Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DrHoodenschmerz
Danzaburou
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 71L
1,531 Elo+
Party 1
Achilles
Achilles
EinArmImDarm
Achilles
Level 120
God Stats
2W - 0L
1,413 SR
Queue Stats
120W - 82L
1,553 Elo+
Party 1
Team Averages
Level 142
1,471 SR
1,528 Elo+

VS

Team Averages
Level 132
1,502 SR
1,533 Elo+
Ra
Ra
El_Machucas
Ra
Level 149
God Stats
3W - 11L
1,274 SR
Queue Stats
265W - 258L
1,524 Elo+
Solo
Atlas
Atlas
Liamnm
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 64L
1,474 Elo+
Solo
Artemis
Artemis
Tur6o Charged
Artemis
Level 107
God Stats
19W - 17L
1,731 SR
Queue Stats
312W - 279L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
6 / 1 / 5
9,215
922
8,244
8,893
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DrHoodenschmerz
Danzaburou
10
0 / 4 / 8
7,982
798
8,902
10,333
4,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
EinArmImDarm
Achilles
12
6 / 1 / 5
9,005
901
7,987
11,258
12,502
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,396
740
7,614
6,191
2,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Liamnm
Atlas
8
0 / 6 / 4
6,641
664
6,452
11,924
8,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
10
5 / 4 / 0
7,606
761
9,924
9,793
3,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
5
8.5
W
Danzaburou
DrHoodenschmerz
Danzaburou
0
4
8
1
W
Achilles
EinArmImDarm
Achilles
6
1
5
8.5
L
1
2
3
1.25
L
Atlas
Liamnm
Atlas
0
6
4
0.33
L
Artemis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
23,990
30,484
Taken
27,908
21,899
Mitigated
14,869
15,896
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,244
565
5,041
5,401
8,893
4,749
572
5,840
2,992
36,738
0
W
Danzaburou
DrHoodenschmerz
Danzaburou
8,902
2,908
0
2,403
10,333
4,648
1,845
4,633
5,700
0
40,566
W
Achilles
EinArmImDarm
Achilles
7,987
1,113
0
3,051
11,258
12,502
494
3,579
7,490
0
15,764
L
7,614
51
601
593
6,191
2,474
0
1,476
4,715
34,923
0
L
Atlas
Liamnm
Atlas
6,452
1,795
0
1,410
11,924
8,457
0
5,044
6,880
14,833
0
L
Artemis
9,924
5,201
0
775
9,793
3,938
0
2,070
7,723
0
20,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
21,643
122
Minions Killed
88
0
Camps Cleared
0
571,199
Distance Traveled
478,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,215
922
67
7
0
186,815
0
W
Danzaburou
7,982
798
42
4
0
169,755
0
W
Achilles
9,005
901
13
1
0
214,629
0
L
Ra
7,396
740
48
5
0
191,497
0
L
Atlas
6,641
664
16
2
0
133,640
0
L
Artemis
7,606
761
24
2
0
153,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role