Player Matchup

Ne Zha
Ne Zha
Emcу
Ne Zha
Level 245
God Stats
2W - 1L
1,803 SR
Queue Stats
106W - 42L
1,790 Elo+
Party 1
Zeus
Zeus
Nimbus200
Zeus
Level 199
God Stats
2W - 0L
1,700 SR
Queue Stats
311W - 146L
1,781 Elo+
Party 1
Hercules
Hercules
Samhawk
Hercules
Level 182
God Stats
5W - 8L
1,679 SR
Queue Stats
162W - 68L
1,759 Elo+
Party 1
Ymir
Ymir
Shayoko
Ymir
Level 190
God Stats
6W - 1L
1,983 SR
Queue Stats
280W - 140L
1,797 Elo+
Party 1
Rama
Rama
SpitzkopfLarry21
Rama
Level 179
God Stats
14W - 5L
1,899 SR
Queue Stats
309W - 145L
1,798 Elo+
Party 1
Team Averages
Level 199
1,813 SR
1,785 Elo+

VS

Team Averages
Level 113
1,522 SR
1,551 Elo+
Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BigPapiTorb
Ra
Level 120
God Stats
1W - 3L
1,402 SR
Queue Stats
94W - 90L
1,543 Elo+
Party 2
Bacchus
Bacchus
XXXIceJuggz
Bacchus
Level 68
God Stats
29W - 14L
1,610 SR
Queue Stats
71W - 58L
1,577 Elo+
Party 2
Thanatos
Thanatos
mario52
Thanatos
Level 120
God Stats
4W - 4L
1,466 SR
Queue Stats
60W - 38L
1,603 Elo+
Solo
Skadi
Skadi
nepokist
Skadi
Level 156
God Stats
7W - 5L
1,632 SR
Queue Stats
172W - 155L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Emcу
Ne Zha
14
8 / 1 / 4
8,818
630
9,707
11,465
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
4 / 3 / 3
8,643
617
11,306
9,947
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Samhawk
Hercules
14
2 / 0 / 0
8,836
631
6,832
11,598
16,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Shayoko
Ymir
11
0 / 3 / 6
7,546
539
3,696
13,932
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 0 / 4
10,125
723
11,438
10,025
4,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 1 / 0
8,438
603
7,150
11,772
9,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 2
6,741
482
5,958
10,165
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
XXXIceJuggz
Bacchus
10
1 / 5 / 4
6,732
481
2,926
14,147
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
mario52
Thanatos
13
4 / 4 / 1
7,700
550
7,044
12,884
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
nepokist
Skadi
12
1 / 3 / 1
6,961
497
7,758
9,638
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
1
6
2
0.33
W
Ne Zha
Emcу
Ne Zha
8
1
4
10
W
Zeus
4
3
3
1.83
W
Hercules
Samhawk
Hercules
2
0
0
2
W
Ymir
Shayoko
Ymir
0
3
6
1
W
5
0
4
7
L
Bacchus
XXXIceJuggz
Bacchus
1
5
4
0.6
L
Thanatos
mario52
Thanatos
4
4
1
1.13
L
Skadi
nepokist
Skadi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
30,836
56,967
Taken
58,606
39,731
Mitigated
34,925
17,980
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,150
5,034
0
2,669
11,772
9,695
130
0
11,772
0
89,887
L
5,958
358
343
2,107
10,165
3,949
0
5,082
4,791
47,773
0
W
Ne Zha
Emcу
Ne Zha
9,707
2,997
0
2,431
11,465
4,718
0
2,103
9,362
0
71,425
W
Zeus
11,306
1,065
0
2,834
9,947
3,606
350
2,962
6,853
72,419
0
W
Hercules
Samhawk
Hercules
6,832
2,948
0
2,950
11,598
16,086
0
336
11,262
0
67,829
W
Ymir
Shayoko
Ymir
3,696
1,129
0
3,859
13,932
10,980
86
2,715
11,038
23,641
0
W
11,438
6,924
0
5,906
10,025
4,341
1,692
1,173
8,852
0
95,451
L
Bacchus
XXXIceJuggz
Bacchus
2,926
301
0
2,588
14,147
13,344
0
3,938
10,000
13,247
0
L
Thanatos
mario52
Thanatos
7,044
1,802
0
7,175
12,884
4,523
0
3,136
9,616
0
54,186
L
Skadi
nepokist
Skadi
7,758
3,076
0
1,000
9,638
3,414
0
2,205
7,425
0
54,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
36,572
547
Minions Killed
429
0
Camps Cleared
0
1,430,344
Distance Traveled
1,443,648
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,438
603
153
11
0
311,290
0
L
Ra
6,741
482
74
5
0
286,903
0
W
Ne Zha
8,818
630
103
7
0
331,025
0
W
Zeus
8,643
617
116
8
0
271,420
2
W
Hercules
8,836
631
129
9
0
274,919
4
W
Ymir
7,546
539
25
2
0
275,528
2
W
Rama
10,125
723
174
12
0
277,452
8
L
Bacchus
6,732
481
11
1
0
280,129
6
L
Thanatos
7,700
550
87
6
0
313,589
7
L
Skadi
6,961
497
104
7
0
251,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role