Player Matchup

Thor
Thor
D Mow72
Thor
Level 40
God Stats
3W - 3L
1,388 SR
Queue Stats
76W - 104L
1,294 Elo+
Solo
Bellona
Bellona
DepREdaDorrr3000
Bellona
Level 36
God Stats
1W - 0L
1,261 SR
Queue Stats
12W - 57L
1,090 Elo+
Solo
Hachiman
Hachiman
TotableVeil9488
Hachiman
Level 79
God Stats
34W - 38L
1,416 SR
Queue Stats
188W - 186L
1,425 Elo+
Party 3
Neith
Neith
champ1276
Neith
Level 34
God Stats
42W - 33L
1,637 SR
Queue Stats
156W - 144L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
cyberheaux
Nu Wa
Level 67
God Stats
10W - 16L
1,334 SR
Queue Stats
179W - 170L
1,409 Elo+
Solo
Team Averages
Level 51
1,407 SR
1,337 Elo+

VS

Team Averages
Level 47
1,336 SR
1,282 Elo+
Fenrir
Fenrir
HighTekMarYT
Fenrir
Level 16
God Stats
4W - 9L
1,387 SR
Queue Stats
107W - 122L
1,289 Elo+
Party 1
Tyr
Tyr
OffBrandJetlife
Tyr
Level 46
God Stats
6W - 6L
1,185 SR
Queue Stats
278W - 249L
1,152 Elo+
Party 1
Geb
Geb
god_money165
Geb
Level 20
God Stats
0W - 4L
1,052 SR
Queue Stats
5W - 27L
1,053 Elo+
Party 2
Thanatos
Thanatos
iamboss444
Thanatos
Level 87
God Stats
2W - 4L
1,548 SR
Queue Stats
59W - 61L
1,448 Elo+
Solo
The Morrigan
The Morrigan
softfrickenuget
The Morrigan
Level 68
God Stats
6W - 4L
1,510 SR
Queue Stats
366W - 361L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
D Mow72
Thor
15
4 / 0 / 8
9,762
488
5,419
13,931
5,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 7 / 3
8,825
441
5,897
17,639
9,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
16
11 / 1 / 9
11,306
565
21,152
10,910
3,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
champ1276
Neith
14
4 / 5 / 12
9,678
484
8,979
12,146
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
16
7 / 2 / 9
10,523
526
13,127
8,419
2,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 3
8,614
431
6,790
15,843
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 5 / 5
8,877
444
8,071
20,300
25,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 10 / 2
6,363
318
1,461
18,621
11,411
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
iamboss444
Thanatos
16
6 / 3 / 5
9,772
489
13,197
18,996
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
softfrickenuget
The Morrigan
13
2 / 7 / 2
8,709
435
9,897
13,525
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
27
Kills
15
15
Deaths
29
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
D Mow72
Thor
4
0
8
8
W
1
7
3
0.36
L
Fenrir
3
4
3
1.13
L
4
5
5
1.3
W
Hachiman
11
1
9
15.5
W
Neith
champ1276
Neith
4
5
12
2
W
Nu Wa
7
2
9
5.75
L
0
10
2
0.1
L
Thanatos
iamboss444
Thanatos
6
3
5
2.83
L
The Morrigan
softfrickenuget
The Morrigan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,574
Damage
39,416
63,045
Taken
87,285
26,739
Mitigated
57,064
15,790
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
D Mow72
Thor
5,419
541
0
2,432
13,931
5,147
556
2,169
11,762
0
55,986
W
5,897
1,820
62
3,038
17,639
9,982
129
1,461
16,178
0
47,376
L
Fenrir
6,790
1,197
0
4,586
15,843
6,738
0
3,548
12,295
0
37,194
L
8,071
829
0
3,650
20,300
25,911
45
2,782
17,518
0
38,533
W
Hachiman
21,152
13,805
0
5,892
10,910
3,772
2,762
3,035
7,875
0
88,418
W
Neith
champ1276
Neith
8,979
4,701
0
779
12,146
4,851
1,639
4,446
7,700
0
53,491
W
Nu Wa
13,127
3,279
332
3,255
8,419
2,987
2,069
864
7,555
96,141
0
L
1,461
32
0
0
18,621
11,411
0
1,903
16,718
16,033
0
L
Thanatos
iamboss444
Thanatos
13,197
2,628
0
11,390
18,996
8,110
0
2,752
16,244
0
76,884
L
The Morrigan
softfrickenuget
The Morrigan
9,897
2,127
0
250
13,525
4,894
75
2,142
11,273
46,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,094
Gold Earned
42,335
428
Minions Killed
266
0
Camps Cleared
0
1,844,252
Distance Traveled
1,949,555
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,762
488
70
4
0
412,742
0
W
Bellona
8,825
441
57
3
0
350,209
0
L
Fenrir
8,614
431
60
3
0
439,310
0
L
Tyr
8,877
444
43
2
0
356,619
0
W
Hachiman
11,306
565
117
6
0
392,753
1
W
Neith
9,678
484
95
5
0
321,030
2
W
Nu Wa
10,523
526
89
4
0
367,518
0
L
Geb
6,363
318
7
0
0
389,081
0
L
Thanatos
9,772
489
85
4
0
419,786
0
L
The Morrigan
8,709
435
71
4
0
344,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role