Player Matchup

Osiris
Osiris
CarrotKnight73
Osiris
Level 152
God Stats
0W - 2L
1,206 SR
Queue Stats
99W - 80L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Dasdit
Hou Yi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,593 Elo+
Party 1
Martichoras
Martichoras
Jackie381
Martichoras
Level 126
God Stats
2W - 1L
1,845 SR
Queue Stats
282W - 291L
1,497 Elo+
Solo
Fenrir
Fenrir
KHeeren
Fenrir
Level 126
God Stats
2W - 4L
1,285 SR
Queue Stats
630W - 608L
1,459 Elo+
Solo
Ix Chel
Ix Chel
Rasttik
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 490L
1,478 Elo+
Solo
Team Averages
Level 127
1,467 SR
1,534 Elo+

VS

Team Averages
Level 141
1,431 SR
1,574 Elo+
Poseidon
Poseidon
Evanescence2
Poseidon
Level 172
God Stats
4W - 1L
1,462 SR
Queue Stats
112W - 115L
1,532 Elo+
Solo
Hades
Hades
FeboxReborn
Hades
Level 120
God Stats
2W - 2L
1,197 SR
Queue Stats
67W - 59L
1,579 Elo+
Solo
Ishtar
Ishtar
ShadyGamer
Ishtar
Level 123
God Stats
1W - 0L
1,281 SR
Queue Stats
41W - 20L
1,682 Elo+
Solo
Cernunnos
Cernunnos
ShiSuniA
Cernunnos
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
92W - 97L
1,559 Elo+
Solo
Shiva
Shiva
Ziizaah
Shiva
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 220L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
10,443
580
17,469
23,704
36,593
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Dasdit
Hou Yi
19
5 / 2 / 7
11,143
619
13,431
16,603
10,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Jackie381
Martichoras
20
5 / 3 / 7
11,300
628
17,584
17,755
11,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
KHeeren
Fenrir
17
1 / 4 / 10
11,069
615
9,046
24,195
30,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Rasttik
Ix Chel
16
0 / 3 / 9
9,785
544
16,205
13,795
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Evanescence2
Poseidon
19
2 / 5 / 8
11,769
654
11,261
11,343
6,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 8
12,431
691
19,650
15,391
15,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
ShadyGamer
Ishtar
20
2 / 2 / 9
12,051
670
19,323
15,491
11,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
ShiSuniA
Cernunnos
19
3 / 2 / 10
11,995
666
24,254
16,393
10,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Ziizaah
Shiva
20
3 / 3 / 11
11,972
665
14,931
21,995
31,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
15
Kills
15
16
Deaths
15
39
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Hou Yi
Dasdit
Hou Yi
5
2
7
4.25
W
Poseidon
Evanescence2
Poseidon
2
5
8
1.2
W
5
3
8
3
L
Martichoras
Jackie381
Martichoras
5
3
7
2.83
L
Fenrir
KHeeren
Fenrir
1
4
10
1.5
L
Ix Chel
Rasttik
Ix Chel
0
3
9
1.5
W
Ishtar
ShadyGamer
Ishtar
2
2
9
3.25
W
Cernunnos
ShiSuniA
Cernunnos
3
2
10
4
W
Shiva
Ziizaah
Shiva
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,735
Damage
89,419
96,052
Taken
80,613
95,706
Mitigated
76,104
46,846
Healing
27,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,469
1,563
1,146
3,499
23,704
36,593
0
5,964
17,496
0
18,941
L
Hou Yi
Dasdit
Hou Yi
13,431
4,801
1,171
2,231
16,603
10,001
0
6,480
9,901
0
36,970
W
Poseidon
Evanescence2
Poseidon
11,261
1,123
340
335
11,343
6,026
1,242
1,702
9,388
36,297
0
W
19,650
754
1,702
5,290
15,391
15,883
1,586
3,715
11,377
38,121
0
L
Martichoras
Jackie381
Martichoras
17,584
5,051
1,523
3,893
17,755
11,397
0
7,811
9,786
0
47,702
L
Fenrir
KHeeren
Fenrir
9,046
1,172
3,587
7,341
24,195
30,102
133
6,132
17,791
1,007
13,363
L
Ix Chel
Rasttik
Ix Chel
16,205
1,204
17,057
5,398
13,795
7,613
0
3,881
9,854
32,571
0
W
Ishtar
ShadyGamer
Ishtar
19,323
6,812
1,618
2,283
15,491
11,975
3,346
2,245
12,652
0
40,141
W
Cernunnos
ShiSuniA
Cernunnos
24,254
10,574
1,791
4,047
16,393
10,541
1,331
3,101
12,878
0
42,624
W
Shiva
Ziizaah
Shiva
14,931
1,645
4,600
5,687
21,995
31,679
96
6,449
14,882
475
30,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
60,218
177
Minions Killed
214
0
Camps Cleared
0
1,759,723
Distance Traveled
1,612,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,443
580
4
0
0
380,465
0
L
Hou Yi
11,143
619
56
3
0
341,849
0
W
Poseidon
11,769
654
63
4
0
283,878
1
W
Hades
12,431
691
45
3
0
340,552
0
L
Martichoras
11,300
628
60
3
0
326,009
0
L
Fenrir
11,069
615
10
1
0
355,884
0
L
Ix Chel
9,785
544
47
3
0
355,516
0
W
Ishtar
12,051
670
39
2
0
296,772
0
W
Cernunnos
11,995
666
42
2
0
338,140
0
W
Shiva
11,972
665
25
1
0
352,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role