Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeastModeLvl9000
Kuzenbo
Level 123
God Stats
5W - 2L
1,411 SR
Queue Stats
292W - 280L
1,449 Elo+
Solo
Nox
Nox
GingerBeautimus
Nox
Level 115
God Stats
6W - 6L
1,556 SR
Queue Stats
138W - 140L
1,442 Elo+
Party 2
Charybdis
Charybdis
XxHoly420xX
Charybdis
Level 127
God Stats
2W - 0L
1,700 SR
Queue Stats
110W - 116L
1,441 Elo+
Party 2
Vamana
Vamana
zVarixz
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,506 Elo+
Solo
Team Averages
Level 103
1,533 SR
1,468 Elo+

VS

Team Averages
Level 112
1,525 SR
1,422 Elo+
Neith
Neith
CHUBBYLAMAR
Neith
Level 113
God Stats
21W - 34L
1,405 SR
Queue Stats
993W - 1,039L
1,388 Elo+
Party 1
Cerberus
Cerberus
Gulo Gulo Bibax
Cerberus
Level 113
God Stats
5W - 8L
1,495 SR
Queue Stats
538W - 568L
1,423 Elo+
Party 1
Olorun
Olorun
PolarBaron
Olorun
Level 140
God Stats
1W - 4L
1,456 SR
Queue Stats
344W - 320L
1,418 Elo+
Solo
Sol
Sol
YeA_iM_oNe
Sol
Level 111
God Stats
8W - 3L
1,768 SR
Queue Stats
410W - 443L
1,446 Elo+
Solo
Cliodhna
Cliodhna
l Gascoign l
Cliodhna
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 60L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 1 / 12
9,566
870
9,041
5,977
2,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 15
8,558
778
8,115
11,088
12,816
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 12
8,989
817
11,934
7,632
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
XxHoly420xX
Charybdis
15
8 / 5 / 4
9,668
879
15,353
10,064
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
zVarixz
Vamana
18
8 / 1 / 10
10,133
921
16,753
12,475
16,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 6
9,665
879
14,246
10,660
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
13
1 / 7 / 4
8,054
732
3,474
18,528
23,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
PolarBaron
Olorun
17
4 / 2 / 7
9,705
882
6,077
12,493
10,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 6
7,719
702
8,351
12,983
6,090
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
l Gascoign l
Cliodhna
12
0 / 7 / 7
7,352
668
5,940
12,913
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
24
Kills
12
12
Deaths
24
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
12
9
W
2
2
15
4.75
L
5
3
6
2.67
W
3
3
12
3
L
Cerberus
1
7
4
0.43
L
Olorun
PolarBaron
Olorun
4
2
7
3.75
W
Charybdis
XxHoly420xX
Charybdis
8
5
4
2
L
2
5
6
1
L
Cliodhna
l Gascoign l
Cliodhna
0
7
7
0.5
W
Vamana
zVarixz
Vamana
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,196
Damage
38,088
47,236
Taken
67,577
40,914
Mitigated
51,932
18,326
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,041
4,073
4,955
816
5,977
2,996
1,283
2,980
2,997
0
26,795
W
8,115
2,796
1,464
1,207
11,088
12,816
30
2,930
8,158
13,089
0
L
14,246
4,394
1,227
2,698
10,660
5,687
0
3,431
6,875
0
37,682
W
11,934
889
2,945
1,146
7,632
3,990
766
3,463
4,169
25,160
0
L
Cerberus
3,474
407
59
2,365
18,528
23,215
0
3,741
14,293
8,960
0
L
Olorun
PolarBaron
Olorun
6,077
3,044
4,188
4,805
12,493
10,336
0
3,851
8,396
21,284
0
W
Charybdis
XxHoly420xX
Charybdis
15,353
9,067
596
1,517
10,064
4,807
0
4,166
5,898
0
24,296
L
8,351
3,637
1,182
2,706
12,983
6,090
367
4,658
7,997
12,900
0
L
Cliodhna
l Gascoign l
Cliodhna
5,940
715
20
879
12,913
6,604
0
4,368
8,400
0
13,871
W
Vamana
zVarixz
Vamana
16,753
7,721
654
3,026
12,475
16,305
802
4,363
8,112
0
24,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
42,495
133
Minions Killed
150
0
Camps Cleared
0
1,121,789
Distance Traveled
934,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,566
870
40
4
0
239,188
0
W
Kuzenbo
8,558
778
11
1
0
239,955
0
L
Neith
9,665
879
64
6
0
208,010
0
W
Nox
8,989
817
34
3
0
214,157
0
L
Cerberus
8,054
732
13
1
0
180,777
0
L
Olorun
9,705
882
35
3
0
183,487
0
W
Charybdis
9,668
879
26
2
0
176,908
0
L
Sol
7,719
702
15
1
0
194,386
0
L
Cliodhna
7,352
668
23
2
0
168,277
0
W
Vamana
10,133
921
22
2
0
251,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role