Player Matchup

Bacchus
Bacchus
Easifreak
Bacchus
Level 84
God Stats
0W - 2L
1,329 SR
Queue Stats
34W - 42L
1,340 Elo+
Party 1
Ix Chel
Ix Chel
GodDelFuego
Ix Chel
Level 103
God Stats
44W - 34L
1,571 SR
Queue Stats
297W - 298L
1,455 Elo+
Solo
Cliodhna
Cliodhna
GodGuy0000
Cliodhna
Level 65
God Stats
0W - 2L
1,636 SR
Queue Stats
13W - 16L
1,323 Elo+
Party 1
Team Averages
Level 84
1,512 SR
1,372 Elo+

VS

Team Averages
Level 43
1,500 SR
1,187 Elo+
Gilgamesh
Gilgamesh
FaZeDallas
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
arikworld
Sun Wukong
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 2
Ix Chel
Ix Chel
battlenexus55
Ix Chel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Easifreak
Bacchus
13
1 / 2 / 6
10,768
673
7,575
26,343
35,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
GodDelFuego
Ix Chel
14
6 / 8 / 0
12,349
772
13,886
14,420
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
GodGuy0000
Cliodhna
14
1 / 2 / 7
11,887
743
15,307
18,225
7,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaZeDallas
Gilgamesh
15
3 / 1 / 9
12,476
780
13,421
17,306
18,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
arikworld
Sun Wukong
15
6 / 2 / 6
12,886
805
16,912
19,398
17,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ix Chel
15
3 / 5 / 7
12,408
776
22,225
12,827
5,439
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
12
12
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Easifreak
Bacchus
1
2
6
2
W
Gilgamesh
FaZeDallas
Gilgamesh
3
1
9
7.5
L
Ix Chel
GodDelFuego
Ix Chel
6
8
0
0.75
L
Cliodhna
GodGuy0000
Cliodhna
1
2
7
2.25
W
Sun Wukong
arikworld
Sun Wukong
6
2
6
4.5
W
Ix Chel
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
52,558
58,988
Taken
49,531
49,212
Mitigated
41,679
15,413
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Easifreak
Bacchus
7,575
1,332
164
7,672
26,343
35,578
0
11,021
15,322
21,853
0
W
Gilgamesh
FaZeDallas
Gilgamesh
13,421
4,113
86
1,575
17,306
18,903
488
7,816
9,490
0
38,003
L
Ix Chel
GodDelFuego
Ix Chel
13,886
2,364
2,203
1,920
14,420
6,277
0
5,411
9,009
68,232
0
L
Cliodhna
GodGuy0000
Cliodhna
15,307
3,064
0
3,454
18,225
7,357
148
6,212
12,013
0
46,088
W
Sun Wukong
arikworld
Sun Wukong
16,912
3,653
0
3,440
19,398
17,337
831
5,665
13,733
0
38,909
W
Ix Chel
22,225
1,518
2,497
2,403
12,827
5,439
1,798
8,277
4,550
68,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
37,770
165
Minions Killed
146
0
Camps Cleared
0
917,570
Distance Traveled
947,390
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,768
673
23
1
0
325,205
3
W
Gilgamesh
12,476
780
35
2
0
312,616
0
L
Ix Chel
12,349
772
100
6
0
258,156
5
L
Cliodhna
11,887
743
42
3
0
334,209
0
W
Sun Wukong
12,886
805
35
2
0
326,437
4
W
Ix Chel
12,408
776
76
5
0
308,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role