Player Matchup

Thanatos
Thanatos
UMRdesu
Thanatos
Level 105
God Stats
2W - 2L
1,512 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 1
Chaac
Chaac
XXWOLVERINE99
Chaac
Level 105
God Stats
0W - 5L
1,107 SR
Queue Stats
9W - 16L
1,456 Elo+
Party 1
Merlin
Merlin
onenutjr
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,553 Elo+
Party 1
Team Averages
Level 106
1,373 SR
1,507 Elo+

VS

Team Averages
Level 119
1,530 SR
1,510 Elo+
Janus
Janus
GravyBalls-_-
Janus
Level 89
God Stats
16W - 14L
1,633 SR
Queue Stats
169W - 148L
1,589 Elo+
Solo
Bacchus
Bacchus
LeftWithNoTime
Bacchus
Level 108
God Stats
21W - 20L
1,491 SR
Queue Stats
377W - 312L
1,464 Elo+
Solo
Thor
Thor
changguito
Thor
Level 159
God Stats
9W - 6L
1,466 SR
Queue Stats
435W - 444L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
UMRdesu
Thanatos
9
2 / 6 / 1
7,080
708
3,070
10,994
3,812
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 4
6,942
694
4,626
12,294
9,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
onenutjr
Merlin
10
3 / 3 / 1
8,324
832
6,588
6,809
2,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 4
9,014
901
11,998
6,389
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 9
8,082
808
7,086
10,335
13,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 8
8,173
817
8,110
8,135
2,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
3
1
9
7.5
L
Thanatos
UMRdesu
Thanatos
2
6
1
0.42
L
0
3
4
0.67
W
3
2
8
3.5
L
Merlin
onenutjr
Merlin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,284
Damage
27,194
30,097
Taken
24,859
15,550
Mitigated
17,950
4,105
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,998
1,177
0
250
6,389
2,052
599
2,501
3,888
49,522
0
W
7,086
897
321
1,830
10,335
13,065
137
2,571
7,764
11,765
246
L
Thanatos
UMRdesu
Thanatos
3,070
232
0
2,022
10,994
3,812
0
6,568
4,426
0
13,108
L
4,626
1,164
0
1,833
12,294
9,406
0
7,692
4,602
0
10,167
W
8,110
3,501
0
2,127
8,135
2,833
0
1,866
6,269
0
18,955
L
Merlin
onenutjr
Merlin
6,588
315
0
250
6,809
2,332
0
4,915
1,894
24,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,346
Gold Earned
25,269
64
Minions Killed
98
0
Camps Cleared
0
554,816
Distance Traveled
548,353
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,014
901
65
7
0
178,732
0
W
Bacchus
8,082
808
7
1
0
205,019
1
L
Thanatos
7,080
708
13
1
0
178,199
0
L
Chaac
6,942
694
7
1
0
205,034
2
W
Thor
8,173
817
26
3
0
164,602
1
L
Merlin
8,324
832
44
4
0
171,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role