Player Matchup

Hou Yi
Hou Yi
Silver V
Cold Omega Red
Hou Yi
Silver V
Level 147
God Stats
16W - 25L
1,357 SR
Queue Stats
171W - 241L
745 MMR
Solo
Chang'e
Chang'e
Silver V
KreiserGames
Chang'e
Silver V
Level 109
God Stats
37W - 33L
1,515 SR
Queue Stats
177W - 235L
784 MMR
Solo
Bellona
Bellona
Silver IV
LoordDragon
Bellona
Silver IV
Level 146
God Stats
9W - 11L
1,441 SR
Queue Stats
423W - 453L
714 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,438 SR
748 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,469 SR
741 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
AYZAC
Ah Muzen Cab
Silver III
Level 120
God Stats
38W - 36L
1,492 SR
Queue Stats
115W - 142L
833 MMR
Solo
Set
Set
Silver IV
Tanman4200
Set
Silver IV
Level 120
God Stats
68W - 67L
1,521 SR
Queue Stats
467W - 502L
749 MMR
Solo
Scylla
Scylla
Silver V
uDyen
Scylla
Silver V
Level 122
God Stats
1W - 4L
1,396 SR
Queue Stats
32W - 54L
639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
13,305
634
7,943
14,028
5,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
KreiserGames
Chang'e
17
1 / 5 / 3
13,879
661
12,270
22,661
8,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
LoordDragon
Bellona
16
1 / 2 / 1
13,277
632
13,288
27,306
27,818
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeDanzaburou

VS

Bans
Baron SamediVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AYZAC
Ah Muzen Cab
18
2 / 0 / 7
14,998
714
19,822
13,530
6,105
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 5
15,317
729
16,117
19,744
14,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
uDyen
Scylla
18
3 / 1 / 4
14,935
711
19,318
10,571
4,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AYZAC
Ah Muzen Cab
2
0
7
5.5
L
2
3
0
0.67
L
Chang'e
KreiserGames
Chang'e
1
5
3
0.5
L
Bellona
LoordDragon
Bellona
1
2
1
0.75
W
5
3
5
2.5
W
Scylla
uDyen
Scylla
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
55,257
63,995
Taken
43,845
41,135
Mitigated
24,324
17,197
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AYZAC
Ah Muzen Cab
19,822
9,358
0
2,797
13,530
6,105
2,135
3,088
10,442
0
85,705
L
7,943
4,267
0
1,894
14,028
5,075
162
4,279
9,749
0
56,822
L
Chang'e
KreiserGames
Chang'e
12,270
571
2,644
8,524
22,661
8,242
0
6,515
16,146
70,268
0
L
Bellona
LoordDragon
Bellona
13,288
2,075
0
4,135
27,306
27,818
0
9,322
17,984
0
51,388
W
16,117
5,890
0
1,935
19,744
14,064
217
7,401
12,343
0
66,244
W
Scylla
uDyen
Scylla
19,318
875
54
2,729
10,571
4,155
990
2,040
8,531
75,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
45,250
267
Minions Killed
255
0
Camps Cleared
0
1,078,206
Distance Traveled
1,118,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,998
714
102
5
0
400,098
0
L
Hou Yi
13,305
634
75
4
0
311,115
0
L
Chang'e
13,879
661
130
6
0
361,012
0
L
Bellona
13,277
632
62
3
0
406,079
0
W
Set
15,317
729
58
3
0
378,434
0
W
Scylla
14,935
711
95
5
0
340,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role