Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Amrotz
Vamana
Level 160
God Stats
2W - 1L
1,699 SR
Queue Stats
45W - 61L
1,427 Elo+
Party 2
Susano
Susano
LamaDesTodes
Susano
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,618 Elo+
Party 2
Ix Chel
Ix Chel
scareblade666
Ix Chel
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 128L
1,550 Elo+
Solo
The Morrigan
The Morrigan
trebaje87
The Morrigan
Level 154
God Stats
7W - 7L
1,656 SR
Queue Stats
608W - 616L
1,484 Elo+
Solo
Team Averages
Level 154
1,571 SR
1,516 Elo+

VS

Team Averages
Level 131
1,545 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Axeriom
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,512 Elo+
Party 1
Cupid
Cupid
Dukeem
Cupid
Level 141
God Stats
2W - 0L
1,588 SR
Queue Stats
179W - 176L
1,504 Elo+
Solo
Persephone
Persephone
Mupiuf
Persephone
Level 127
God Stats
4W - 3L
1,636 SR
Queue Stats
455W - 423L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Puschelmuff
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 7 / 4
7,059
642
6,150
15,802
11,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Amrotz
Vamana
16
3 / 4 / 3
8,577
780
8,405
13,629
15,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
12
0 / 3 / 5
6,553
596
5,117
8,559
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
12
1 / 5 / 3
6,695
609
6,914
10,216
4,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
trebaje87
The Morrigan
14
2 / 5 / 3
8,173
743
7,068
8,642
4,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 21
9,284
844
7,232
17,929
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Axeriom
Sun Wukong
14
3 / 1 / 15
8,510
774
10,432
12,981
8,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Dukeem
Cupid
16
4 / 1 / 15
9,087
826
6,921
7,702
3,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Mupiuf
Persephone
16
5 / 0 / 16
9,473
861
12,895
6,976
3,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Puschelmuff
Kukulkan
17
10 / 2 / 12
10,105
919
15,840
10,657
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
103
6
Kills
24
24
Deaths
6
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
4
0.29
W
Cerberus
 
Cerberus
2
2
21
6.25
L
Vamana
Amrotz
Vamana
3
4
3
1.13
W
Sun Wukong
Axeriom
Sun Wukong
3
1
15
10.5
W
Cupid
Dukeem
Cupid
4
1
15
11.5
L
Susano
0
3
5
0.83
W
Persephone
Mupiuf
Persephone
5
0
16
13
W
Kukulkan
Puschelmuff
Kukulkan
10
2
12
8
L
Ix Chel
1
5
3
0.5
L
The Morrigan
trebaje87
The Morrigan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,654
Damage
53,320
56,848
Taken
56,245
40,801
Mitigated
40,321
12,982
Healing
26,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,150
827
654
1,875
15,802
11,813
0
8,943
6,859
0
10,726
W
Cerberus
 
Cerberus
7,232
112
1,531
5,069
17,929
18,637
245
4,677
13,252
9,791
0
L
Vamana
Amrotz
Vamana
8,405
3,447
663
1,538
13,629
15,623
0
8,111
5,518
0
17,254
W
Sun Wukong
Axeriom
Sun Wukong
10,432
2,043
3,148
4,306
12,981
8,986
943
1,828
11,153
0
21,728
W
Cupid
Dukeem
Cupid
6,921
2,652
2,269
1,984
7,702
3,811
1,452
2,619
5,083
0
19,522
L
Susano
5,117
794
773
1,235
8,559
3,726
0
5,588
2,971
0
7,230
W
Persephone
Mupiuf
Persephone
12,895
695
462
2,165
6,976
3,255
801
2,132
4,844
26,929
0
W
Kukulkan
Puschelmuff
Kukulkan
15,840
1,159
2,428
3,406
10,657
5,632
868
2,726
7,931
36,233
0
L
Ix Chel
6,914
1,245
3,179
2,170
10,216
4,688
0
6,772
3,444
13,966
0
L
The Morrigan
trebaje87
The Morrigan
7,068
573
465
430
8,642
4,951
0
6,133
2,089
26,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
46,459
97
Minions Killed
142
0
Camps Cleared
0
949,486
Distance Traveled
1,123,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,059
642
16
1
0
189,661
0
W
Cerberus
9,284
844
8
1
0
223,785
0
L
Vamana
8,577
780
16
1
0
203,846
0
W
Sun Wukong
8,510
774
23
2
0
242,363
0
W
Cupid
9,087
826
30
3
0
209,715
0
L
Susano
6,553
596
5
0
0
217,635
0
W
Persephone
9,473
861
24
2
0
236,672
0
W
Kukulkan
10,105
919
57
5
0
211,169
0
L
Ix Chel
6,695
609
13
1
0
184,028
0
L
The Morrigan
8,173
743
47
4
0
154,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role