Player Matchup

Nemesis
Nemesis
D1nkel_Berg96
Nemesis
Level 102
God Stats
2W - 4L
1,715 SR
Queue Stats
5W - 4L
1,720 Elo+
Party 3
Amaterasu
Amaterasu
Daedranon
Amaterasu
Level 68
God Stats
11W - 15L
1,176 SR
Queue Stats
127W - 118L
1,511 Elo+
Party 3
Artio
Artio
EaZy I Night
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,513 Elo+
Party 2
Ullr
Ullr
TaubeNuesse
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 117L
1,513 Elo+
Party 2
Olorun
Olorun
thushithan2001
Olorun
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 298L
1,568 Elo+
Party 3
Team Averages
Level 112
1,478 SR
1,565 Elo+

VS

Team Averages
Level 81
1,537 SR
1,479 Elo+
Amaterasu
Amaterasu
DemonxLord
Amaterasu
Level 85
God Stats
9W - 6L
1,583 SR
Queue Stats
273W - 265L
1,511 Elo+
Solo
Hachiman
Hachiman
KIeinerKek
Hachiman
Level 146
God Stats
5W - 4L
1,324 SR
Queue Stats
185W - 187L
1,510 Elo+
Party 1
Hercules
Hercules
Konigsaura
Hercules
Level 23
God Stats
2W - 5L
1,469 SR
Queue Stats
47W - 47L
1,431 Elo+
Party 1
Janus
Janus
SzynekYo
Janus
Level 117
God Stats
23W - 18L
1,631 SR
Queue Stats
229W - 231L
1,442 Elo+
Solo
Chang'e
Chang'e
Tilteddude
Chang'e
Level 34
God Stats
33W - 12L
1,677 SR
Queue Stats
99W - 95L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 2 / 4
8,493
566
6,394
12,040
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Daedranon
Amaterasu
15
3 / 1 / 3
9,364
624
9,115
16,293
16,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
8,135
542
3,110
12,445
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
8,198
547
5,866
11,303
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 1 / 3
9,973
665
9,123
10,888
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemonxLord
Amaterasu
12
1 / 3 / 0
7,411
494
8,707
17,436
15,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
KIeinerKek
Hachiman
14
2 / 2 / 1
7,795
520
10,858
11,264
4,785
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Konigsaura
Hercules
13
1 / 2 / 2
7,453
497
6,541
12,338
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SzynekYo
Janus
1
0 / 0 / 0
3,151
210
0
0
0
Chang'e
Tilteddude
Chang'e
15
4 / 2 / 0
9,239
616
14,072
12,842
5,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
8
8
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
4
1.5
W
Amaterasu
Daedranon
Amaterasu
3
1
3
4.5
L
Amaterasu
DemonxLord
Amaterasu
1
3
0
0.33
W
2
2
1
1.25
L
Hachiman
KIeinerKek
Hachiman
2
2
1
1.25
L
Hercules
Konigsaura
Hercules
1
2
2
1
L
Janus
SzynekYo
Janus
0
0
0
0
W
1
2
0
0.5
L
Chang'e
Tilteddude
Chang'e
4
2
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,608
Damage
40,178
62,969
Taken
53,880
41,058
Mitigated
33,146
16,302
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,394
2,996
0
611
12,040
4,468
0
4,956
7,084
0
67,785
W
Amaterasu
Daedranon
Amaterasu
9,115
6,228
0
4,938
16,293
16,094
778
1,896
14,397
0
55,828
L
Amaterasu
DemonxLord
Amaterasu
8,707
4,411
0
4,614
17,436
15,917
0
1,558
15,878
0
51,548
W
3,110
403
446
4,094
12,445
10,853
87
574
11,871
22,410
0
L
Hachiman
KIeinerKek
Hachiman
10,858
6,884
0
4,598
11,264
4,785
0
2,155
9,109
0
63,462
L
Hercules
Konigsaura
Hercules
6,541
2,400
0
4,543
12,338
6,491
308
3,364
8,974
0
56,128
L
Janus
SzynekYo
Janus
0
0
0
0
0
0
0
0
0
0
0
W
5,866
2,230
0
1,653
11,303
4,620
79
1,681
9,622
0
65,702
L
Chang'e
Tilteddude
Chang'e
14,072
1,440
320
7,368
12,842
5,953
771
4,589
8,253
90,232
0
W
9,123
4,547
83
4,477
10,888
5,023
4,004
5,292
5,596
90,360
7,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
35,049
481
Minions Killed
408
0
Camps Cleared
0
1,519,814
Distance Traveled
1,179,643
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,493
566
96
6
0
361,302
0
W
Amaterasu
9,364
624
84
6
0
282,546
0
L
Amaterasu
7,411
494
67
4
0
283,441
0
W
Artio
8,135
542
37
2
0
316,871
4
L
Hachiman
7,795
520
103
7
0
266,819
0
L
Hercules
7,453
497
97
6
0
337,444
0
L
Janus
3,151
210
0
0
0
0
0
W
Ullr
8,198
547
97
6
0
274,010
0
L
Chang'e
9,239
616
141
9
0
291,939
0
W
Olorun
9,973
665
167
11
0
285,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role