Player Matchup

Surtr
Surtr
ApexDaDon
Surtr
Level 147
God Stats
9W - 9L
1,466 SR
Queue Stats
166W - 159L
1,513 Elo+
Solo
Neith
Neith
Kediiwhy
Neith
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,480 Elo+
Solo
Aphrodite
Aphrodite
TheeRonons
Aphrodite
Level 76
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 17L
1,306 Elo+
Solo
Erlang Shen
Erlang Shen
manuel251044
Erlang Shen
Level 107
God Stats
1W - 3L
1,566 SR
Queue Stats
140W - 150L
1,468 Elo+
Party 3
Cerberus
Cerberus
shaconedor51
Cerberus
Level 128
God Stats
4W - 2L
1,760 SR
Queue Stats
150W - 159L
1,476 Elo+
Party 3
Team Averages
Level 110
1,514 SR
1,449 Elo+

VS

Team Averages
Level 122
1,559 SR
1,433 Elo+
Lancelot
Lancelot
Asutho
Lancelot
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 69L
1,491 Elo+
Solo
Kukulkan
Kukulkan
Goober__Fish
Kukulkan
Level 155
God Stats
5W - 6L
1,315 SR
Queue Stats
117W - 131L
1,382 Elo+
Party 2
Khepri
Khepri
MystyMate
Khepri
Level 88
God Stats
8W - 3L
1,731 SR
Queue Stats
57W - 57L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCoolLucifer
Ah Muzen Cab
Level 145
God Stats
7W - 4L
1,756 SR
Queue Stats
123W - 127L
1,447 Elo+
Party 1
Thanatos
Thanatos
dabman28
Thanatos
Level 118
God Stats
52W - 43L
1,493 SR
Queue Stats
86W - 86L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ApexDaDon
Surtr
13
6 / 3 / 2
9,421
496
19,268
19,308
18,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kediiwhy
Neith
16
4 / 6 / 1
10,127
533
12,573
15,547
6,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheeRonons
Aphrodite
15
0 / 2 / 3
8,848
466
6,112
12,948
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
manuel251044
Erlang Shen
14
2 / 7 / 1
8,517
448
6,455
18,150
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
shaconedor51
Cerberus
11
1 / 6 / 3
8,041
423
6,203
24,101
16,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asutho
Lancelot
17
4 / 5 / 8
10,899
574
14,225
18,311
14,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Goober__Fish
Kukulkan
15
3 / 2 / 4
10,062
530
14,623
10,649
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
MystyMate
Khepri
15
2 / 2 / 12
10,205
537
6,070
14,345
15,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
TheCoolLucifer
Ah Muzen Cab
17
4 / 2 / 4
10,904
574
15,123
15,931
7,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
dabman28
Thanatos
18
11 / 2 / 4
11,790
621
14,057
16,513
8,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
13
Kills
24
24
Deaths
13
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Surtr
ApexDaDon
Surtr
6
3
2
2.33
W
Lancelot
Asutho
Lancelot
4
5
8
1.6
W
Kukulkan
Goober__Fish
Kukulkan
3
2
4
2.5
L
Neith
Kediiwhy
Neith
4
6
1
0.75
W
Khepri
MystyMate
Khepri
2
2
12
4
W
Ah Muzen Cab
TheCoolLucifer
Ah Muzen Cab
4
2
4
3
L
Aphrodite
TheeRonons
Aphrodite
0
2
3
0.75
W
Thanatos
dabman28
Thanatos
11
2
4
6.5
L
Erlang Shen
manuel251044
Erlang Shen
2
7
1
0.36
L
Cerberus
shaconedor51
Cerberus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,611
Damage
64,098
90,054
Taken
75,749
55,870
Mitigated
50,241
32,390
Healing
26,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ApexDaDon
Surtr
19,268
9,401
0
5,723
19,308
18,325
50
4,208
15,100
5,372
68,066
W
Lancelot
Asutho
Lancelot
14,225
3,823
0
3,880
18,311
14,687
390
2,464
15,847
789
80,181
W
Kukulkan
Goober__Fish
Kukulkan
14,623
1,327
264
3,652
10,649
5,030
1,459
3,661
6,988
84,057
0
L
Neith
Kediiwhy
Neith
12,573
7,617
0
3,459
15,547
6,228
0
1,175
14,372
0
79,822
W
Khepri
MystyMate
Khepri
6,070
1,426
2,973
2,790
14,345
15,013
188
3,849
10,496
25,773
0
W
Ah Muzen Cab
TheCoolLucifer
Ah Muzen Cab
15,123
8,463
0
456
15,931
7,365
296
2,231
13,700
0
104,277
L
Aphrodite
TheeRonons
Aphrodite
6,112
789
3,256
8,503
12,948
5,628
0
5,439
7,509
66,848
0
W
Thanatos
dabman28
Thanatos
14,057
4,739
0
12,565
16,513
8,146
754
3,257
13,256
0
90,991
L
Erlang Shen
manuel251044
Erlang Shen
6,455
2,924
0
1,612
18,150
8,797
0
5,246
12,904
0
54,000
L
Cerberus
shaconedor51
Cerberus
6,203
1,000
1,796
8,041
24,101
16,892
0
5,108
18,993
26,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
53,860
516
Minions Killed
556
0
Camps Cleared
0
1,708,505
Distance Traveled
1,911,590
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,421
496
111
6
0
278,364
3
W
Lancelot
10,899
574
128
7
0
403,506
5
W
Kukulkan
10,062
530
133
7
0
377,052
0
L
Neith
10,127
533
136
7
0
326,152
3
W
Khepri
10,205
537
35
2
0
398,416
6
W
Ah Muzen Cab
10,904
574
147
8
0
316,895
0
L
Aphrodite
8,848
466
149
8
0
351,308
2
W
Thanatos
11,790
621
113
6
0
415,721
0
L
Erlang Shen
8,517
448
75
4
0
377,524
0
L
Cerberus
8,041
423
45
2
0
375,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role