Player Matchup

Kumbhakarna
Kumbhakarna
Anfisto
Kumbhakarna
Level 109
God Stats
0W - 4L
1,187 SR
Queue Stats
187W - 155L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
LadyInRed_92
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,280 Elo+
Party 2
Ymir
Ymir
Mr灬怪兽
Ymir
Level 141
God Stats
6W - 3L
1,322 SR
Queue Stats
318W - 350L
1,406 Elo+
Solo
Maui
Maui
Neneborg9
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 2
Mulan
Mulan
OFDT_AlyBaton
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,592 Elo+
Solo
Team Averages
Level 82
1,402 SR
1,427 Elo+

VS

Team Averages
Level 124
1,377 SR
1,510 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BløødyArrøw
Thanatos
Level 157
God Stats
2W - 5L
1,201 SR
Queue Stats
346W - 341L
1,496 Elo+
Party 3
Bacchus
Bacchus
Guardian_Okami
Bacchus
Level 126
God Stats
1W - 0L
1,379 SR
Queue Stats
8W - 5L
1,576 Elo+
Party 1
Maui
Maui
JayDog-Appeal
Maui
Level 128
God Stats
1W - 1L
1,303 SR
Queue Stats
25W - 27L
1,472 Elo+
Party 1
Hercules
Hercules
TONE_CARTONE
Hercules
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 214L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Anfisto
Kumbhakarna
15
3 / 6 / 4
8,611
718
9,645
24,189
16,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LadyInRed_92
Sun Wukong
16
4 / 5 / 6
8,913
743
9,414
16,728
20,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 7
8,980
748
14,724
15,915
9,907
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Maui
14
1 / 6 / 5
8,020
668
3,807
18,040
19,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 4
7,875
656
6,736
17,375
21,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 3 / 24
10,274
856
21,981
7,119
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
19
15 / 3 / 14
11,696
975
23,346
14,941
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 5 / 18
9,942
829
14,219
15,477
14,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 27
10,016
835
9,160
14,029
11,114
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TONE_CARTONE
Hercules
17
7 / 2 / 18
10,607
884
13,123
13,258
16,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
13
Kills
31
31
Deaths
16
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
24
5
L
Kumbhakarna
Anfisto
Kumbhakarna
3
6
4
0.83
W
Thanatos
15
3
14
7.33
W
4
5
18
2.6
W
2
3
27
5.17
L
Sun Wukong
LadyInRed_92
Sun Wukong
4
5
6
1.4
L
4
7
7
1.07
L
Maui
1
6
5
0.58
L
1
7
4
0.43
W
Hercules
TONE_CARTONE
Hercules
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
81,829
92,247
Taken
64,824
87,497
Mitigated
53,735
19,790
Healing
33,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,981
1,676
567
1,027
7,119
3,254
1,434
4,065
3,054
42,362
0
L
Kumbhakarna
Anfisto
Kumbhakarna
9,645
686
818
4,759
24,189
16,700
0
11,287
12,483
18,751
0
W
Thanatos
23,346
5,295
776
12,096
14,941
8,484
3,133
5,995
8,809
0
42,555
W
14,219
1,753
1,533
5,183
15,477
14,502
1,204
6,954
8,331
19,820
0
W
9,160
2,648
566
3,098
14,029
11,114
997
5,952
7,944
19,543
0
L
Sun Wukong
LadyInRed_92
Sun Wukong
9,414
1,848
2,288
4,164
16,728
20,333
0
7,472
8,938
0
24,856
L
14,724
480
1,158
961
15,915
9,907
0
8,903
6,707
21,817
0
L
Maui
3,807
719
1,545
1,267
18,040
19,339
0
8,459
9,314
11,622
0
L
6,736
1,015
508
2,322
17,375
21,218
0
8,520
8,383
0
11,331
W
Hercules
TONE_CARTONE
Hercules
13,123
1,753
2,097
6,653
13,258
16,381
647
5,210
7,746
0
24,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
52,535
104
Minions Killed
144
0
Camps Cleared
0
972,911
Distance Traveled
1,075,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,274
856
40
3
0
184,447
0
L
Kumbhakarna
8,611
718
26
2
0
205,819
0
W
Thanatos
11,696
975
30
3
0
217,953
0
W
Bacchus
9,942
829
14
1
0
205,833
0
W
Maui
10,016
835
34
3
0
231,646
0
L
Sun Wukong
8,913
743
26
2
0
205,270
0
L
Ymir
8,980
748
21
2
0
165,112
0
L
Maui
8,020
668
14
1
0
199,904
0
L
Mulan
7,875
656
17
1
0
196,806
0
W
Hercules
10,607
884
26
2
0
235,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role