Player Matchup

Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EyesMcBlue
Da Ji
Level 110
God Stats
1W - 1L
1,285 SR
Queue Stats
235W - 240L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luhda
Morgan Le Fay
Level 129
God Stats
4W - 1L
1,677 SR
Queue Stats
86W - 82L
1,558 Elo+
Party 2
Horus
Horus
Miniturbo23
Horus
Level 128
God Stats
2W - 2L
1,371 SR
Queue Stats
55W - 63L
1,501 Elo+
Solo
Yu Huang
Yu Huang
Swiffel
Yu Huang
Level 146
God Stats
7W - 10L
1,407 SR
Queue Stats
446W - 460L
1,533 Elo+
Party 2
Team Averages
Level 133
1,448 SR
1,517 Elo+

VS

Team Averages
Level 106
1,555 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Artemistre
Pele
Level 88
God Stats
5W - 1L
1,778 SR
Queue Stats
30W - 23L
1,574 Elo+
Party 1
Horus
Horus
Jusdecitron
Horus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,353 Elo+
Party 1
Thanatos
Thanatos
eisen005
Thanatos
Level 126
God Stats
1W - 3L
1,498 SR
Queue Stats
103W - 94L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 3 / 10
11,075
852
15,045
10,855
6,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
15
4 / 5 / 9
9,966
767
8,759
14,926
8,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Luhda
Morgan Le Fay
17
3 / 3 / 11
10,501
808
12,846
13,621
6,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 15
10,257
789
7,308
18,179
25,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Swiffel
Yu Huang
17
1 / 3 / 11
10,010
770
15,747
11,722
7,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 5 / 10
10,363
797
12,579
14,430
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
 
Ravana
3
0 / 1 / 1
3,973
306
0
799
219
17
3 / 4 / 8
9,929
764
11,718
11,629
5,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 14
9,823
756
9,671
26,204
28,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
eisen005
Thanatos
18
7 / 5 / 7
10,283
791
15,480
15,239
7,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
19
Kills
16
16
Deaths
19
56
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
3
10
4.33
L
Danzaburou
 
Danzaburou
4
5
10
1.8
L
Ravana
 
Ravana
0
1
1
0.5
L
3
4
8
1.75
W
Da Ji
4
5
9
1.7
L
2
4
14
2.25
W
Morgan Le Fay
Luhda
Morgan Le Fay
3
3
11
2.83
W
3
2
15
5.25
W
Yu Huang
Swiffel
Yu Huang
1
3
11
2.17
L
Thanatos
eisen005
Thanatos
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,705
Damage
49,448
69,303
Taken
68,301
54,038
Mitigated
47,069
23,546
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,045
6,786
1,129
1,629
10,855
6,357
3,040
302
10,553
0
29,699
L
Danzaburou
 
Danzaburou
12,579
6,042
799
3,110
14,430
6,507
1,715
8,319
6,111
0
34,795
L
Ravana
 
Ravana
0
0
0
0
799
219
0
0
799
0
0
L
11,718
2,318
2,254
1,775
11,629
5,016
1,703
3,390
8,239
0
24,171
W
Da Ji
8,759
1,029
511
1,816
14,926
8,108
1,012
394
14,532
0
14,626
L
9,671
2,742
1,312
8,440
26,204
28,002
440
9,683
16,521
2,884
14,653
W
Morgan Le Fay
Luhda
Morgan Le Fay
12,846
826
560
1,520
13,621
6,899
1,669
522
13,099
34,127
0
W
7,308
3,645
8,315
6,720
18,179
25,667
632
711
17,468
0
15,626
W
Yu Huang
Swiffel
Yu Huang
15,747
643
729
617
11,722
7,007
1,622
407
11,315
37,846
0
L
Thanatos
eisen005
Thanatos
15,480
3,133
1,872
8,048
15,239
7,325
1,074
7,201
8,038
0
23,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
44,371
147
Minions Killed
103
0
Camps Cleared
0
1,211,162
Distance Traveled
922,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,075
852
25
2
0
227,775
0
L
Danzaburou
10,363
797
47
4
0
218,436
0
L
Ravana
3,973
306
0
0
0
2,709
0
L
Pele
9,929
764
20
2
0
229,330
0
W
Da Ji
9,966
767
13
1
0
240,073
0
L
Horus
9,823
756
14
1
0
218,634
0
W
Morgan Le Fay
10,501
808
42
3
0
238,304
0
W
Horus
10,257
789
21
2
0
242,426
0
W
Yu Huang
10,010
770
46
4
0
262,584
2
L
Thanatos
10,283
791
22
2
0
253,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role