Player Matchup

Persephone
Persephone
Chaos-lordi
Persephone
Level 156
God Stats
1W - 2L
1,394 SR
Queue Stats
36W - 36L
1,483 Elo+
Party 2
Charybdis
Charybdis
ElCeltiù
Charybdis
Level 152
God Stats
1W - 1L
1,579 SR
Queue Stats
44W - 31L
1,500 Elo+
Solo
Lancelot
Lancelot
Finalsmilie2k
Lancelot
Level 88
God Stats
7W - 6L
1,621 SR
Queue Stats
46W - 46L
1,478 Elo+
Party 2
Khepri
Khepri
Messerjekkt
Khepri
Level 29
God Stats
2W - 2L
1,710 SR
Queue Stats
25W - 33L
1,423 Elo+
Party 2
Izanami
Izanami
Trouble_Maker22_
Izanami
Level 117
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 2
Team Averages
Level 108
1,626 SR
1,459 Elo+

VS

Team Averages
Level 70
1,505 SR
1,472 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Lasergog
Rama
Level 38
God Stats
4W - 3L
1,497 SR
Queue Stats
65W - 71L
1,419 Elo+
Party 1
Nike
Nike
SnayZix
Nike
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,520 Elo+
Party 1
Sobek
Sobek
Глебобог
Sobek
Level 67
God Stats
3W - 3L
1,527 SR
Queue Stats
93W - 97L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chaos-lordi
Persephone
11
1 / 4 / 1
6,870
625
3,659
9,601
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
ElCeltiù
Charybdis
8
0 / 5 / 0
4,904
446
2,875
7,276
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Finalsmilie2k
Lancelot
11
5 / 3 / 2
6,822
620
4,390
7,912
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
8
0 / 1 / 3
5,366
488
2,484
5,358
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,407
492
3,903
4,478
1,706
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 1 / 1
7,582
689
7,073
5,830
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
11
4 / 3 / 0
6,727
612
2,585
8,579
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
10
1 / 2 / 4
6,210
565
4,946
5,693
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
SnayZix
Nike
12
4 / 0 / 1
7,185
653
4,282
5,586
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 2
6,527
593
4,511
9,413
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
15
15
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
1
3.5
W
Fenrir
 
Fenrir
4
3
0
1.33
L
Persephone
Chaos-lordi
Persephone
1
4
1
0.38
L
Charybdis
ElCeltiù
Charybdis
0
5
0
0
L
Lancelot
Finalsmilie2k
Lancelot
5
3
2
2
W
Rama
1
2
4
1.5
L
Khepri
0
1
3
1.5
W
Nike
SnayZix
Nike
4
0
1
4.5
L
1
2
1
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,311
Damage
23,397
34,625
Taken
35,101
13,256
Mitigated
18,468
5,360
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,073
571
0
623
5,830
2,051
187
2,016
3,814
63,126
0
W
Fenrir
 
Fenrir
2,585
209
0
1,287
8,579
3,259
0
363
8,216
0
41,488
L
Persephone
Chaos-lordi
Persephone
3,659
318
0
2,116
9,601
2,559
0
6,739
2,855
45,180
0
L
Charybdis
ElCeltiù
Charybdis
2,875
1,485
0
362
7,276
2,555
0
0
7,276
0
23,587
L
Lancelot
Finalsmilie2k
Lancelot
4,390
804
0
490
7,912
3,113
0
1,912
6,000
0
41,187
W
Rama
4,946
4,214
0
1,281
5,693
1,766
0
1,176
4,517
0
42,161
L
Khepri
2,484
393
293
1,311
5,358
3,323
0
1,521
3,837
10,897
0
W
Nike
SnayZix
Nike
4,282
472
0
320
5,586
4,418
254
411
5,175
0
44,695
L
3,903
3,148
0
788
4,478
1,706
0
1,407
3,071
0
39,915
W
4,511
171
0
3,572
9,413
6,974
0
2,177
7,236
18,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
34,231
296
Minions Killed
355
0
Camps Cleared
0
1,052,819
Distance Traveled
1,089,657
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,582
689
117
11
0
213,568
3
W
Fenrir
6,727
612
68
6
0
238,995
0
L
Persephone
6,870
625
85
8
0
191,049
2
L
Charybdis
4,904
446
44
4
0
185,055
0
L
Lancelot
6,822
620
81
7
0
265,407
3
W
Rama
6,210
565
85
8
0
200,878
0
L
Khepri
5,366
488
14
1
0
226,430
4
W
Nike
7,185
653
73
7
0
216,213
0
L
Izanami
5,407
492
72
7
0
184,878
4
W
Sobek
6,527
593
12
1
0
220,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role