Player Matchup

Yemoja
Yemoja
CITIGAW11
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,421 Elo+
Solo
Awilix
Awilix
Captain_Domi2208
Awilix
Level 127
God Stats
19W - 27L
1,441 SR
Queue Stats
622W - 595L
1,491 Elo+
Party 2
Bakasura
Bakasura
CrazyFish---
Bakasura
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 203L
1,421 Elo+
Party 2
Tiamat
Tiamat
Flashwe
Tiamat
Level 147
God Stats
9W - 12L
1,471 SR
Queue Stats
886W - 881L
1,462 Elo+
Party 2
Yu Huang
Yu Huang
ololo777ololo
Yu Huang
Level 129
God Stats
1W - 8L
1,500 SR
Queue Stats
340W - 348L
1,452 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,449 Elo+

VS

Team Averages
Level 106
1,719 SR
1,488 Elo+
Nox
Nox
AndrЭ
Nox
Level 102
God Stats
2W - 2L
1,701 SR
Queue Stats
236W - 218L
1,455 Elo+
Party 1
Bacchus
Bacchus
Grrifon
Bacchus
Level 41
God Stats
4W - 1L
1,705 SR
Queue Stats
142W - 123L
1,492 Elo+
Party 1
Medusa
Medusa
ManiEliTe
Medusa
Level 100
God Stats
16W - 3L
1,940 SR
Queue Stats
356W - 333L
1,491 Elo+
Party 1
Artemis
Artemis
Zhanii
Artemis
Level 146
God Stats
3W - 3L
1,543 SR
Queue Stats
234W - 233L
1,524 Elo+
Party 3
Aphrodite
Aphrodite
cris96
Aphrodite
Level 141
God Stats
2W - 1L
1,705 SR
Queue Stats
149W - 155L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CITIGAW11
Yemoja
17
1 / 5 / 6
9,669
645
9,618
20,692
23,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 1
8,539
569
7,852
16,141
8,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
CrazyFish---
Bakasura
14
0 / 9 / 4
8,398
560
3,338
23,384
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Flashwe
Tiamat
17
3 / 5 / 4
9,417
628
15,042
13,379
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
ololo777ololo
Yu Huang
17
2 / 7 / 5
10,337
689
14,444
15,400
7,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AndrЭ
Nox
19
9 / 2 / 19
12,122
808
15,945
9,910
5,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Grrifon
Bacchus
18
5 / 2 / 23
12,150
810
9,130
19,966
31,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ManiEliTe
Medusa
18
5 / 2 / 21
11,304
754
30,309
14,490
8,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
Zhanii
Artemis
18
10 / 3 / 15
11,625
775
18,817
10,909
6,086
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
cris96
Aphrodite
19
3 / 0 / 24
10,987
732
10,103
13,693
9,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
134
9
Kills
32
32
Deaths
9
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Nox
AndrЭ
Nox
9
2
19
9.25
L
Yemoja
CITIGAW11
Yemoja
1
5
6
0.8
L
3
6
1
0.58
L
Bakasura
CrazyFish---
Bakasura
0
9
4
0.22
L
Tiamat
Flashwe
Tiamat
3
5
4
1
W
Bacchus
Grrifon
Bacchus
5
2
23
8.25
W
Medusa
ManiEliTe
Medusa
5
2
21
7.75
W
Artemis
Zhanii
Artemis
10
3
15
5.83
W
Aphrodite
cris96
Aphrodite
3
0
24
15
L
Yu Huang
ololo777ololo
Yu Huang
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
84,304
88,996
Taken
68,968
75,483
Mitigated
60,512
23,245
Healing
39,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
AndrЭ
Nox
15,945
565
1,709
706
9,910
5,639
333
6,352
3,558
35,628
0
L
Yemoja
CITIGAW11
Yemoja
9,618
740
4,327
3,670
20,692
23,845
0
7,567
13,125
18,903
0
L
7,852
1,659
1,056
2,609
16,141
8,921
0
6,090
10,051
0
11,061
L
Bakasura
CrazyFish---
Bakasura
3,338
2,204
1,533
4,376
23,384
25,681
0
7,600
15,784
0
6,463
L
Tiamat
Flashwe
Tiamat
15,042
408
430
1,761
13,379
9,126
0
6,332
7,047
35,868
0
W
Bacchus
Grrifon
Bacchus
9,130
783
733
5,264
19,966
31,146
0
8,016
11,950
14,786
0
W
Medusa
ManiEliTe
Medusa
30,309
14,462
3,098
1,191
14,490
8,115
4,181
7,899
6,548
0
62,897
W
Artemis
Zhanii
Artemis
18,817
5,700
1,563
1,193
10,909
6,086
4,802
7,767
3,142
0
33,484
W
Aphrodite
cris96
Aphrodite
10,103
1,985
14,080
10,038
13,693
9,526
577
9,070
4,623
26,580
0
L
Yu Huang
ololo777ololo
Yu Huang
14,444
288
1,602
1,881
15,400
7,910
0
7,589
7,811
31,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
58,188
121
Minions Killed
188
0
Camps Cleared
0
1,224,746
Distance Traveled
1,508,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,122
808
54
4
0
306,378
0
L
Yemoja
9,669
645
14
1
0
265,770
0
L
Awilix
8,539
569
3
0
0
241,585
0
L
Bakasura
8,398
560
19
1
0
236,227
0
L
Tiamat
9,417
628
44
3
0
230,287
0
W
Bacchus
12,150
810
6
0
0
338,562
0
W
Medusa
11,304
754
61
4
0
306,663
0
W
Artemis
11,625
775
35
2
0
268,504
0
W
Aphrodite
10,987
732
32
2
0
288,434
0
L
Yu Huang
10,337
689
41
3
0
250,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role