Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AKA_Warday
Anubis
Level 119
God Stats
1W - 2L
1,630 SR
Queue Stats
26W - 28L
1,410 Elo+
Party 1
Da Ji
Da Ji
ChaosBegetsNight
Da Ji
Level 126
God Stats
1W - 2L
1,199 SR
Queue Stats
21W - 30L
1,367 Elo+
Party 1
Rama
Rama
Dead3ye_Frxzy
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,248 Elo+
Solo
Jormungandr
Jormungandr
WayToDelirious
Jormungandr
Level 81
God Stats
1W - 0L
1,668 SR
Queue Stats
16W - 24L
1,367 Elo+
Party 1
Team Averages
Level 83
1,499 SR
1,378 Elo+

VS

Team Averages
Level 100
1,586 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Blueberry2245
Sun Wukong
Level 125
God Stats
4W - 1L
1,885 SR
Queue Stats
239W - 243L
1,557 Elo+
Solo
Khepri
Khepri
BuddhaEZ
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,353 Elo+
Solo
Achilles
Achilles
H3-CMS
Achilles
Level 123
God Stats
9W - 5L
1,719 SR
Queue Stats
720W - 715L
1,479 Elo+
Solo
Mulan
Mulan
The Hazey Void
Mulan
Level 123
God Stats
2W - 2L
1,507 SR
Queue Stats
400W - 394L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
snukum5
Zhong Kui
Level 106
God Stats
6W - 12L
1,318 SR
Queue Stats
439W - 463L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 2 / 13
7,926
793
6,020
6,898
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
AKA_Warday
Anubis
16
5 / 1 / 11
8,942
894
11,759
6,963
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 2 / 6
8,430
843
8,932
6,326
3,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 8
9,081
908
7,695
5,046
2,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WayToDelirious
Jormungandr
15
2 / 5 / 14
8,501
850
14,320
13,535
11,576
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blueberry2245
Sun Wukong
13
3 / 4 / 3
7,732
773
6,096
11,785
11,961
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Khepri
BuddhaEZ
Khepri
10
1 / 2 / 3
6,827
683
1,434
6,967
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
H3-CMS
Achilles
16
5 / 2 / 5
8,870
887
12,274
10,947
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 6
7,951
795
4,873
15,698
11,741
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
snukum5
Zhong Kui
13
0 / 5 / 5
7,690
769
8,211
12,069
12,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
17
Kills
12
12
Deaths
17
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
2
13
3.25
W
Anubis
AKA_Warday
Anubis
5
1
11
10.5
L
Sun Wukong
Blueberry2245
Sun Wukong
3
4
3
1.13
L
Khepri
BuddhaEZ
Khepri
1
2
3
1.25
W
6
2
6
4.5
W
4
2
8
4
L
Achilles
H3-CMS
Achilles
5
2
5
3.75
L
3
4
6
1.5
W
Jormungandr
WayToDelirious
Jormungandr
2
5
14
1.8
L
Zhong Kui
snukum5
Zhong Kui
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
32,888
38,768
Taken
57,466
25,088
Mitigated
54,312
9,317
Healing
17,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,020
1,677
0
1,116
6,898
4,313
215
410
6,341
13,553
0
W
Anubis
AKA_Warday
Anubis
11,759
488
178
3,062
6,963
3,716
422
2,141
4,726
20,376
0
L
Sun Wukong
Blueberry2245
Sun Wukong
6,096
688
995
946
11,785
11,961
97
5,522
6,263
0
15,230
L
Khepri
BuddhaEZ
Khepri
1,434
266
394
793
6,967
6,133
0
3,413
3,554
4,708
0
W
8,932
2,390
1,312
912
6,326
3,285
705
1,455
4,704
0
11,248
W
7,695
6,429
0
1,023
5,046
2,198
1,155
1,806
3,147
0
19,573
L
Achilles
H3-CMS
Achilles
12,274
1,972
3,532
3,716
10,947
11,506
0
6,678
4,269
0
24,048
L
4,873
1,029
963
3,632
15,698
11,741
0
9,125
6,573
0
10,604
W
Jormungandr
WayToDelirious
Jormungandr
14,320
2,923
467
1,247
13,535
11,576
0
3,833
9,193
27,378
1,096
L
Zhong Kui
snukum5
Zhong Kui
8,211
80
845
1,839
12,069
12,971
0
6,265
5,804
18,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
39,070
101
Minions Killed
93
0
Camps Cleared
0
928,760
Distance Traveled
878,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,926
793
11
1
0
177,233
0
W
Anubis
8,942
894
22
2
0
196,785
0
L
Sun Wukong
7,732
773
21
2
0
159,531
0
L
Khepri
6,827
683
12
1
0
105,417
0
W
Da Ji
8,430
843
2
0
0
208,162
0
W
Rama
9,081
908
41
4
0
175,565
0
L
Achilles
8,870
887
31
3
0
236,006
0
L
Mulan
7,951
795
13
1
0
167,043
0
W
Jormungandr
8,501
850
25
3
0
171,015
0
L
Zhong Kui
7,690
769
16
2
0
210,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role