Player Matchup

Odin
Odin
Bronze III
Arcoice
Odin
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Marceleq05
Scylla
Bronze III
Level 63
God Stats
1W - 0L
1,269 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
NotCaff
Hachiman
Bronze III
Level 106
God Stats
1W - 0L
1,443 SR
Queue Stats
16W - 8L
1,500 MMR
Solo
Mercury
Mercury
Silver II
True-Wargoz
Mercury
Silver II
Level 145
God Stats
1W - 0L
1,068 SR
Queue Stats
46W - 43L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
sнaiya
Atlas
Bronze III
Level 124
God Stats
1W - 1L
1,447 SR
Queue Stats
174W - 140L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,345 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 161
1,537 SR
1,500 MMR
Cabrakan
Cabrakan
Gold IV
CI0wnF1esta
Cabrakan
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,494 MMR
Party 1
Heimdallr
Heimdallr
Gold II
Ehrenmann565
Heimdallr
Gold II
Level 167
God Stats
13W - 18L
1,627 SR
Queue Stats
266W - 262L
1,486 MMR
Party 2
Bakasura
Bakasura
Gold I
MizChief
Bakasura
Gold I
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TheRealChaos
Sun Wukong
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 65L
1,494 MMR
Party 1
Yu Huang
Yu Huang
Gold I
WardOrReport
Yu Huang
Gold I
Level 181
God Stats
1W - 4L
1,557 SR
Queue Stats
267W - 261L
1,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Arcoice
Odin
20
4 / 4 / 13
13,286
511
13,620
24,830
32,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
Marceleq05
Scylla
20
5 / 4 / 8
13,960
537
14,496
16,684
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NotCaff
Hachiman
20
11 / 3 / 7
15,952
614
33,099
17,605
9,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
True-Wargoz
Mercury
20
1 / 4 / 15
13,453
517
12,002
20,586
10,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
sнaiya
Atlas
19
4 / 1 / 14
13,627
524
9,464
18,535
25,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
MartichorasSerqetKaliIzanami

VS

Bans
He BoAphroditeHerculesVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CI0wnF1esta
Cabrakan
16
2 / 7 / 4
11,129
428
6,140
30,434
47,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Ehrenmann565
Heimdallr
20
3 / 7 / 4
13,384
515
10,748
20,278
11,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
MizChief
Bakasura
20
8 / 3 / 2
13,805
531
13,189
22,045
12,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TheRealChaos
Sun Wukong
20
2 / 4 / 3
13,260
510
15,154
24,854
28,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
WardOrReport
Yu Huang
19
1 / 4 / 6
12,197
469
15,826
13,306
6,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
25
Kills
16
16
Deaths
25
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
Arcoice
Odin
4
4
13
2.63
L
Cabrakan
CI0wnF1esta
Cabrakan
2
7
4
0.57
L
Heimdallr
Ehrenmann565
Heimdallr
3
7
4
0.71
W
Scylla
Marceleq05
Scylla
5
4
8
2.25
L
Bakasura
MizChief
Bakasura
8
3
2
3
W
Hachiman
NotCaff
Hachiman
11
3
7
4.83
L
Sun Wukong
TheRealChaos
Sun Wukong
2
4
3
0.88
W
Mercury
True-Wargoz
Mercury
1
4
15
2.13
L
Yu Huang
WardOrReport
Yu Huang
1
4
6
1
W
Atlas
sнaiya
Atlas
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,681
Damage
61,057
98,240
Taken
110,917
85,236
Mitigated
105,956
30,145
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Arcoice
Odin
13,620
3,328
0
5,934
24,830
32,838
331
3,667
20,232
347
93,332
L
Cabrakan
CI0wnF1esta
Cabrakan
6,140
569
0
2,961
30,434
47,573
112
9,965
20,469
26,303
0
L
Heimdallr
Ehrenmann565
Heimdallr
10,748
5,785
0
4,461
20,278
11,293
0
3,093
17,185
0
123,442
W
Scylla
Marceleq05
Scylla
14,496
2,512
0
3,766
16,684
7,644
693
7,754
8,144
145,717
0
L
Bakasura
MizChief
Bakasura
13,189
8,909
0
5,831
22,045
12,165
0
2,997
19,048
0
112,044
W
Hachiman
NotCaff
Hachiman
33,099
24,963
0
9,312
17,605
9,039
4,821
3,209
13,498
0
181,832
L
Sun Wukong
TheRealChaos
Sun Wukong
15,154
2,707
0
7,477
24,854
28,317
37
4,703
20,151
0
126,050
W
Mercury
True-Wargoz
Mercury
12,002
4,623
0
4,505
20,586
10,142
2,546
5,146
14,702
0
134,589
L
Yu Huang
WardOrReport
Yu Huang
15,826
1,066
0
1,000
13,306
6,608
8
3,683
9,623
120,759
0
W
Atlas
sнaiya
Atlas
9,464
1,951
0
6,628
18,535
25,573
102
3,822
13,668
47,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,278
Gold Earned
63,775
740
Minions Killed
734
0
Camps Cleared
0
2,668,442
Distance Traveled
2,554,224
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,286
511
116
4
0
506,130
7
L
Cabrakan
11,129
428
22
1
0
488,032
8
L
Heimdallr
13,384
515
179
7
0
446,797
4
W
Scylla
13,960
537
201
8
0
497,346
6
L
Bakasura
13,805
531
166
6
0
651,229
8
W
Hachiman
15,952
614
215
8
0
461,927
3
L
Sun Wukong
13,260
510
174
7
0
476,635
6
W
Mercury
13,453
517
170
7
0
625,868
4
L
Yu Huang
12,197
469
193
7
0
491,531
2
W
Atlas
13,627
524
38
1
0
577,171
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role