Player Matchup

Kukulkan
Kukulkan
Bronze IV
KCThePandaman
Kukulkan
Bronze IV
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 12L
1,095 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 120
1,500 SR
1,095 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,500 SR
969 MMR
Yemoja
Yemoja
Silver III
PixelShooter
Yemoja
Silver III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KCThePandaman
Kukulkan
20
3 / 1 / 0
18,018
1,001
16,942
13,510
11,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliHe BoUllrHachimanHel

VS

Bans
MartichorasSkadiAnubisHou YiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 3 / 0
15,842
880
9,337
23,034
11,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KCThePandaman
Kukulkan
3
1
0
3
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
9,337
13,510
Taken
23,034
11,669
Mitigated
11,519
4,674
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KCThePandaman
Kukulkan
16,942
4,176
0
4,674
13,510
11,669
2,071
9,634
3,876
125,006
0
L
Yemoja
9,337
2,002
0
3,936
23,034
11,519
65
17,185
5,849
86,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,018
Gold Earned
15,842
224
Minions Killed
166
8
Camps Cleared
6
342,547
Distance Traveled
304,427
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,018
1,001
224
12
8
342,547
2
L
Yemoja
15,842
880
166
9
6
304,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role