Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CITIGAW11
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeBozaChef
Morgan Le Fay
Level 70
God Stats
1W - 0L
1,781 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Vamana
Vamana
LoVeLyPoWeR
Vamana
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Solo
Surtr
Surtr
Tazzmanian
Surtr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,468 Elo+
Solo
Team Averages
Level 57
1,556 SR
1,450 Elo+

VS

Team Averages
Level 79
1,519 SR
1,388 Elo+
Mercury
Mercury
BetaDashX
Mercury
Level 104
God Stats
4W - 7L
1,857 SR
Queue Stats
434W - 400L
1,460 Elo+
Solo
Anhur
Anhur
Dyonisss
Anhur
Level 56
God Stats
3W - 6L
1,175 SR
Queue Stats
187W - 296L
1,389 Elo+
Solo
Bakasura
Bakasura
Dziadek90
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,163 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeneraalStievie
Morgan Le Fay
Level 125
God Stats
7W - 2L
1,796 SR
Queue Stats
240W - 278L
1,431 Elo+
Solo
Odin
Odin
xXsvettLanaXx
Odin
Level 78
God Stats
1W - 11L
1,269 SR
Queue Stats
779W - 764L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
10 / 2 / 17
10,182
1,018
15,424
7,374
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
CITIGAW11
Serqet
15
4 / 2 / 14
9,356
936
7,380
7,536
5,712
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
LeBozaChef
Morgan Le Fay
17
11 / 2 / 12
10,347
1,035
11,968
7,001
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
14
2 / 4 / 16
8,505
851
6,980
9,739
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
15
3 / 3 / 16
8,587
859
8,488
13,414
11,125
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BetaDashX
Mercury
14
4 / 8 / 3
9,045
905
6,965
12,075
4,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Dyonisss
Anhur
14
1 / 5 / 3
7,903
790
3,245
8,871
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Dziadek90
Bakasura
14
2 / 7 / 6
7,467
747
5,211
12,454
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
GeneraalStievie
Morgan Le Fay
13
3 / 6 / 4
7,796
780
10,359
10,137
4,057
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 9
7,854
785
5,274
11,326
10,593
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
30
Kills
11
13
Deaths
30
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
17
9.25
L
Mercury
BetaDashX
Mercury
4
8
3
0.69
W
Serqet
CITIGAW11
Serqet
4
2
14
5.5
L
Anhur
Dyonisss
Anhur
1
5
3
0.5
L
Bakasura
Dziadek90
Bakasura
2
7
6
0.71
L
Morgan Le Fay
GeneraalStievie
Morgan Le Fay
3
6
4
0.83
W
Morgan Le Fay
LeBozaChef
Morgan Le Fay
11
2
12
8.5
W
Vamana
2
4
16
2.5
W
Surtr
3
3
16
3.67
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,240
Damage
31,054
45,064
Taken
54,863
33,441
Mitigated
31,561
12,761
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,424
1,375
1,672
1,385
7,374
2,935
1,214
1,307
5,668
27,872
0
L
Mercury
BetaDashX
Mercury
6,965
2,026
242
752
12,075
4,714
0
5,809
5,869
0
13,379
W
Serqet
CITIGAW11
Serqet
7,380
1,653
523
1,844
7,536
5,712
251
1,770
5,650
0
9,510
L
Anhur
Dyonisss
Anhur
3,245
1,578
420
781
8,871
3,589
0
4,726
3,937
0
13,550
L
Bakasura
Dziadek90
Bakasura
5,211
3,530
283
1,410
12,454
8,608
0
5,805
6,059
0
6,497
L
Morgan Le Fay
GeneraalStievie
Morgan Le Fay
10,359
399
277
1,330
10,137
4,057
0
6,352
3,651
23,297
0
W
Morgan Le Fay
LeBozaChef
Morgan Le Fay
11,968
749
755
1,668
7,001
3,534
969
2,066
4,935
28,770
0
W
Vamana
6,980
2,226
678
968
9,739
10,135
1,172
2,041
7,352
2,271
9,370
W
Surtr
8,488
2,574
976
2,292
13,414
11,125
100
3,175
9,707
323
16,949
L
5,274
826
298
748
11,326
10,593
0
5,739
5,291
0
10,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
40,065
104
Minions Killed
109
0
Camps Cleared
0
991,425
Distance Traveled
914,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,182
1,018
26
3
0
187,217
0
L
Mercury
9,045
905
20
2
0
194,534
0
W
Serqet
9,356
936
7
1
0
226,170
0
L
Anhur
7,903
790
23
2
0
177,916
0
L
Bakasura
7,467
747
22
2
0
164,879
0
L
Morgan Le Fay
7,796
780
27
3
0
176,694
0
W
Morgan Le Fay
10,347
1,035
42
4
0
198,332
0
W
Vamana
8,505
851
13
1
0
184,850
0
W
Surtr
8,587
859
16
2
0
194,856
0
L
Odin
7,854
785
17
2
0
200,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role