Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Tukuro
Horus
Level 49
God Stats
5W - 4L
1,726 SR
Queue Stats
57W - 51L
1,564 Elo+
Solo
Merlin
Merlin
carline98
Merlin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,468 Elo+
Party 2
Vamana
Vamana
iL0w
Vamana
Level 127
God Stats
7W - 4L
1,777 SR
Queue Stats
175W - 172L
1,570 Elo+
Solo
Hachiman
Hachiman
iZerok
Hachiman
Level 94
God Stats
3W - 2L
1,458 SR
Queue Stats
164W - 149L
1,510 Elo+
Solo
Team Averages
Level 98
1,592 SR
1,522 Elo+

VS

Team Averages
Level 119
1,601 SR
1,532 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DiegoTr
Arachne
Level 124
God Stats
1W - 1L
1,750 SR
Queue Stats
12W - 13L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JFGonzaga
Ah Muzen Cab
Level 146
God Stats
4W - 2L
1,491 SR
Queue Stats
176W - 171L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Kinnarmy
Aphrodite
Level 82
God Stats
37W - 34L
1,583 SR
Queue Stats
41W - 41L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
SHARK3U
Sun Wukong
Level 119
God Stats
1W - 1L
1,680 SR
Queue Stats
40W - 19L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 1 / 6
7,344
668
8,571
7,109
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Tukuro
Horus
9
1 / 1 / 7
6,273
570
4,614
9,514
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
carline98
Merlin
11
4 / 1 / 5
7,008
637
7,268
5,550
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
iL0w
Vamana
13
1 / 0 / 1
7,953
723
5,284
7,265
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
iZerok
Hachiman
13
5 / 0 / 3
7,719
702
4,787
5,292
2,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 2
5,046
459
2,590
6,641
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
DiegoTr
Arachne
8
0 / 5 / 1
5,329
484
2,589
11,187
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JFGonzaga
Ah Muzen Cab
10
1 / 5 / 0
5,594
509
4,088
9,589
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Kinnarmy
Aphrodite
10
2 / 3 / 1
6,706
610
3,933
8,023
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
SHARK3U
Sun Wukong
12
0 / 2 / 0
6,601
600
4,440
9,023
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
3
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
6
9
L
Chang'e
 
Chang'e
0
2
2
0.5
L
Arachne
DiegoTr
Arachne
0
5
1
0.1
L
Ah Muzen Cab
JFGonzaga
Ah Muzen Cab
1
5
0
0.2
L
Aphrodite
Kinnarmy
Aphrodite
2
3
1
0.83
L
Sun Wukong
SHARK3U
Sun Wukong
0
2
0
0
W
Horus
Tukuro
Horus
1
1
7
4.5
W
Merlin
carline98
Merlin
4
1
5
6.5
W
Vamana
iL0w
Vamana
1
0
1
1.5
W
Hachiman
iZerok
Hachiman
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,524
Damage
17,640
34,730
Taken
44,463
20,123
Mitigated
17,739
13,289
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,571
4,661
0
737
7,109
2,903
516
1,132
5,977
0
51,853
L
Chang'e
 
Chang'e
2,590
360
298
2,705
6,641
1,984
19
3,100
3,541
23,418
0
L
Arachne
DiegoTr
Arachne
2,589
1,357
0
3,517
11,187
3,268
0
1,260
9,927
0
24,415
L
Ah Muzen Cab
JFGonzaga
Ah Muzen Cab
4,088
1,144
0
746
9,589
3,322
0
351
9,238
0
41,363
L
Aphrodite
Kinnarmy
Aphrodite
3,933
284
1,637
3,678
8,023
3,665
0
2,557
5,466
23,714
0
L
Sun Wukong
SHARK3U
Sun Wukong
4,440
1,330
0
2,702
9,023
5,500
0
0
8,521
0
52,950
W
Horus
Tukuro
Horus
4,614
1,875
1,635
3,783
9,514
7,566
33
2,713
6,801
0
10,283
W
Merlin
carline98
Merlin
7,268
871
0
750
5,550
2,296
443
2,471
3,079
54,156
0
W
Vamana
iL0w
Vamana
5,284
2,620
0
2,924
7,265
5,323
0
0
7,265
0
67,604
W
Hachiman
iZerok
Hachiman
4,787
3,053
0
3,460
5,292
2,035
832
522
4,770
0
59,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
29,276
447
Minions Killed
307
0
Camps Cleared
0
1,144,533
Distance Traveled
1,067,972
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,344
668
83
8
0
275,579
0
L
Chang'e
5,046
459
37
3
0
172,332
0
L
Arachne
5,329
484
41
4
0
229,492
2
L
Ah Muzen Cab
5,594
509
78
7
0
202,403
2
L
Aphrodite
6,706
610
45
4
0
222,940
2
L
Sun Wukong
6,601
600
106
10
0
240,805
1
W
Horus
6,273
570
16
1
0
237,256
0
W
Merlin
7,008
637
102
9
0
222,937
1
W
Vamana
7,953
723
135
12
0
198,615
0
W
Hachiman
7,719
702
111
10
0
210,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role