Player Matchup

Anhur
Anhur
 
Anhur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CGE XxALi BoyxX
Poseidon
Level 66
God Stats
1W - 2L
1,722 SR
Queue Stats
22W - 31L
1,457 Elo+
Solo
Zeus
Zeus
LordOfLords0
Zeus
Level 87
God Stats
58W - 45L
1,584 SR
Queue Stats
77W - 72L
1,415 Elo+
Solo
Ymir
Ymir
ianramirezz
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,315 Elo+
Solo
Da Ji
Da Ji
xPanda_Marcelo-
Da Ji
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 48L
1,366 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,411 Elo+

VS

Team Averages
Level 93
1,536 SR
1,424 Elo+
Yemoja
Yemoja
Birsan27
Yemoja
Level 104
God Stats
21W - 20L
1,497 SR
Queue Stats
597W - 590L
1,450 Elo+
Solo
Poseidon
Poseidon
MeHu5Ky
Poseidon
Level 49
God Stats
10W - 7L
1,629 SR
Queue Stats
144W - 133L
1,493 Elo+
Solo
Bellona
Bellona
Nyoh_AR
Bellona
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
353W - 380L
1,422 Elo+
Solo
Bakasura
Bakasura
Skrillexking26
Bakasura
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 56L
1,380 Elo+
Solo
Ishtar
Ishtar
Tianshi07
Ishtar
Level 122
God Stats
30W - 23L
1,556 SR
Queue Stats
679W - 714L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 3 / 2
10,261
489
13,994
19,023
8,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
18
1 / 6 / 4
10,914
520
6,579
14,140
5,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 8 / 0
11,994
571
17,660
19,307
6,962
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 6
8,888
423
6,915
18,118
23,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
5 / 7 / 11
10,702
510
15,957
19,350
10,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birsan27
Yemoja
14
4 / 4 / 3
9,940
473
10,354
22,858
21,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
MeHu5Ky
Poseidon
19
6 / 5 / 3
11,684
556
10,943
12,830
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Nyoh_AR
Bellona
12
2 / 5 / 0
8,803
419
5,795
15,899
13,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
20
13 / 2 / 5
13,291
633
19,451
22,858
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Tianshi07
Ishtar
15
2 / 5 / 4
9,438
449
16,923
16,915
7,619
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
21
Kills
27
28
Deaths
21
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
2
2.33
W
Yemoja
Birsan27
Yemoja
4
4
3
1.38
L
Poseidon
1
6
4
0.5
L
9
8
0
1.13
W
Poseidon
MeHu5Ky
Poseidon
6
5
3
1.5
W
Bellona
Nyoh_AR
Bellona
2
5
0
0.4
W
Bakasura
13
2
5
7.75
W
Ishtar
Tianshi07
Ishtar
2
5
4
0.8
L
0
4
6
0.75
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
63,466
89,938
Taken
91,360
55,108
Mitigated
56,786
22,904
Healing
28,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,994
10,537
0
8,070
19,023
8,786
0
5,025
13,970
0
70,314
W
Yemoja
Birsan27
Yemoja
10,354
1,500
3,090
5,067
22,858
21,679
250
4,477
18,381
34,674
0
L
Poseidon
6,579
861
0
1,989
14,140
5,636
372
5,799
8,142
87,746
0
L
17,660
2,913
0
7,200
19,307
6,962
1,515
2,363
16,535
99,140
0
W
Poseidon
MeHu5Ky
Poseidon
10,943
973
0
1,300
12,830
4,389
1,092
6,601
6,229
93,994
0
W
Bellona
Nyoh_AR
Bellona
5,795
1,696
0
4,269
15,899
13,085
513
8,854
7,045
0
43,557
W
Bakasura
19,451
14,414
0
9,283
22,858
10,014
990
6,981
15,877
0
106,786
W
Ishtar
Tianshi07
Ishtar
16,923
11,615
213
4,993
16,915
7,619
572
4,241
12,674
0
86,713
L
6,915
1,425
403
1,718
18,118
23,026
0
4,982
12,469
32,392
0
L
15,957
6,145
0
3,524
19,350
10,698
0
3,128
15,752
0
66,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
53,156
491
Minions Killed
508
0
Camps Cleared
0
1,848,143
Distance Traveled
1,872,850
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,261
489
89
4
0
376,125
1
W
Yemoja
9,940
473
40
2
0
374,462
6
L
Poseidon
10,914
520
151
7
0
366,062
0
L
Zeus
11,994
571
139
7
0
314,869
2
W
Poseidon
11,684
556
142
7
0
377,801
3
W
Bellona
8,803
419
69
3
0
262,272
0
W
Bakasura
13,291
633
159
8
0
507,308
3
W
Ishtar
9,438
449
98
5
0
351,007
2
L
Ymir
8,888
423
40
2
0
380,558
0
L
Da Ji
10,702
510
72
3
0
410,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role