Player Matchup

Jormungandr
Jormungandr
Nenea7
Jormungandr
Level 154
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 6L
1,088 Elo+
Solo
Xing Tian
Xing Tian
Xtano
Xing Tian
Level 169
God Stats
6W - 3L
1,759 SR
Queue Stats
153W - 153L
1,540 Elo+
Solo
Vamana
Vamana
john2531996
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 2
Anhur
Anhur
migasgonc
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Party 2
Martichoras
Martichoras
schrutemeister
Martichoras
Level 104
God Stats
4W - 2L
1,596 SR
Queue Stats
113W - 105L
1,482 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,535 Elo+

VS

Team Averages
Level 128
1,505 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
PotatoBrick
Persephone
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,563 Elo+
Solo
Chronos
Chronos
Sethi
Chronos
Level 128
God Stats
2W - 2L
1,565 SR
Queue Stats
263W - 261L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
Smoudie
Danzaburou
Level 123
God Stats
3W - 3L
1,460 SR
Queue Stats
239W - 244L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nenea7
Jormungandr
16
2 / 2 / 6
8,948
746
10,607
15,462
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Xtano
Xing Tian
15
1 / 3 / 5
8,659
722
7,864
28,114
24,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
12
0 / 5 / 2
7,071
589
5,400
13,422
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
migasgonc
Anhur
13
1 / 8 / 4
7,527
627
5,235
15,104
8,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
schrutemeister
Martichoras
15
4 / 4 / 4
8,677
723
15,271
11,120
6,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 1 / 13
9,387
782
11,442
14,200
14,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
 
Chaac
15
2 / 2 / 12
9,255
771
8,146
14,726
17,385
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
PotatoBrick
Persephone
15
3 / 1 / 14
9,495
791
14,409
6,985
3,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Sethi
Chronos
17
6 / 2 / 10
9,672
806
18,029
9,298
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Smoudie
Danzaburou
16
6 / 2 / 11
9,728
811
17,866
9,619
6,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
8
Kills
21
22
Deaths
8
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
13
10.5
W
Chaac
 
Chaac
2
2
12
4
L
Jormungandr
Nenea7
Jormungandr
2
2
6
2.5
W
Persephone
PotatoBrick
Persephone
3
1
14
10
W
Chronos
Sethi
Chronos
6
2
10
5.5
W
Danzaburou
Smoudie
Danzaburou
6
2
11
5.75
L
Xing Tian
Xtano
Xing Tian
1
3
5
1.17
L
Vamana
0
5
2
0.2
L
Anhur
migasgonc
Anhur
1
8
4
0.38
L
Martichoras
schrutemeister
Martichoras
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,377
Damage
69,892
83,222
Taken
54,828
71,255
Mitigated
47,384
24,465
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,442
1,141
758
2,737
14,200
14,807
223
5,458
8,266
0
20,974
W
Chaac
 
Chaac
8,146
801
3,790
7,041
14,726
17,385
241
4,789
9,591
355
13,448
L
Jormungandr
Nenea7
Jormungandr
10,607
2,443
621
3,565
15,462
18,798
0
6,089
9,373
25,790
0
W
Persephone
PotatoBrick
Persephone
14,409
1,525
1,508
2,310
6,985
3,652
794
2,524
4,452
22,467
0
W
Chronos
Sethi
Chronos
18,029
6,031
1,198
1,452
9,298
5,535
1,845
3,441
5,815
31,874
0
W
Danzaburou
Smoudie
Danzaburou
17,866
4,821
1,014
2,079
9,619
6,005
1,821
2,259
7,315
0
34,932
L
Xing Tian
Xtano
Xing Tian
7,864
538
3,751
11,469
28,114
24,938
0
10,968
17,146
16,930
0
L
Vamana
5,400
1,081
0
1,528
13,422
12,601
0
5,542
7,880
0
10,602
L
Anhur
migasgonc
Anhur
5,235
2,217
376
1,044
15,104
8,004
558
5,473
9,631
0
9,970
L
Martichoras
schrutemeister
Martichoras
15,271
6,511
421
1,690
11,120
6,914
588
4,621
6,499
0
31,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
47,537
124
Minions Killed
119
0
Camps Cleared
0
1,011,266
Distance Traveled
1,103,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,387
782
19
2
0
233,663
0
W
Chaac
9,255
771
8
1
0
211,832
0
L
Jormungandr
8,948
746
42
4
0
227,387
0
W
Persephone
9,495
791
31
3
0
247,175
0
W
Chronos
9,672
806
26
2
0
200,496
0
W
Danzaburou
9,728
811
35
3
0
210,584
0
L
Xing Tian
8,659
722
18
2
0
215,739
0
L
Vamana
7,071
589
14
1
0
213,767
0
L
Anhur
7,527
627
16
1
0
179,667
0
L
Martichoras
8,677
723
34
3
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role