Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
Ag3ntBuddy
Eset
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,674 Elo+
Party 3
Cthulhu
Cthulhu
Areslara2
Cthulhu
Level 15
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
OoKagemaru
Skadi
Level 63
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 2
Team Averages
Level 77
1,502 SR
1,511 Elo+

VS

Team Averages
Level 96
1,561 SR
1,479 Elo+
Awilix
Awilix
MizZEdits
Awilix
Level 141
God Stats
3W - 0L
1,424 SR
Queue Stats
91W - 85L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
ProstoDi
Gilgamesh
Level 106
God Stats
53W - 39L
1,493 SR
Queue Stats
274W - 249L
1,511 Elo+
Solo
Ix Chel
Ix Chel
Redrüm
Ix Chel
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 27L
1,372 Elo+
Solo
Izanami
Izanami
Sn3she
Izanami
Level 26
God Stats
8W - 4L
1,710 SR
Queue Stats
59W - 54L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
Utroliver
Kuzenbo
Level 125
God Stats
5W - 2L
1,677 SR
Queue Stats
189W - 171L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 0
3,665
733
322
2,198
650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
 
Achilles
5
1 / 0 / 1
3,551
710
1,704
3,826
2,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 0 / 0
3,168
634
1,031
2,089
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Areslara2
Cthulhu
5
0 / 0 / 0
2,830
566
379
1,859
734
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
1
0 / 0 / 0
965
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MizZEdits
Awilix
7
0 / 0 / 0
3,864
773
491
2,397
734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ProstoDi
Gilgamesh
5
0 / 2 / 0
3,508
702
1,448
3,482
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ix Chel
Redrüm
Ix Chel
6
0 / 0 / 0
3,640
728
1,157
1,282
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sn3she
Izanami
6
0 / 0 / 0
3,574
715
909
1,472
358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
Utroliver
Kuzenbo
5
0 / 0 / 0
3,571
714
536
2,252
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
0
0
1
L
Achilles
 
Achilles
1
0
1
1.5
L
0
0
0
0
L
Cthulhu
Areslara2
Cthulhu
0
0
0
0
W
Awilix
MizZEdits
Awilix
0
0
0
0
L
Skadi
0
0
0
0
W
Gilgamesh
ProstoDi
Gilgamesh
0
2
0
0
W
Ix Chel
Redrüm
Ix Chel
0
0
0
0
W
Izanami
Sn3she
Izanami
0
0
0
0
W
Kuzenbo
Utroliver
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,436
Damage
4,541
9,972
Taken
10,885
4,563
Mitigated
4,512
2,594
Healing
3,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
322
72
0
250
2,198
650
0
0
2,198
0
15,367
L
Achilles
 
Achilles
1,704
476
0
1,594
3,826
2,628
0
0
3,617
0
10,159
L
1,031
66
0
750
2,089
551
0
1,029
932
17,227
0
L
Cthulhu
Areslara2
Cthulhu
379
0
0
0
1,859
734
0
536
1,323
4,785
0
W
Awilix
MizZEdits
Awilix
491
220
0
110
2,397
734
0
274
2,123
0
19,907
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
ProstoDi
Gilgamesh
1,448
636
0
906
3,482
1,426
0
0
3,188
0
12,210
W
Ix Chel
Redrüm
Ix Chel
1,157
0
91
493
1,282
388
0
757
525
18,061
0
W
Izanami
Sn3she
Izanami
909
709
0
916
1,472
358
394
342
1,130
0
22,528
W
Kuzenbo
Utroliver
Kuzenbo
536
222
0
1,110
2,252
1,606
0
37
2,215
10,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,179
Gold Earned
18,157
90
Minions Killed
181
0
Camps Cleared
0
374,653
Distance Traveled
503,661
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,665
733
35
7
0
102,113
0
L
Achilles
3,551
710
16
3
0
82,433
0
L
Eset
3,168
634
33
7
0
96,369
1
L
Cthulhu
2,830
566
6
1
0
93,738
0
W
Awilix
3,864
773
48
10
0
133,942
0
L
Skadi
965
193
0
0
0
0
0
W
Gilgamesh
3,508
702
28
6
0
92,717
0
W
Ix Chel
3,640
728
43
9
0
103,017
1
W
Izanami
3,574
715
50
10
0
89,635
2
W
Kuzenbo
3,571
714
12
2
0
84,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role