Player Matchup

Da Ji
Da Ji
DemiGodHo
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
DemiGodSpak
Sun Wukong
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,384 Elo+
Party 1
Xing Tian
Xing Tian
PlayboiHarti
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,299 Elo+
Party 1
Cernunnos
Cernunnos
TheRealSSJ3
Cernunnos
Level 117
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 16L
1,391 Elo+
Party 1
Janus
Janus
ivBritannia
Janus
Level 27
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 21L
1,173 Elo+
Party 1
Team Averages
Level 74
1,405 SR
1,339 Elo+

VS

Team Averages
Level 123
1,508 SR
1,496 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AColdVillain
Freya
Level 154
God Stats
1W - 1L
1,347 SR
Queue Stats
337W - 297L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
ATrain-FL7
Kukulkan
Level 129
God Stats
3W - 0L
1,958 SR
Queue Stats
73W - 55L
1,535 Elo+
Party 2
Ravana
Ravana
TheChefMan29
Ravana
Level 79
God Stats
32W - 30L
1,445 SR
Queue Stats
401W - 387L
1,503 Elo+
Solo
Bellona
Bellona
marcostepan
Bellona
Level 129
God Stats
21W - 15L
1,287 SR
Queue Stats
379W - 376L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DemiGodHo
Da Ji
8
0 / 4 / 0
4,711
471
2,281
8,433
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
DemiGodSpak
Sun Wukong
9
0 / 3 / 0
4,928
493
1,180
6,203
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
PlayboiHarti
Xing Tian
8
0 / 1 / 1
5,096
510
2,143
6,498
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TheRealSSJ3
Cernunnos
9
1 / 3 / 0
4,993
499
6,155
6,398
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,647
465
2,514
5,607
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 0 / 6
5,695
570
2,410
6,340
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 0
6,288
629
3,922
6,095
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
ATrain-FL7
Kukulkan
11
1 / 0 / 4
6,458
646
3,857
1,883
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
11
1 / 0 / 5
6,783
678
3,244
3,389
2,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
marcostepan
Bellona
12
9 / 0 / 1
7,047
705
6,950
7,300
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
14
14
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
6
4
W
2
1
0
2
W
Kukulkan
ATrain-FL7
Kukulkan
1
0
4
3
L
Da Ji
DemiGodHo
Da Ji
0
4
0
0
L
Sun Wukong
DemiGodSpak
Sun Wukong
0
3
0
0
L
Xing Tian
PlayboiHarti
Xing Tian
0
1
1
0.5
W
Ravana
1
0
5
3.5
L
Cernunnos
TheRealSSJ3
Cernunnos
1
3
0
0.33
L
0
3
0
0
W
Bellona
marcostepan
Bellona
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,273
Damage
20,383
33,139
Taken
25,007
16,070
Mitigated
13,112
5,064
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,410
140
111
2,322
6,340
3,711
0
1,507
4,775
10,554
0
W
3,922
1,849
0
1,993
6,095
2,233
529
237
5,858
43,194
0
W
Kukulkan
ATrain-FL7
Kukulkan
3,857
342
0
438
1,883
642
0
414
1,395
53,628
0
L
Da Ji
DemiGodHo
Da Ji
2,281
367
0
250
8,433
3,099
0
1,213
7,220
0
26,175
L
Sun Wukong
DemiGodSpak
Sun Wukong
1,180
234
0
609
6,203
3,457
0
331
5,872
0
28,923
L
Xing Tian
PlayboiHarti
Xing Tian
2,143
356
0
1,768
6,498
5,071
0
1,741
4,757
18,518
0
W
Ravana
3,244
804
0
1,741
3,389
2,170
0
804
2,544
0
39,920
L
Cernunnos
TheRealSSJ3
Cernunnos
6,155
3,244
0
1,457
6,398
2,498
0
3,824
2,574
0
28,356
L
2,514
384
0
980
5,607
1,945
0
3,080
2,527
28,946
0
W
Bellona
marcostepan
Bellona
6,950
1,883
0
972
7,300
4,356
0
1,430
5,778
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,375
Gold Earned
32,271
231
Minions Killed
341
0
Camps Cleared
0
953,954
Distance Traveled
1,020,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,695
570
19
2
0
221,438
0
W
Freya
6,288
629
71
7
0
164,742
2
W
Kukulkan
6,458
646
86
9
0
202,121
2
L
Da Ji
4,711
471
44
4
0
237,897
0
L
Sun Wukong
4,928
493
60
6
0
156,312
0
L
Xing Tian
5,096
510
16
2
0
196,116
0
W
Ravana
6,783
678
78
8
0
192,474
0
L
Cernunnos
4,993
499
53
5
0
158,613
0
L
Janus
4,647
465
58
6
0
205,016
1
W
Bellona
7,047
705
87
9
0
239,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role