Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
WeLove
Bellona
Level 142
God Stats
7W - 2L
1,315 SR
Queue Stats
153W - 134L
1,491 Elo+
Solo
Freya
Freya
wodacytrynowa
Freya
Level 56
God Stats
164W - 175L
1,566 SR
Queue Stats
164W - 176L
1,550 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,514 Elo+

VS

Team Averages
Level 87
1,560 SR
1,530 Elo+
Cernunnos
Cernunnos
Jakkaro
Cernunnos
Level 79
God Stats
51W - 35L
1,637 SR
Queue Stats
190W - 193L
1,561 Elo+
Party 2
Arachne
Arachne
Poofit
Arachne
Level 88
God Stats
4W - 5L
1,544 SR
Queue Stats
210W - 216L
1,528 Elo+
Party 2
Yemoja
Yemoja
TheCowell
Yemoja
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 4 / 4
10,972
844
11,017
13,280
6,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
WeLove
Bellona
12
1 / 1 / 8
9,633
741
11,965
11,778
16,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 5
10,760
828
10,410
9,280
3,943
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jakkaro
Cernunnos
12
3 / 4 / 3
9,632
741
10,996
12,355
6,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Poofit
Arachne
11
2 / 5 / 4
9,261
712
11,918
15,710
14,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TheCowell
Yemoja
12
1 / 3 / 3
9,171
705
4,407
9,516
11,302
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
6
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
4
4
2
L
Cernunnos
Jakkaro
Cernunnos
3
4
3
1.13
L
Arachne
Poofit
Arachne
2
5
4
0.8
L
Yemoja
TheCowell
Yemoja
1
3
3
0.83
W
Bellona
WeLove
Bellona
1
1
8
5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
27,321
34,338
Taken
37,581
26,856
Mitigated
31,625
7,900
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,017
2,016
0
504
13,280
6,136
0
1,682
11,598
0
54,055
L
Cernunnos
Jakkaro
Cernunnos
10,996
5,722
0
1,545
12,355
6,202
120
1,816
10,539
0
49,606
L
Arachne
Poofit
Arachne
11,918
8,480
0
1,415
15,710
14,121
0
5,312
10,398
0
28,117
L
Yemoja
TheCowell
Yemoja
4,407
1,112
953
280
9,516
11,302
0
3,649
5,867
13,553
0
W
Bellona
WeLove
Bellona
11,965
1,116
0
2,744
11,778
16,777
55
1,679
10,099
0
33,479
W
10,410
3,044
0
4,652
9,280
3,943
599
1,482
7,798
45,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
28,064
189
Minions Killed
116
0
Camps Cleared
0
740,556
Distance Traveled
729,445
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,972
844
77
6
0
218,744
0
L
Cernunnos
9,632
741
72
6
0
231,003
0
L
Arachne
9,261
712
29
2
0
282,823
0
L
Yemoja
9,171
705
15
1
0
215,619
0
W
Bellona
9,633
741
41
3
0
272,959
3
W
Freya
10,760
828
71
5
0
248,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role