Player Matchup

Loki
Loki
Silver II
 
Loki
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
BrotherLion
Gilgamesh
Bronze IV
Level 63
God Stats
1W - 1L
1,512 SR
Queue Stats
4W - 9L
1,354 MMR
Party 2
Athena
Athena
Bronze IV
Grozavescu
Athena
Bronze IV
Level 66
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 9L
1,354 MMR
Party 2
Tiamat
Tiamat
Gold III
LarZ0G
Tiamat
Gold III
Level 108
God Stats
36W - 34L
1,627 SR
Queue Stats
275W - 279L
1,611 MMR
Party 1
Hachiman
Hachiman
Gold IV
Luca1231
Hachiman
Gold IV
Level 126
God Stats
9W - 7L
1,766 SR
Queue Stats
206W - 205L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,572 SR
1,435 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,541 SR
1,372 MMR
Chang'e
Chang'e
Bronze V
CANOAI
Chang'e
Bronze V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,374 MMR
Solo
Janus
Janus
Gold IV
JoSeCTT_YT
Janus
Gold IV
Level 149
God Stats
11W - 10L
1,490 SR
Queue Stats
699W - 704L
1,382 MMR
Solo
Ishtar
Ishtar
Silver I
Kevini2
Ishtar
Silver I
Level 157
God Stats
5W - 9L
1,505 SR
Queue Stats
30W - 38L
1,351 MMR
Solo
Jormungandr
Jormungandr
Gold IV
MashaWithoutBear
Jormungandr
Gold IV
Level 202
God Stats
1W - 1L
1,711 SR
Queue Stats
514W - 534L
1,398 MMR
Solo
Pele
Pele
Silver I
kiritoDazsaka
Pele
Silver I
Level 210
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 92L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 0 / 3
12,063
635
5,847
11,362
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
BrotherLion
Gilgamesh
15
3 / 2 / 3
10,816
569
7,674
13,526
11,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Grozavescu
Athena
13
0 / 1 / 9
9,963
524
5,335
15,292
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
LarZ0G
Tiamat
17
0 / 1 / 3
11,040
581
11,297
8,655
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Luca1231
Hachiman
19
8 / 0 / 3
12,874
678
19,033
13,531
6,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AnubisChronosHe BoAphrodite

VS

Bans
Ao KuangMartichorasVamanaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CANOAI
Chang'e
13
0 / 5 / 0
8,188
431
6,905
13,832
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
13
1 / 3 / 2
8,298
437
7,133
9,067
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kevini2
Ishtar
14
0 / 5 / 0
8,419
443
5,388
15,102
6,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
MashaWithoutBear
Jormungandr
10
0 / 2 / 3
7,578
399
5,435
12,505
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 1
9,719
512
8,206
13,800
5,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
4
4
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
3
7.5
W
Gilgamesh
BrotherLion
Gilgamesh
3
2
3
2.25
L
Chang'e
CANOAI
Chang'e
0
5
0
0
W
Athena
Grozavescu
Athena
0
1
9
4.5
L
Janus
1
3
2
0.67
L
Ishtar
Kevini2
Ishtar
0
5
0
0
W
Tiamat
LarZ0G
Tiamat
0
1
3
1.5
W
Hachiman
Luca1231
Hachiman
8
0
3
9.5
L
Jormungandr
MashaWithoutBear
Jormungandr
0
2
3
0.75
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,186
Damage
33,067
62,366
Taken
64,306
42,769
Mitigated
30,547
19,137
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,847
2,321
0
2,346
11,362
4,933
2,419
2,359
8,987
0
103,290
W
Gilgamesh
BrotherLion
Gilgamesh
7,674
2,660
0
1,795
13,526
11,332
1,754
5,510
7,972
0
65,461
L
Chang'e
CANOAI
Chang'e
6,905
845
280
5,223
13,832
4,950
217
1,193
12,627
59,247
0
W
Athena
Grozavescu
Athena
5,335
2,303
0
2,295
15,292
13,690
424
5,757
9,319
16,070
0
L
Janus
7,133
90
0
730
9,067
3,210
0
5,655
3,024
66,437
0
L
Ishtar
Kevini2
Ishtar
5,388
2,961
0
4,643
15,102
6,330
0
1,825
13,259
0
56,096
W
Tiamat
LarZ0G
Tiamat
11,297
340
0
3,341
8,655
6,302
1,140
3,522
4,930
87,691
0
W
Hachiman
Luca1231
Hachiman
19,033
13,658
0
9,360
13,531
6,512
6,680
2,524
10,967
0
133,329
L
Jormungandr
MashaWithoutBear
Jormungandr
5,435
1,210
0
2,593
12,505
10,107
0
4,313
8,014
25,728
0
L
8,206
2,162
0
2,756
13,800
5,950
0
2,870
10,750
0
97,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,756
Gold Earned
42,202
601
Minions Killed
562
0
Camps Cleared
0
1,974,019
Distance Traveled
1,701,404
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,063
635
127
7
0
466,976
0
W
Gilgamesh
10,816
569
105
6
0
371,365
2
L
Chang'e
8,188
431
101
5
0
311,444
0
W
Athena
9,963
524
24
1
0
413,304
8
L
Janus
8,298
437
147
8
0
322,112
0
L
Ishtar
8,419
443
117
6
0
307,704
5
W
Tiamat
11,040
581
166
9
0
382,227
3
W
Hachiman
12,874
678
179
9
0
340,147
0
L
Jormungandr
7,578
399
36
2
0
335,680
6
L
Pele
9,719
512
161
8
0
424,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role