Player Matchup

Bacchus
Bacchus
Toadtality
Bacchus
Level 122
God Stats
5W - 11L
1,258 SR
Queue Stats
322W - 337L
1,401 Elo+
Solo
Hachiman
Hachiman
TyShawon
Hachiman
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 94L
1,386 Elo+
Solo
Nu Wa
Nu Wa
XxPaperxX4613
Nu Wa
Level 107
God Stats
9W - 5L
1,572 SR
Queue Stats
442W - 462L
1,428 Elo+
Solo
Loki
Loki
XxShadowLaw11xX
Loki
Level 100
God Stats
3W - 4L
1,372 SR
Queue Stats
143W - 142L
1,378 Elo+
Party 2
Vamana
Vamana
xVANxDAMMExITx
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,269 Elo+
Party 2
Team Averages
Level 85
1,440 SR
1,372 Elo+

VS

Team Averages
Level 75
1,506 SR
1,457 Elo+
Fenrir
Fenrir
AustinKay_
Fenrir
Level 58
God Stats
14W - 12L
1,516 SR
Queue Stats
143W - 145L
1,433 Elo+
Party 1
Skadi
Skadi
Spellman999
Skadi
Level 55
God Stats
55W - 59L
1,470 SR
Queue Stats
119W - 131L
1,381 Elo+
Party 1
Olorun
Olorun
sweet_primer
Olorun
Level 66
God Stats
6W - 7L
1,516 SR
Queue Stats
1,323W - 1,354L
1,421 Elo+
Solo
Sol
Sol
temp-447235
Sol
Level 78
God Stats
166W - 153L
1,506 SR
Queue Stats
167W - 154L
1,426 Elo+
Solo
Nu Wa
Nu Wa
zL Igoor
Nu Wa
Level 117
God Stats
2W - 1L
1,524 SR
Queue Stats
8W - 7L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Toadtality
Bacchus
7
1 / 2 / 2
6,061
404
2,647
8,575
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TyShawon
Hachiman
7
0 / 2 / 0
5,571
371
2,166
4,818
1,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 3
7,230
482
5,333
8,372
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
7,305
487
6,490
11,545
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 1
7,622
508
4,386
11,502
6,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AustinKay_
Fenrir
13
6 / 1 / 1
8,671
578
4,286
12,420
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 1 / 2
7,686
512
3,609
6,139
2,379
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Olorun
14
1 / 0 / 2
8,869
591
2,571
5,500
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 4 / 8
8,426
562
15,047
13,323
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
zL Igoor
Nu Wa
14
4 / 1 / 1
8,793
586
6,214
5,696
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
15
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AustinKay_
Fenrir
6
1
1
6.5
W
1
1
2
2
L
Bacchus
Toadtality
Bacchus
1
2
2
1
L
Hachiman
TyShawon
Hachiman
0
2
0
0
L
0
3
3
0.5
L
3
4
2
1
W
Olorun
1
0
2
2
W
2
4
8
1.5
L
2
4
1
0.63
W
Nu Wa
zL Igoor
Nu Wa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
31,727
44,812
Taken
43,078
21,674
Mitigated
18,483
8,938
Healing
12,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AustinKay_
Fenrir
4,286
1,497
0
3,635
12,420
5,353
419
1,360
11,060
0
62,763
W
3,609
1,987
0
480
6,139
2,379
2,162
890
5,249
0
49,466
L
Bacchus
Toadtality
Bacchus
2,647
164
0
1,136
8,575
5,817
0
4,346
4,229
11,181
0
L
Hachiman
TyShawon
Hachiman
2,166
1,834
0
1,729
4,818
1,576
0
2,430
2,388
0
19,132
L
5,333
982
0
1,347
8,372
3,097
0
3,813
4,559
54,111
0
L
6,490
1,794
0
2,312
11,545
4,282
0
5,407
6,138
0
39,429
W
Olorun
2,571
973
60
1,565
5,500
4,451
2,508
1,822
3,678
65,094
0
W
15,047
5,752
0
6,205
13,323
4,499
3,615
2,730
10,593
54,781
0
L
4,386
2,448
0
2,414
11,502
6,902
0
7,836
3,666
0
43,277
W
Nu Wa
zL Igoor
Nu Wa
6,214
2,001
0
908
5,696
1,801
498
1,598
4,098
56,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
42,445
290
Minions Killed
412
0
Camps Cleared
0
1,285,410
Distance Traveled
1,412,337
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,671
578
88
6
0
336,562
0
W
Skadi
7,686
512
63
4
0
276,661
4
L
Bacchus
6,061
404
16
1
0
206,061
1
L
Hachiman
5,571
371
36
2
0
167,615
0
L
Nu Wa
7,230
482
104
7
0
236,617
0
L
Loki
7,305
487
60
4
0
355,641
0
W
Olorun
8,869
591
113
8
0
269,158
0
W
Sol
8,426
562
75
5
0
250,270
0
L
Vamana
7,622
508
74
5
0
319,476
0
W
Nu Wa
8,793
586
73
5
0
279,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role