
4,211
4,899
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Evxhz
Guan Yu
11
2 / 0 / 1
5,933
593
4,403
7,983
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
OrbitB
Mercury
12
6 / 0 / 4
7,129
713
4,741
5,672
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
TheRealChaos
Ix Chel
8
1 / 3 / 5
5,240
524
7,063
9,221
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
boysee
Nu Wa
10
2 / 0 / 6
5,998
600
5,481
5,376
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaIzanamiDanzaburouAphrodite

VS

Bans
MauiVamanaMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BackLate
Neith
9
1 / 3 / 0
5,035
504
5,528
7,424
2,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,521
552
4,679
4,837
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Medcy_
Artio
10
0 / 2 / 0
4,941
494
3,307
8,749
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 2
4,927
493
2,114
10,594
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
schantig3
Nemesis
8
0 / 3 / 0
5,044
504
2,742
7,486
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
BackLate
Neith
1
3
0
0.33
W
Cernunnos
CI0wnF1esta
Cernunnos
2
0
3
3.5
L
1
2
0
0.5
W
Guan Yu
Evxhz
Guan Yu
2
0
1
2.5
L
Artio
Medcy_
Artio
0
2
0
0
W
Mercury
OrbitB
Mercury
6
0
4
8
W
Ix Chel
TheRealChaos
Ix Chel
1
3
5
1.17
L
0
3
2
0.33
W
Nu Wa
boysee
Nu Wa
2
0
6
5
L
Nemesis
schantig3
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
18,370
33,151
Taken
39,090
15,221
Mitigated
21,266
9,960
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BackLate
Neith
5,528
2,179
96
2,160
7,424
2,643
0
3,627
3,764
0
35,579
W
Cernunnos
CI0wnF1esta
Cernunnos
4,211
1,847
0
1,554
4,899
1,559
66
233
4,666
0
34,363
L
4,679
1,228
0
260
4,837
1,589
0
2,006
2,831
48,197
0
W
Guan Yu
Evxhz
Guan Yu
4,403
1,118
54
3,826
7,983
5,984
0
2,440
4,886
0
34,648
L
Artio
Medcy_
Artio
3,307
306
55
3,833
8,749
7,572
0
347
8,402
22,368
0
W
Mercury
OrbitB
Mercury
4,741
2,623
0
1,000
5,672
1,915
0
445
5,150
0
52,803
W
Ix Chel
TheRealChaos
Ix Chel
7,063
1,555
273
1,779
9,221
3,836
0
3,045
6,176
27,820
0
L
2,114
205
188
3,298
10,594
7,293
0
5,165
5,219
13,728
0
W
Nu Wa
boysee
Nu Wa
5,481
1,331
0
1,474
5,376
1,927
12
3,203
2,173
42,685
0
L
Nemesis
schantig3
Nemesis
2,742
1,056
0
982
7,486
2,169
0
1,156
6,330
0
33,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
25,468
318
Minions Killed
251
0
Camps Cleared
0
1,091,314
Distance Traveled
1,019,172
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,035
504
54
5
0
198,107
7
W
Cernunnos
5,861
586
72
7
0
193,890
4
L
Hera
5,521
552
85
9
0
195,698
0
W
Guan Yu
5,933
593
50
5
0
206,640
2
L
Artio
4,941
494
28
3
0
190,084
4
W
Mercury
7,129
713
99
10
0
271,889
0
W
Ix Chel
5,240
524
26
3
0
206,793
1
L
Sobek
4,927
493
19
2
0
195,508
2
W
Nu Wa
5,998
600
71
7
0
212,102
4
L
Nemesis
5,044
504
65
7
0
239,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role