Player Matchup

He Bo
He Bo
Cpshooter1
He Bo
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 121L
1,483 Elo+
Party 1
Olorun
Olorun
Jbuckem1019
Olorun
Level 20
God Stats
2W - 4L
1,277 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1
Bakasura
Bakasura
NerfMeAlready-_-
Bakasura
Level 83
God Stats
4W - 3L
1,503 SR
Queue Stats
111W - 121L
1,412 Elo+
Party 1
Bacchus
Bacchus
XDScorpionJames
Bacchus
Level 55
God Stats
9W - 8L
1,552 SR
Queue Stats
81W - 85L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
powings2
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 108L
1,424 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,424 Elo+

VS

Team Averages
Level 61
1,545 SR
1,344 Elo+
Poseidon
Poseidon
Chronomiser
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
MOBNPHANTOM
Heimdallr
Level 99
God Stats
3W - 5L
1,514 SR
Queue Stats
304W - 277L
1,470 Elo+
Solo
Bakasura
Bakasura
RoastedBeans17
Bakasura
Level 103
God Stats
10W - 5L
1,774 SR
Queue Stats
380W - 347L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Spelzelias
Gilgamesh
Level 13
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 6L
1,115 Elo+
Party 2
Sol
Sol
Synergy3698
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 3 / 5
8,705
512
6,792
12,806
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
2 / 6 / 3
7,538
443
6,032
15,096
6,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
13 / 2 / 3
12,409
730
17,052
18,363
10,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 11
8,315
489
7,746
18,046
22,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
powings2
Heimdallr
14
5 / 4 / 3
9,078
534
9,450
12,787
5,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chronomiser
Poseidon
13
0 / 4 / 8
7,843
461
10,779
9,451
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MOBNPHANTOM
Heimdallr
13
1 / 7 / 4
8,553
503
8,144
15,897
6,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
17
15 / 6 / 2
11,411
671
24,992
17,265
8,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Spelzelias
Gilgamesh
12
0 / 5 / 9
7,242
426
3,677
15,151
12,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 3 / 9
7,872
463
9,458
11,539
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
25
Kills
18
18
Deaths
25
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chronomiser
Poseidon
0
4
8
1
W
He Bo
4
3
5
2.17
W
Olorun
2
6
3
0.58
L
Heimdallr
MOBNPHANTOM
Heimdallr
1
7
4
0.43
W
13
2
3
7.25
L
Bakasura
15
6
2
2.67
L
Gilgamesh
Spelzelias
Gilgamesh
0
5
9
0.9
L
2
3
9
2.17
W
1
3
11
2.17
W
Heimdallr
powings2
Heimdallr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
57,050
77,098
Taken
69,303
48,889
Mitigated
35,867
22,010
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chronomiser
Poseidon
10,779
931
0
790
9,451
4,115
522
6,740
2,711
63,516
0
W
He Bo
6,792
818
0
3,151
12,806
4,449
203
3,345
8,905
55,613
0
W
Olorun
6,032
2,398
132
3,026
15,096
6,496
300
5,009
9,036
48,991
0
L
Heimdallr
MOBNPHANTOM
Heimdallr
8,144
3,505
0
3,069
15,897
6,672
207
1,574
13,779
0
55,049
W
17,052
14,304
0
6,931
18,363
10,014
978
841
16,437
0
91,231
L
Bakasura
24,992
16,356
0
4,271
17,265
8,767
0
4,837
12,043
0
79,209
L
Gilgamesh
Spelzelias
Gilgamesh
3,677
1,228
0
2,049
15,151
12,059
90
4,192
10,959
0
27,043
L
9,458
3,751
0
2,961
11,539
4,254
762
4,473
7,066
47,127
0
W
7,746
921
132
4,636
18,046
22,030
0
6,540
10,390
27,178
0
W
Heimdallr
powings2
Heimdallr
9,450
4,103
0
4,002
12,787
5,900
825
4,984
7,135
0
64,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,045
Gold Earned
42,921
454
Minions Killed
375
0
Camps Cleared
0
1,646,518
Distance Traveled
1,654,421
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,843
461
85
5
0
312,385
0
W
He Bo
8,705
512
85
5
0
331,840
2
W
Olorun
7,538
443
64
4
0
275,507
0
L
Heimdallr
8,553
503
78
5
0
320,446
0
W
Bakasura
12,409
730
167
10
0
437,983
2
L
Bakasura
11,411
671
112
7
0
404,544
1
L
Gilgamesh
7,242
426
36
2
0
308,342
0
L
Sol
7,872
463
64
4
0
308,704
0
W
Bacchus
8,315
489
37
2
0
312,464
0
W
Heimdallr
9,078
534
101
6
0
288,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role