Player Matchup

Horus
Horus
Anthonypop88
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,445 Elo+
Party 1
Nox
Nox
Batman781
Nox
Level 139
God Stats
2W - 1L
1,733 SR
Queue Stats
155W - 130L
1,474 Elo+
Solo
Zeus
Zeus
KingKev2222
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,219 Elo+
Party 1
Serqet
Serqet
N1mLyk3SGEY
Serqet
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,437 Elo+
Party 1
Ullr
Ullr
beastworld0007
Ullr
Level 47
God Stats
0W - 3L
1,284 SR
Queue Stats
14W - 20L
1,367 Elo+
Solo
Team Averages
Level 58
1,503 SR
1,389 Elo+

VS

Team Averages
Level 90
1,454 SR
1,386 Elo+
Freya
Freya
Guikfm
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,129 Elo+
Solo
Sun Wukong
Sun Wukong
ICYplagueD0c
Sun Wukong
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 196L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TwistedJester777
Morgan Le Fay
Level 91
God Stats
3W - 6L
1,229 SR
Queue Stats
366W - 364L
1,476 Elo+
Solo
Martichoras
Martichoras
ZxSolertyx
Martichoras
Level 115
God Stats
2W - 2L
1,484 SR
Queue Stats
251W - 244L
1,396 Elo+
Solo
Horus
Horus
opeFresh
Horus
Level 73
God Stats
8W - 7L
1,556 SR
Queue Stats
360W - 385L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,110
889
4,239
8,041
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 2 / 2
7,142
893
6,786
6,704
3,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 4
6,538
817
5,727
7,252
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
2 / 2 / 3
6,984
873
3,351
6,238
6,306
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 3
5,568
696
2,293
4,501
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Guikfm
Freya
12
2 / 2 / 3
6,907
863
2,788
7,351
4,434
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
ICYplagueD0c
Sun Wukong
12
1 / 2 / 6
7,864
983
6,514
7,241
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
TwistedJester777
Morgan Le Fay
12
2 / 3 / 3
6,975
872
7,944
6,851
3,016
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
ZxSolertyx
Martichoras
15
5 / 1 / 4
8,512
1,064
8,891
6,007
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
opeFresh
Horus
13
1 / 1 / 6
7,724
966
3,600
7,179
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
8
Kills
11
11
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
3
2
2
2
W
Freya
Guikfm
Freya
2
2
3
1.75
W
Sun Wukong
ICYplagueD0c
Sun Wukong
1
2
6
2
L
1
3
4
1
L
Serqet
2
2
3
1.75
W
Morgan Le Fay
TwistedJester777
Morgan Le Fay
2
3
3
1.17
W
Martichoras
ZxSolertyx
Martichoras
5
1
4
7
L
0
2
3
0.75
W
Horus
opeFresh
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,396
Damage
29,737
32,736
Taken
34,629
22,924
Mitigated
22,000
10,979
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,239
1,230
2,547
3,079
8,041
8,514
0
2,839
5,202
3,284
3,069
L
6,786
494
604
2,116
6,704
3,486
0
1,872
4,832
18,743
0
W
Freya
Guikfm
Freya
2,788
930
327
893
7,351
4,434
99
2,750
4,291
4,727
0
W
Sun Wukong
ICYplagueD0c
Sun Wukong
6,514
1,049
1,203
2,381
7,241
5,302
0
2,188
5,053
0
14,242
L
5,727
714
0
1,602
7,252
2,957
0
3,210
4,042
15,750
0
L
Serqet
3,351
774
0
547
6,238
6,306
0
1,934
4,304
0
5,431
W
Morgan Le Fay
TwistedJester777
Morgan Le Fay
7,944
985
151
213
6,851
3,016
0
2,865
3,986
11,984
0
W
Martichoras
ZxSolertyx
Martichoras
8,891
1,187
531
1,067
6,007
3,137
486
2,863
3,144
0
32,744
L
2,293
1,627
215
269
4,501
1,661
0
2,373
2,128
0
6,453
W
Horus
opeFresh
Horus
3,600
1,135
1,942
2,644
7,179
6,111
0
4,021
3,056
2,210
5,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
37,982
69
Minions Killed
103
0
Camps Cleared
0
740,041
Distance Traveled
861,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,110
889
2
0
0
177,956
0
L
Nox
7,142
893
29
4
0
162,982
0
W
Freya
6,907
863
2
0
0
177,377
0
W
Sun Wukong
7,864
983
29
4
0
188,272
0
L
Zeus
6,538
817
18
2
0
139,875
0
L
Serqet
6,984
873
7
1
0
155,813
0
W
Morgan Le Fay
6,975
872
10
1
0
155,201
0
W
Martichoras
8,512
1,064
55
7
0
164,385
0
L
Ullr
5,568
696
13
2
0
103,415
0
W
Horus
7,724
966
7
1
0
175,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role