Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DubStepDumby
Martichoras
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,501 Elo+
Party 1
Horus
Horus
Leígh
Horus
Level 123
God Stats
8W - 10L
1,498 SR
Queue Stats
12W - 14L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Tribaldawn
Cthulhu
Level 154
God Stats
1W - 0L
1,506 SR
Queue Stats
90W - 83L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
tommygun91
Ix Chel
Level 86
God Stats
8W - 4L
1,828 SR
Queue Stats
96W - 128L
1,442 Elo+
Solo
Team Averages
Level 124
1,567 SR
1,489 Elo+

VS

Team Averages
Level 130
1,491 SR
1,442 Elo+
Nemesis
Nemesis
Bluerageebar
Nemesis
Level 121
God Stats
17W - 15L
1,639 SR
Queue Stats
296W - 281L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
CASTlNG_COUCH
Baron Samedi
Level 159
God Stats
5W - 5L
1,335 SR
Queue Stats
255W - 251L
1,521 Elo+
Solo
Cernunnos
Cernunnos
KentavrIg
Cernunnos
Level 124
God Stats
14W - 8L
1,666 SR
Queue Stats
35W - 45L
1,190 Elo+
Solo
Hachiman
Hachiman
hesoyamPWNZ
Hachiman
Level 99
God Stats
2W - 3L
1,513 SR
Queue Stats
280W - 272L
1,516 Elo+
Solo
Yu Huang
Yu Huang
turboshoot
Yu Huang
Level 146
God Stats
0W - 2L
1,303 SR
Queue Stats
219W - 218L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 2 / 4
7,426
495
5,949
11,244
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
DubStepDumby
Martichoras
13
1 / 0 / 1
7,745
516
3,779
6,502
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
Leígh
Horus
11
1 / 0 / 4
6,904
460
5,766
10,057
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Tribaldawn
Cthulhu
14
5 / 1 / 1
7,997
533
9,939
14,500
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ix Chel
tommygun91
Ix Chel
13
3 / 2 / 1
7,876
525
7,693
6,965
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bluerageebar
Nemesis
13
3 / 3 / 1
7,721
515
10,076
14,189
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
CASTlNG_COUCH
Baron Samedi
12
0 / 0 / 2
6,886
459
3,960
8,378
7,115
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KentavrIg
Cernunnos
13
1 / 6 / 0
8,112
541
7,591
13,087
5,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
hesoyamPWNZ
Hachiman
13
0 / 2 / 0
7,533
502
5,866
8,692
3,174
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
turboshoot
Yu Huang
11
1 / 1 / 1
7,117
474
5,313
6,674
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
4
2
L
Nemesis
Bluerageebar
Nemesis
3
3
1
1.17
L
Baron Samedi
CASTlNG_COUCH
Baron Samedi
0
0
2
1
W
Martichoras
DubStepDumby
Martichoras
1
0
1
1.5
L
Cernunnos
KentavrIg
Cernunnos
1
6
0
0.17
W
Horus
Leígh
Horus
1
0
4
3
W
Cthulhu
Tribaldawn
Cthulhu
5
1
1
5.5
L
Hachiman
hesoyamPWNZ
Hachiman
0
2
0
0
W
Ix Chel
tommygun91
Ix Chel
3
2
1
1.75
L
Yu Huang
turboshoot
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
32,806
49,268
Taken
51,020
29,881
Mitigated
23,066
18,055
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,949
2,603
0
2,253
11,244
3,921
0
1,559
9,685
0
61,233
L
Nemesis
Bluerageebar
Nemesis
10,076
4,752
0
2,139
14,189
5,491
0
3,794
10,329
0
67,944
L
Baron Samedi
CASTlNG_COUCH
Baron Samedi
3,960
442
695
3,621
8,378
7,115
0
1,857
6,521
34,348
0
W
Martichoras
DubStepDumby
Martichoras
3,779
775
0
1,812
6,502
3,172
410
420
6,082
0
66,132
L
Cernunnos
KentavrIg
Cernunnos
7,591
3,133
0
3,139
13,087
5,161
1,664
6,713
5,400
0
66,438
W
Horus
Leígh
Horus
5,766
1,960
3,265
5,277
10,057
4,823
0
3,224
6,833
0
19,983
W
Cthulhu
Tribaldawn
Cthulhu
9,939
854
0
3,915
14,500
15,645
0
1,267
13,233
56,983
0
L
Hachiman
hesoyamPWNZ
Hachiman
5,866
3,531
0
2,193
8,692
3,174
0
770
7,819
0
66,359
W
Ix Chel
tommygun91
Ix Chel
7,693
951
405
1,128
6,965
2,320
0
2,803
4,162
64,702
0
L
Yu Huang
turboshoot
Yu Huang
5,313
681
0
500
6,674
2,125
0
3,308
3,319
54,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
37,369
440
Minions Killed
482
0
Camps Cleared
0
1,565,156
Distance Traveled
1,441,798
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,426
495
93
6
0
342,532
4
L
Nemesis
7,721
515
93
6
0
341,158
3
L
Baron Samedi
6,886
459
52
3
0
286,655
4
W
Martichoras
7,745
516
127
8
0
289,816
2
L
Cernunnos
8,112
541
110
7
0
277,566
0
W
Horus
6,904
460
30
2
0
335,714
3
W
Cthulhu
7,997
533
85
6
0
293,610
1
L
Hachiman
7,533
502
122
8
0
262,533
0
W
Ix Chel
7,876
525
105
7
0
303,484
0
L
Yu Huang
7,117
474
105
7
0
273,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role