Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FATMAN 5519
Tsukuyomi
Level 128
God Stats
2W - 2L
1,368 SR
Queue Stats
219W - 201L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
HeadNoGood
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,258 Elo+
Solo
Apollo
Apollo
samuelcamac1
Apollo
Level 98
God Stats
3W - 4L
1,671 SR
Queue Stats
215W - 234L
1,513 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,456 Elo+

VS

Team Averages
Level 42
1,500 SR
1,500 Elo+
Jormungandr
Jormungandr
BeRZeRKeR616
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Bomzheslav
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
MarissaMia
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nifrit
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Sirened
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 2
6,481
1,620
839
5,105
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
10
1 / 0 / 4
6,057
1,514
2,732
2,445
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
FATMAN 5519
Tsukuyomi
7
2 / 1 / 2
5,259
1,315
1,403
1,292
392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
HeadNoGood
Baba Yaga
8
0 / 1 / 0
5,107
1,277
382
2,547
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
9
1 / 1 / 2
5,473
1,368
2,980
2,650
897
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeRZeRKeR616
Jormungandr
5
0 / 0 / 2
4,092
1,023
0
671
278
6
0 / 3 / 3
4,286
1,072
0
3,676
1,538
5
0 / 1 / 2
4,092
1,023
0
2,030
1,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Nifrit
Guan Yu
5
0 / 0 / 2
4,108
1,027
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
5
0 / 2 / 2
4,092
1,023
0
1,959
524

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
0
4
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
2
3
W
Sylvanus
 
Sylvanus
1
0
4
3
L
Jormungandr
BeRZeRKeR616
Jormungandr
0
0
2
1
L
0
3
3
0.5
W
Tsukuyomi
FATMAN 5519
Tsukuyomi
2
1
2
3
W
Baba Yaga
HeadNoGood
Baba Yaga
0
1
0
0
L
0
1
2
1
L
Guan Yu
Nifrit
Guan Yu
0
0
2
1
L
Sol
0
2
2
0.5
W
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,336
Damage
0
14,039
Taken
8,336
9,068
Mitigated
3,897
5,322
Healing
165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
839
269
0
949
5,105
4,280
1,157
0
3,950
6,566
0
W
Sylvanus
 
Sylvanus
2,732
412
1,900
1,855
2,445
2,349
1,269
0
2,313
5,900
0
L
Jormungandr
BeRZeRKeR616
Jormungandr
0
0
0
0
671
278
0
608
63
0
0
L
0
0
0
0
3,676
1,538
0
1,366
2,310
0
0
W
Tsukuyomi
FATMAN 5519
Tsukuyomi
1,403
253
0
10
1,292
392
713
0
1,207
0
3,866
W
Baba Yaga
HeadNoGood
Baba Yaga
382
129
0
363
2,547
1,150
476
0
2,547
1,705
0
L
0
0
0
137
2,030
1,557
0
1,224
806
0
0
L
Guan Yu
Nifrit
Guan Yu
0
0
28
0
0
0
0
0
0
0
0
L
Sol
0
0
0
0
1,959
524
0
755
1,204
0
0
W
Apollo
2,980
2,210
0
245
2,650
897
3,471
0
2,650
0
10,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
20,670
36
Minions Killed
0
0
Camps Cleared
0
336,887
Distance Traveled
61,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,481
1,620
15
4
0
55,147
0
W
Sylvanus
6,057
1,514
4
1
0
65,733
0
L
Jormungandr
4,092
1,023
0
0
0
1,739
0
L
Ares
4,286
1,072
0
0
0
25,161
0
W
Tsukuyomi
5,259
1,315
4
1
0
53,595
0
W
Baba Yaga
5,107
1,277
0
0
0
86,787
0
L
Nike
4,092
1,023
0
0
0
33,807
0
L
Guan Yu
4,108
1,027
0
0
0
0
0
L
Sol
4,092
1,023
0
0
0
978
0
W
Apollo
5,473
1,368
13
3
0
75,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role