Player Matchup

Cupid
Cupid
AuroraAvenue
Cupid
Level 46
God Stats
16W - 12L
1,660 SR
Queue Stats
68W - 57L
1,553 Elo+
Party 2
Persephone
Persephone
BeMorePacific
Persephone
Level 148
God Stats
2W - 0L
1,744 SR
Queue Stats
67W - 70L
1,496 Elo+
Party 3
Athena
Athena
Bunge14
Athena
Level 116
God Stats
16W - 11L
1,550 SR
Queue Stats
55W - 32L
1,571 Elo+
Party 2
Neith
Neith
CALDERONV9
Neith
Level 40
God Stats
3W - 6L
1,177 SR
Queue Stats
40W - 53L
1,409 Elo+
Solo
Da Ji
Da Ji
Zorkez
Da Ji
Level 218
God Stats
1W - 0L
1,299 SR
Queue Stats
85W - 88L
1,510 Elo+
Party 3
Team Averages
Level 114
1,486 SR
1,508 Elo+

VS

Team Averages
Level 98
1,516 SR
1,458 Elo+
Ravana
Ravana
CapitánDragón
Ravana
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 12L
1,372 Elo+
Solo
Rama
Rama
FireChickenX
Rama
Level 146
God Stats
0W - 2L
1,530 SR
Queue Stats
14W - 15L
1,549 Elo+
Solo
Agni
Agni
NubbaYubba
Agni
Level 24
God Stats
0W - 1L
1,364 SR
Queue Stats
9W - 15L
1,383 Elo+
Party 1
Ymir
Ymir
WooIy Worm
Ymir
Level 89
God Stats
3W - 2L
1,720 SR
Queue Stats
37W - 44L
1,442 Elo+
Party 1
Horus
Horus
kitsunesun
Horus
Level 115
God Stats
30W - 43L
1,468 SR
Queue Stats
701W - 641L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,781
484
6,314
9,221
3,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
BeMorePacific
Persephone
13
5 / 1 / 4
8,496
607
8,168
5,885
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Bunge14
Athena
11
1 / 0 / 3
6,750
482
4,062
12,940
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
1 / 2 / 1
6,816
487
5,022
11,196
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Zorkez
Da Ji
13
5 / 1 / 5
7,869
562
8,701
12,632
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,749
482
6,676
7,536
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,280
449
8,265
8,072
3,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
6,630
474
3,770
9,833
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
6,445
460
3,801
10,821
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
13
2 / 3 / 1
7,174
512
11,503
12,626
11,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Persephone
BeMorePacific
Persephone
5
1
4
7
W
Athena
Bunge14
Athena
1
0
3
2.5
W
Neith
1
2
1
0.75
L
2
2
1
1.25
L
0
2
1
0.25
L
0
4
1
0.13
L
1
2
0
0.5
W
Da Ji
Zorkez
Da Ji
5
1
5
7.5
L
Horus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
34,015
51,874
Taken
48,888
24,935
Mitigated
31,352
16,235
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,314
3,807
788
3,271
9,221
3,274
971
2,243
6,978
0
51,588
W
Persephone
BeMorePacific
Persephone
8,168
705
0
1,558
5,885
1,727
0
2,304
3,574
55,125
0
W
Athena
Bunge14
Athena
4,062
1,387
280
3,785
12,940
10,417
0
2,051
10,889
21,570
0
W
Neith
5,022
2,194
0
3,940
11,196
4,906
0
0
11,196
0
42,868
L
6,676
2,819
0
881
7,536
2,929
0
1,073
6,387
0
44,009
L
8,265
7,056
0
3,503
8,072
3,238
888
2,744
5,252
0
61,444
L
3,770
149
0
1,170
9,833
3,186
0
4,601
4,884
42,891
0
L
3,801
346
0
1,700
10,821
10,509
0
2,658
8,111
22,010
0
W
Da Ji
Zorkez
Da Ji
8,701
2,075
0
2,613
12,632
4,611
0
1,030
11,602
0
63,067
L
Horus
11,503
4,839
80
4,266
12,626
11,490
0
602
12,024
0
49,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
33,278
359
Minions Killed
332
0
Camps Cleared
0
1,350,519
Distance Traveled
1,337,578
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,781
484
82
6
0
272,493
0
W
Persephone
8,496
607
102
7
0
269,359
0
W
Athena
6,750
482
29
2
0
290,962
0
W
Neith
6,816
487
64
5
0
228,424
0
L
Ravana
6,749
482
74
5
0
271,246
2
L
Rama
6,280
449
87
6
0
247,505
2
L
Agni
6,630
474
73
5
0
248,431
0
L
Ymir
6,445
460
32
2
0
281,488
1
W
Da Ji
7,869
562
82
6
0
289,281
2
L
Horus
7,174
512
66
5
0
288,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role