Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Vortunes
Cernunnos
Level 119
God Stats
12W - 6L
1,869 SR
Queue Stats
215W - 231L
1,441 Elo+
Party 2
Bacchus
Bacchus
Zillybob
Bacchus
Level 66
God Stats
10W - 7L
1,571 SR
Queue Stats
289W - 293L
1,435 Elo+
Party 2
Team Averages
Level 97
1,647 SR
1,459 Elo+

VS

Team Averages
Level 96
1,443 SR
1,429 Elo+
Janus
Janus
BabySly
Janus
Level 128
God Stats
2W - 2L
1,339 SR
Queue Stats
41W - 31L
1,663 Elo+
Solo
Medusa
Medusa
Isobelxxx
Medusa
Level 63
God Stats
2W - 7L
1,310 SR
Queue Stats
9W - 33L
1,236 Elo+
Party 1
Ganesha
Ganesha
SirBizarro
Ganesha
Level 98
God Stats
5W - 8L
1,680 SR
Queue Stats
21W - 39L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 5 / 4
11,271
751
6,513
16,256
14,266
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Vortunes
Cernunnos
16
7 / 4 / 2
12,412
827
13,907
16,411
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
Zillybob
Bacchus
15
1 / 4 / 9
11,078
739
9,087
16,396
24,087
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BabySly
Janus
15
3 / 2 / 10
11,421
761
20,979
10,104
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Isobelxxx
Medusa
14
10 / 2 / 3
12,133
809
12,485
9,189
3,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SirBizarro
Ganesha
13
0 / 7 / 12
9,968
665
7,014
17,038
18,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
13
13
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
5
4
1
L
Janus
BabySly
Janus
3
2
10
4
L
Medusa
Isobelxxx
Medusa
10
2
3
5.75
L
Ganesha
SirBizarro
Ganesha
0
7
12
0.86
W
Cernunnos
Vortunes
Cernunnos
7
4
2
2
W
Bacchus
Zillybob
Bacchus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
40,478
49,063
Taken
36,331
45,676
Mitigated
26,077
7,266
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,513
1,568
0
1,266
16,256
14,266
0
8,940
7,316
27,561
0
L
Janus
BabySly
Janus
20,979
1,162
312
1,254
10,104
4,093
0
5,263
4,841
80,298
0
L
Medusa
Isobelxxx
Medusa
12,485
7,184
0
994
9,189
3,926
70
4,925
4,264
0
30,370
L
Ganesha
SirBizarro
Ganesha
7,014
858
0
500
17,038
18,058
0
6,220
10,818
14,197
0
W
Cernunnos
Vortunes
Cernunnos
13,907
7,704
0
5,085
16,411
7,323
1,598
11,237
5,174
0
79,011
W
Bacchus
Zillybob
Bacchus
9,087
770
0
915
16,396
24,087
0
8,374
8,022
27,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
33,522
157
Minions Killed
153
0
Camps Cleared
0
766,421
Distance Traveled
858,428
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,271
751
35
2
0
260,492
0
L
Janus
11,421
761
106
7
0
292,074
0
L
Medusa
12,133
809
47
3
0
307,896
0
L
Ganesha
9,968
665
0
0
0
258,458
4
W
Cernunnos
12,412
827
108
7
0
220,898
0
W
Bacchus
11,078
739
14
1
0
285,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role