Player Matchup

Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BluEqu4lizer
Ne Zha
Level 124
God Stats
1W - 3L
1,289 SR
Queue Stats
34W - 43L
1,365 Elo+
Party 2
Charybdis
Charybdis
Guadalachupe
Charybdis
Level 58
God Stats
8W - 20L
1,444 SR
Queue Stats
33W - 65L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
Iblisifer
Sun Wukong
Level 117
God Stats
3W - 12L
1,453 SR
Queue Stats
28W - 51L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
Yaboy_kavon13
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 73
1,437 SR
1,412 Elo+

VS

Team Averages
Level 87
1,531 SR
1,479 Elo+
Nemesis
Nemesis
BlackWall32
Nemesis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,425 Elo+
Solo
Bakasura
Bakasura
MrBangProYo
Bakasura
Level 95
God Stats
17W - 13L
1,574 SR
Queue Stats
463W - 428L
1,554 Elo+
Solo
Ishtar
Ishtar
SleuthO
Ishtar
Level 69
God Stats
18W - 16L
1,502 SR
Queue Stats
48W - 50L
1,413 Elo+
Party 1
Anubis
Anubis
ToxicGreed
Anubis
Level 49
God Stats
2W - 4L
1,515 SR
Queue Stats
17W - 21L
1,492 Elo+
Party 1
Hercules
Hercules
Tristàm
Hercules
Level 65
God Stats
47W - 40L
1,566 SR
Queue Stats
326W - 274L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 3
10,191
566
16,935
7,974
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
15
0 / 6 / 6
9,031
502
6,443
18,692
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Guadalachupe
Charybdis
13
1 / 4 / 5
8,100
450
3,817
9,697
3,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Iblisifer
Sun Wukong
15
6 / 1 / 6
10,000
556
10,398
16,422
14,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
Yaboy_kavon13
Jormungandr
12
0 / 3 / 4
8,028
446
2,240
10,009
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackWall32
Nemesis
15
1 / 6 / 4
8,802
489
10,197
17,535
9,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
MrBangProYo
Bakasura
20
9 / 4 / 1
11,969
665
13,365
19,172
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
SleuthO
Ishtar
12
3 / 2 / 6
8,268
459
5,302
7,610
2,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ToxicGreed
Anubis
2
0 / 0 / 0
4,082
227
0
0
0
Hercules
Tristàm
Hercules
15
3 / 5 / 6
9,105
506
9,722
19,244
17,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
16
16
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
2
3
4.75
W
Nemesis
BlackWall32
Nemesis
1
6
4
0.5
L
Ne Zha
0
6
6
0.5
L
Charybdis
Guadalachupe
Charybdis
1
4
5
0.88
L
Sun Wukong
Iblisifer
Sun Wukong
6
1
6
9
W
Bakasura
MrBangProYo
Bakasura
9
4
1
2.38
W
Ishtar
SleuthO
Ishtar
3
2
6
3
W
Anubis
ToxicGreed
Anubis
0
0
0
0
W
Hercules
Tristàm
Hercules
3
5
6
1.2
L
Jormungandr
Yaboy_kavon13
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
38,586
62,794
Taken
63,561
38,624
Mitigated
38,205
13,539
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
16,935
368
0
2,880
7,974
4,185
97
231
7,331
66,488
0
W
Nemesis
BlackWall32
Nemesis
10,197
5,005
0
4,393
17,535
9,999
32
1,522
16,013
0
68,182
L
Ne Zha
6,443
2,327
0
1,980
18,692
8,046
579
341
18,004
0
74,076
L
Charybdis
Guadalachupe
Charybdis
3,817
2,306
0
3,126
9,697
3,592
402
560
8,928
0
55,036
L
Sun Wukong
Iblisifer
Sun Wukong
10,398
2,609
0
4,759
16,422
14,626
233
808
15,614
0
70,482
W
Bakasura
MrBangProYo
Bakasura
13,365
8,859
0
5,474
19,172
8,630
369
5,597
13,575
0
111,911
W
Ishtar
SleuthO
Ishtar
5,302
2,819
0
1,216
7,610
2,303
137
3,593
4,017
0
31,765
W
Anubis
ToxicGreed
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Tristàm
Hercules
9,722
2,172
0
2,351
19,244
17,273
247
8,463
10,781
12,190
53,277
L
Jormungandr
Yaboy_kavon13
Jormungandr
2,240
929
0
794
10,009
8,175
3
1,030
8,349
20,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,350
Gold Earned
42,226
430
Minions Killed
434
0
Camps Cleared
0
1,663,284
Distance Traveled
1,266,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,191
566
98
5
0
328,927
0
W
Nemesis
8,802
489
95
5
0
305,476
0
L
Ne Zha
9,031
502
104
6
0
329,142
0
L
Charybdis
8,100
450
91
5
0
338,562
1
L
Sun Wukong
10,000
556
115
6
0
332,858
0
W
Bakasura
11,969
665
180
10
0
391,055
0
W
Ishtar
8,268
459
57
3
0
250,594
2
W
Anubis
4,082
227
0
0
0
0
0
W
Hercules
9,105
506
102
6
0
318,929
0
L
Jormungandr
8,028
446
22
1
0
333,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role