Player Matchup

Fenrir
Fenrir
AaronDerekS2
Fenrir
Level 110
God Stats
5W - 5L
1,394 SR
Queue Stats
148W - 100L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
Hugo_PsYcHo-RJ
Cernunnos
Level 127
God Stats
28W - 23L
1,529 SR
Queue Stats
277W - 276L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Lukao_da_massa
Ne Zha
Level 159
God Stats
11W - 17L
1,436 SR
Queue Stats
375W - 382L
1,467 Elo+
Solo
Camazotz
Camazotz
PrimeiroMonarca
Camazotz
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 452L
1,524 Elo+
Solo
Janus
Janus
TheHound16
Janus
Level 140
God Stats
2W - 5L
1,248 SR
Queue Stats
232W - 220L
1,561 Elo+
Party 1
Team Averages
Level 135
1,421 SR
1,523 Elo+

VS

Team Averages
Level 138
1,495 SR
1,532 Elo+
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GordaDoSmite
Hades
Level 130
God Stats
2W - 1L
1,510 SR
Queue Stats
91W - 95L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Iigao15
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 14L
1,673 Elo+
Solo
Ullr
Ullr
Waldardie
Ullr
Level 174
God Stats
1W - 10L
1,253 SR
Queue Stats
161W - 153L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 1 / 5
7,987
726
10,278
10,243
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Hugo_PsYcHo-RJ
Cernunnos
10
1 / 1 / 3
5,577
507
4,141
6,901
2,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 2
5,662
515
2,048
6,701
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
10
1 / 1 / 3
5,999
545
7,346
11,123
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
5 / 0 / 4
7,416
674
6,212
4,564
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 6 / 2
5,703
518
3,945
11,248
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
 
Khepri
9
0 / 2 / 1
5,409
492
1,892
7,560
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 0
6,137
558
5,613
9,925
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Iigao15
Morgan Le Fay
9
0 / 4 / 1
5,264
479
2,981
7,244
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
11
3 / 2 / 0
6,539
594
6,010
6,252
2,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
4
4
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
2
0.17
L
Khepri
 
Khepri
0
2
1
0.25
W
Fenrir
9
1
5
11.5
L
1
3
0
0.33
W
Cernunnos
Hugo_PsYcHo-RJ
Cernunnos
1
1
3
2.5
L
Morgan Le Fay
Iigao15
Morgan Le Fay
0
4
1
0.13
W
0
1
2
1
W
Camazotz
1
1
3
2.5
W
Janus
5
0
4
7
L
Ullr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
20,441
39,532
Taken
42,229
14,829
Mitigated
19,033
14,547
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,945
3,117
0
1,665
11,248
4,325
0
831
10,417
0
35,611
L
Khepri
 
Khepri
1,892
260
1,144
1,028
7,560
5,284
0
1,986
5,574
16,874
0
W
Fenrir
10,278
3,659
0
2,597
10,243
4,256
0
2,076
7,861
0
53,986
L
5,613
1,091
156
3,851
9,925
4,519
0
627
9,298
42,079
0
W
Cernunnos
Hugo_PsYcHo-RJ
Cernunnos
4,141
1,585
0
2,825
6,901
2,678
0
806
6,095
0
34,735
L
Morgan Le Fay
Iigao15
Morgan Le Fay
2,981
218
0
951
7,244
2,519
0
2,539
4,705
37,579
0
W
2,048
363
912
1,594
6,701
2,785
298
1,246
5,455
0
20,479
W
Camazotz
7,346
2,451
0
5,869
11,123
3,676
0
5,613
5,510
0
42,990
W
Janus
6,212
600
0
750
4,564
1,434
0
745
3,819
57,356
0
L
Ullr
6,010
1,575
0
350
6,252
2,386
174
229
6,023
0
48,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
29,052
340
Minions Killed
328
0
Camps Cleared
0
1,182,919
Distance Traveled
1,107,213
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,703
518
78
7
0
250,287
0
L
Khepri
5,409
492
23
2
0
227,581
0
W
Fenrir
7,987
726
92
8
0
261,707
0
L
Hades
6,137
558
82
7
0
201,058
1
W
Cernunnos
5,577
507
48
4
0
212,262
2
L
Morgan Le Fay
5,264
479
67
6
0
212,176
1
W
Ne Zha
5,662
515
39
4
0
227,302
4
W
Camazotz
5,999
545
59
5
0
207,823
4
W
Janus
7,416
674
102
9
0
273,825
0
L
Ullr
6,539
594
78
7
0
216,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role