Player Matchup

Bacchus
Bacchus
El FoxoTroto
Bacchus
Level 18
God Stats
9W - 3L
1,704 SR
Queue Stats
17W - 13L
1,455 Elo+
Party 1
Persephone
Persephone
Meöwceline
Persephone
Level 120
God Stats
16W - 17L
1,788 SR
Queue Stats
121W - 130L
1,382 Elo+
Party 1
Skadi
Skadi
lxl Melody lxl
Skadi
Level 14
God Stats
57W - 40L
1,833 SR
Queue Stats
74W - 61L
1,712 Elo+
Party 1
Team Averages
Level 51
1,775 SR
1,517 Elo+

VS

Team Averages
Level 93
1,722 SR
1,590 Elo+
Cliodhna
Cliodhna
LetGitFilthy
Cliodhna
Level 83
God Stats
8W - 5L
1,500 SR
Queue Stats
133W - 130L
1,733 Elo+
Party 2
Sun Wukong
Sun Wukong
The Menace4764
Sun Wukong
Level 78
God Stats
3W - 2L
1,903 SR
Queue Stats
59W - 66L
1,304 Elo+
Solo
Merlin
Merlin
zhpk
Merlin
Level 117
God Stats
10W - 13L
1,764 SR
Queue Stats
42W - 50L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
El FoxoTroto
Bacchus
12
2 / 0 / 7
9,199
767
5,648
11,521
13,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Meöwceline
Persephone
13
5 / 1 / 4
10,128
844
13,069
10,211
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 6
9,333
778
7,731
6,262
2,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LetGitFilthy
Cliodhna
10
0 / 4 / 0
7,817
651
4,714
8,414
3,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
The Menace4764
Sun Wukong
11
1 / 4 / 0
8,151
679
7,479
16,817
14,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
zhpk
Merlin
11
0 / 1 / 0
7,988
666
4,752
5,165
2,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
El FoxoTroto
Bacchus
2
0
7
5.5
L
Cliodhna
LetGitFilthy
Cliodhna
0
4
0
0
W
Persephone
Meöwceline
Persephone
5
1
4
7
L
Sun Wukong
The Menace4764
Sun Wukong
1
4
0
0.25
W
2
0
6
5
L
Merlin
zhpk
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
16,945
27,994
Taken
30,396
19,469
Mitigated
19,897
6,433
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
El FoxoTroto
Bacchus
5,648
378
0
594
11,521
13,591
65
3,119
8,402
15,159
0
L
Cliodhna
LetGitFilthy
Cliodhna
4,714
199
0
678
8,414
3,178
63
5,150
3,264
0
23,924
W
Persephone
Meöwceline
Persephone
13,069
1,287
280
5,401
10,211
3,646
48
1,005
9,170
52,517
0
L
Sun Wukong
The Menace4764
Sun Wukong
7,479
1,529
0
1,690
16,817
14,601
0
9,987
6,830
0
22,402
W
7,731
3,533
0
158
6,262
2,232
982
846
5,416
0
39,994
L
Merlin
zhpk
Merlin
4,752
314
199
583
5,165
2,118
78
3,858
1,307
30,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
23,956
135
Minions Killed
101
0
Camps Cleared
0
680,718
Distance Traveled
605,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,199
767
16
1
0
245,568
0
L
Cliodhna
7,817
651
42
4
0
217,985
0
W
Persephone
10,128
844
62
5
0
212,008
0
L
Sun Wukong
8,151
679
21
2
0
208,733
0
W
Skadi
9,333
778
57
5
0
223,142
0
L
Merlin
7,988
666
38
3
0
178,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role