Player Matchup

Hou Yi
Hou Yi
Barbzminaj20
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,459 Elo+
Party 1
Hel
Hel
MDKxDodo
Hel
Level 138
God Stats
3W - 4L
1,141 SR
Queue Stats
528W - 541L
1,423 Elo+
Solo
King Arthur
King Arthur
Magick Fool
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 245L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Twunk7306
Xing Tian
Level 87
God Stats
0W - 4L
1,284 SR
Queue Stats
372W - 383L
1,473 Elo+
Party 1
Loki
Loki
Wondermann369
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 90
1,385 SR
1,470 Elo+

VS

Team Averages
Level 121
1,637 SR
1,447 Elo+
Kukulkan
Kukulkan
Mattei13M
Kukulkan
Level 69
God Stats
5W - 0L
1,812 SR
Queue Stats
206W - 206L
1,477 Elo+
Solo
Yemoja
Yemoja
SVPERBIА
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,333 Elo+
Solo
Martichoras
Martichoras
VALHALLA666B
Martichoras
Level 144
God Stats
25W - 6L
1,795 SR
Queue Stats
472W - 496L
1,455 Elo+
Solo
Hercules
Hercules
Wolverinelll
Hercules
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 119L
1,454 Elo+
Solo
Hachiman
Hachiman
zZzTOMASxXx
Hachiman
Level 145
God Stats
3W - 5L
1,579 SR
Queue Stats
137W - 103L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 5 / 2
8,402
840
10,174
12,487
5,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 6
7,083
708
10,324
10,493
4,939
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Magick Fool
King Arthur
12
1 / 7 / 5
6,789
679
5,279
15,959
15,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Twunk7306
Xing Tian
14
2 / 2 / 3
7,960
796
9,065
13,879
18,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 8
7,844
784
5,115
8,329
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mattei13M
Kukulkan
17
3 / 2 / 14
9,509
951
17,896
7,167
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
SVPERBIА
Yemoja
14
4 / 2 / 13
8,682
868
4,614
9,463
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
VALHALLA666B
Martichoras
15
4 / 3 / 9
8,896
890
10,458
11,719
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Wolverinelll
Hercules
17
8 / 2 / 11
10,195
1,020
11,529
17,428
16,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
zZzTOMASxXx
Hachiman
14
2 / 2 / 10
8,600
860
10,526
7,361
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
8
Kills
21
21
Deaths
11
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
5
2
1
L
0
4
6
0.75
L
King Arthur
Magick Fool
King Arthur
1
7
5
0.5
W
Kukulkan
Mattei13M
Kukulkan
3
2
14
5
W
Yemoja
SVPERBIА
Yemoja
4
2
13
5.25
L
Xing Tian
Twunk7306
Xing Tian
2
2
3
1.75
W
Martichoras
VALHALLA666B
Martichoras
4
3
9
2.83
W
Hercules
Wolverinelll
Hercules
8
2
11
6.75
L
1
3
8
1.67
W
Hachiman
zZzTOMASxXx
Hachiman
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
55,023
61,147
Taken
53,138
47,990
Mitigated
35,567
17,835
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
10,174
5,738
730
1,633
12,487
5,796
0
4,925
7,461
0
29,268
L
10,324
944
5,473
4,221
10,493
4,939
0
4,858
5,566
16,972
0
L
King Arthur
Magick Fool
King Arthur
5,279
647
373
414
15,959
15,743
0
6,322
9,502
0
8,352
W
Kukulkan
Mattei13M
Kukulkan
17,896
1,651
756
819
7,167
3,380
983
3,290
3,877
40,561
0
W
Yemoja
SVPERBIА
Yemoja
4,614
546
4,593
2,028
9,463
6,805
886
3,416
6,047
8,181
0
L
Xing Tian
Twunk7306
Xing Tian
9,065
514
518
3,016
13,879
18,081
0
4,740
9,031
13,606
0
W
Martichoras
VALHALLA666B
Martichoras
10,458
2,815
1,773
2,659
11,719
5,837
1,105
5,432
6,287
0
26,139
W
Hercules
Wolverinelll
Hercules
11,529
3,295
2,645
7,437
17,428
16,249
350
4,661
12,767
0
13,759
L
5,115
694
382
1,075
8,329
3,431
0
1,240
7,077
0
12,227
W
Hachiman
zZzTOMASxXx
Hachiman
10,526
7,147
545
1,454
7,361
3,296
1,185
2,590
4,771
0
18,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
45,882
88
Minions Killed
129
0
Camps Cleared
0
998,595
Distance Traveled
926,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,402
840
48
5
0
173,478
0
L
Hel
7,083
708
16
2
0
201,138
0
L
King Arthur
6,789
679
6
1
0
201,422
0
W
Kukulkan
9,509
951
60
6
0
191,765
0
W
Yemoja
8,682
868
9
1
0
213,386
0
L
Xing Tian
7,960
796
10
1
0
220,915
0
W
Martichoras
8,896
890
27
3
0
174,694
0
W
Hercules
10,195
1,020
6
1
0
173,142
0
L
Loki
7,844
784
8
1
0
201,642
0
W
Hachiman
8,600
860
27
3
0
173,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role