Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
George203043
Hachiman
Level 128
God Stats
3W - 14L
1,402 SR
Queue Stats
132W - 177L
1,504 Elo+
Party 1
Athena
Athena
projekt71486
Athena
Level 109
God Stats
11W - 17L
1,507 SR
Queue Stats
177W - 260L
1,523 Elo+
Party 1
The Morrigan
The Morrigan
srivnr
The Morrigan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,471 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,499 Elo+

VS

Team Averages
Level 92
1,534 SR
1,498 Elo+
Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AlexMenda
Rama
Level 149
God Stats
1W - 4L
1,252 SR
Queue Stats
10W - 14L
1,460 Elo+
Solo
Vamana
Vamana
Anubis7TV
Vamana
Level 88
God Stats
7W - 8L
1,843 SR
Queue Stats
309W - 282L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Johanferry
Nu Wa
Level 68
God Stats
2W - 3L
1,366 SR
Queue Stats
165W - 137L
1,507 Elo+
Solo
Janus
Janus
Zonduku
Janus
Level 46
God Stats
27W - 27L
1,709 SR
Queue Stats
399W - 380L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 5
8,061
576
7,578
10,193
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
 
Ra
12
1 / 3 / 2
7,175
513
2,052
6,713
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
George203043
Hachiman
15
11 / 2 / 3
9,720
694
14,783
13,535
6,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
3 / 0 / 8
7,132
509
4,593
10,369
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
srivnr
The Morrigan
12
0 / 4 / 1
7,338
524
5,158
9,280
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 2
6,796
485
4,352
12,481
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
5
0 / 2 / 1
4,905
350
851
4,013
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Anubis7TV
Vamana
15
5 / 0 / 0
9,242
660
8,694
10,351
9,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
10
0 / 9 / 5
6,301
450
7,541
11,353
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Zonduku
Janus
14
4 / 2 / 0
8,190
585
7,205
8,246
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
10
10
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
5
4.5
W
Ra
 
Ra
1
3
2
0.67
L
Nemesis
 
Nemesis
1
4
2
0.5
L
Rama
0
2
1
0.25
L
Vamana
Anubis7TV
Vamana
5
0
0
5
W
Hachiman
George203043
Hachiman
11
2
3
6.25
L
Nu Wa
0
9
5
0.28
L
Janus
Zonduku
Janus
4
2
0
2
W
Athena
3
0
8
7
W
The Morrigan
srivnr
The Morrigan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,164
Damage
28,643
50,090
Taken
46,444
27,433
Mitigated
21,918
17,041
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,578
1,806
0
885
10,193
4,146
0
1,571
8,548
0
77,479
W
Ra
 
Ra
2,052
211
648
1,258
6,713
2,778
116
4,130
2,398
61,459
0
L
Nemesis
 
Nemesis
4,352
1,786
0
1,944
12,481
4,874
0
1,947
10,534
0
40,250
L
Rama
851
762
0
1,048
4,013
987
0
715
3,298
0
9,516
L
Vamana
Anubis7TV
Vamana
8,694
4,354
0
2,511
10,351
9,426
208
4,294
5,463
0
85,845
W
Hachiman
George203043
Hachiman
14,783
9,685
0
8,641
13,535
6,229
792
3,491
10,028
0
82,531
L
Nu Wa
7,541
1,374
0
810
11,353
3,281
0
2,025
9,328
34,031
0
L
Janus
Zonduku
Janus
7,205
346
0
2,263
8,246
3,350
0
2,280
5,966
65,923
0
W
Athena
4,593
1,899
320
2,729
10,369
7,709
0
4,758
5,453
17,412
0
W
The Morrigan
srivnr
The Morrigan
5,158
1,444
0
2,560
9,280
6,571
124
363
8,917
55,811
2,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
35,434
490
Minions Killed
384
0
Camps Cleared
0
1,373,384
Distance Traveled
1,291,595
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,061
576
117
8
0
308,042
0
W
Ra
7,175
513
114
8
0
289,418
5
L
Nemesis
6,796
485
58
4
0
314,775
0
L
Rama
4,905
350
14
1
0
96,331
0
L
Vamana
9,242
660
140
10
0
305,925
1
W
Hachiman
9,720
694
120
9
0
257,701
5
L
Nu Wa
6,301
450
51
4
0
264,068
0
L
Janus
8,190
585
121
9
0
310,496
3
W
Athena
7,132
509
24
2
0
318,357
6
W
The Morrigan
7,338
524
115
8
0
199,866
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role