Player Matchup

Aphrodite
Aphrodite
AuraSakura
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,428 Elo+
Solo
Nike
Nike
Jhon01
Nike
Level 105
God Stats
4W - 5L
1,304 SR
Queue Stats
378W - 381L
1,509 Elo+
Solo
Anubis
Anubis
Sol_Animus
Anubis
Level 140
God Stats
2W - 2L
1,578 SR
Queue Stats
51W - 56L
1,465 Elo+
Solo
Medusa
Medusa
bradderzvilla2
Medusa
Level 128
God Stats
1W - 0L
1,380 SR
Queue Stats
117W - 111L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
braddrzvilla
Ah Puch
Level 115
God Stats
1W - 1L
1,218 SR
Queue Stats
75W - 69L
1,532 Elo+
Party 2
Team Averages
Level 123
1,396 SR
1,496 Elo+

VS

Team Averages
Level 112
1,511 SR
1,470 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BigBen71784
Chernobog
Level 148
God Stats
3W - 4L
1,657 SR
Queue Stats
436W - 414L
1,505 Elo+
Solo
Achilles
Achilles
DiagzX
Achilles
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 175L
1,513 Elo+
Solo
Yemoja
Yemoja
JCSteel
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 1
Yu Huang
Yu Huang
kbrich27
Yu Huang
Level 159
God Stats
7W - 10L
1,396 SR
Queue Stats
734W - 751L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AuraSakura
Aphrodite
15
2 / 2 / 16
8,915
810
4,431
14,799
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Jhon01
Nike
15
6 / 1 / 16
9,128
830
7,218
9,640
6,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Sol_Animus
Anubis
14
5 / 6 / 14
9,049
823
11,032
10,199
6,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 1 / 11
9,747
886
16,381
16,588
10,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
braddrzvilla
Ah Puch
14
2 / 1 / 15
8,284
753
11,136
8,735
4,694
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 5 / 5
7,084
644
11,203
9,097
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
BigBen71784
Chernobog
14
1 / 6 / 4
7,654
696
10,017
10,205
4,447
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DiagzX
Achilles
16
4 / 5 / 3
9,015
820
6,087
16,409
16,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
JCSteel
Yemoja
15
3 / 4 / 6
9,066
824
7,854
10,124
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
kbrich27
Yu Huang
14
1 / 5 / 1
7,548
686
13,097
8,295
3,509
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
25
Kills
9
11
Deaths
25
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
5
5
0.5
W
Aphrodite
AuraSakura
Aphrodite
2
2
16
5
L
Chernobog
BigBen71784
Chernobog
1
6
4
0.5
L
Achilles
DiagzX
Achilles
4
5
3
1.1
L
Yemoja
JCSteel
Yemoja
3
4
6
1.5
W
Nike
Jhon01
Nike
6
1
16
14
W
Anubis
Sol_Animus
Anubis
5
6
14
2
W
10
1
11
15.5
W
Ah Puch
braddrzvilla
Ah Puch
2
1
15
9.5
L
Yu Huang
kbrich27
Yu Huang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
48,258
59,961
Taken
54,130
43,779
Mitigated
35,612
32,712
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,203
378
0
944
9,097
3,609
0
5,018
4,079
17,176
0
W
Aphrodite
AuraSakura
Aphrodite
4,431
978
11,066
8,971
14,799
15,671
186
8,467
5,991
10,749
0
L
Chernobog
BigBen71784
Chernobog
10,017
2,829
0
0
10,205
4,447
0
5,285
4,920
0
21,179
L
Achilles
DiagzX
Achilles
6,087
817
619
3,776
16,409
16,343
0
8,191
8,218
334
14,206
L
Yemoja
JCSteel
Yemoja
7,854
635
856
965
10,124
7,704
0
5,250
4,874
12,845
0
W
Nike
Jhon01
Nike
7,218
0
1,905
1,968
9,640
6,372
194
6,007
3,526
1,612
12,120
W
Anubis
Sol_Animus
Anubis
11,032
195
710
2,044
10,199
6,418
310
4,334
5,789
24,652
0
W
16,381
7,543
2,242
1,205
16,588
10,624
1,804
8,566
7,861
0
31,267
W
Ah Puch
braddrzvilla
Ah Puch
11,136
74
738
1,863
8,735
4,694
638
4,333
4,306
19,898
0
L
Yu Huang
kbrich27
Yu Huang
13,097
56
1,078
646
8,295
3,509
0
4,177
4,118
23,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
40,367
123
Minions Killed
99
0
Camps Cleared
0
1,066,033
Distance Traveled
910,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,084
644
16
1
0
182,981
0
W
Aphrodite
8,915
810
13
1
0
212,725
0
L
Chernobog
7,654
696
34
3
0
158,218
0
L
Achilles
9,015
820
15
1
0
171,920
0
L
Yemoja
9,066
824
11
1
0
193,052
0
W
Nike
9,128
830
16
1
0
220,895
0
W
Anubis
9,049
823
37
3
0
168,283
0
W
Medusa
9,747
886
42
4
0
230,371
0
W
Ah Puch
8,284
753
15
1
0
233,759
0
L
Yu Huang
7,548
686
23
2
0
204,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role