Player Matchup

Yemoja
Yemoja
Banterous one
Yemoja
Level 155
God Stats
3W - 4L
1,380 SR
Queue Stats
116W - 109L
1,522 Elo+
Party 2
Discordia
Discordia
Berndt
Discordia
Level 154
God Stats
7W - 4L
1,462 SR
Queue Stats
481W - 479L
1,499 Elo+
Solo
Thor
Thor
Smill wiff1386
Thor
Level 165
God Stats
1W - 3L
1,140 SR
Queue Stats
136W - 126L
1,511 Elo+
Party 2
Khepri
Khepri
UnnskyldMeg
Khepri
Level 109
God Stats
3W - 1L
1,864 SR
Queue Stats
512W - 508L
1,495 Elo+
Solo
Vulcan
Vulcan
Xx420SteLordxX
Vulcan
Level 149
God Stats
3W - 1L
1,452 SR
Queue Stats
81W - 64L
1,585 Elo+
Party 2
Team Averages
Level 146
1,459 SR
1,522 Elo+

VS

Team Averages
Level 113
1,434 SR
1,479 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonSteinII
Morgan Le Fay
Level 67
God Stats
2W - 4L
1,476 SR
Queue Stats
33W - 46L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
sostibor12
Danzaburou
Level 125
God Stats
5W - 8L
1,383 SR
Queue Stats
381W - 380L
1,500 Elo+
Party 3
Ishtar
Ishtar
zazulina
Ishtar
Level 146
God Stats
2W - 8L
1,313 SR
Queue Stats
341W - 346L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,743
874
3,296
11,071
10,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Berndt
Discordia
15
3 / 2 / 16
8,556
856
12,471
10,381
5,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 13
9,348
935
10,808
10,432
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
12
0 / 4 / 15
7,863
786
3,920
17,812
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
13 / 1 / 8
9,925
993
21,273
8,627
4,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 3 / 2
8,148
815
6,966
13,001
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
 
Hun Batz
11
2 / 7 / 1
6,892
689
4,012
11,497
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DragonSteinII
Morgan Le Fay
13
0 / 6 / 5
7,507
751
10,925
11,291
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
sostibor12
Danzaburou
14
1 / 3 / 1
7,157
716
10,683
9,468
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
zazulina
Ishtar
13
1 / 6 / 2
6,705
671
7,653
10,699
4,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
25
Kills
7
8
Deaths
25
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
2
1.33
L
Hun Batz
 
Hun Batz
2
7
1
0.36
W
2
1
14
9
W
Discordia
Berndt
Discordia
3
2
16
5.5
L
Morgan Le Fay
DragonSteinII
Morgan Le Fay
0
6
5
0.42
W
7
0
13
13.5
W
Khepri
0
4
15
1.88
W
13
1
8
17
L
Danzaburou
sostibor12
Danzaburou
1
3
1
0.5
L
Ishtar
zazulina
Ishtar
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
40,239
58,323
Taken
55,956
44,401
Mitigated
30,131
25,287
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,966
1,244
2,761
2,549
13,001
12,449
0
10,929
2,072
15,434
0
L
Hun Batz
 
Hun Batz
4,012
53
387
215
11,497
4,556
0
6,749
4,748
0
6,602
W
3,296
428
9,096
4,329
11,071
10,198
221
4,216
6,855
7,786
0
W
Discordia
Berndt
Discordia
12,471
515
1,822
870
10,381
5,003
1,215
3,276
7,105
24,949
0
L
Morgan Le Fay
DragonSteinII
Morgan Le Fay
10,925
1,697
1,097
729
11,291
4,844
126
8,090
3,201
24,370
0
W
10,808
221
3,276
2,917
10,432
5,897
135
3,043
7,389
0
24,787
W
Khepri
3,920
125
441
1,500
17,812
18,782
133
4,793
13,019
7,987
0
W
21,273
3,188
23
1,013
8,627
4,521
304
2,563
6,064
34,198
0
L
Danzaburou
sostibor12
Danzaburou
10,683
3,260
560
2,193
9,468
4,009
522
6,721
2,747
0
19,413
L
Ishtar
zazulina
Ishtar
7,653
3,038
646
753
10,699
4,273
0
8,471
2,228
0
18,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
36,409
110
Minions Killed
106
0
Camps Cleared
0
1,134,080
Distance Traveled
845,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,148
815
12
1
0
152,710
0
L
Hun Batz
6,892
689
12
1
0
177,770
0
W
Yemoja
8,743
874
13
1
0
201,922
0
W
Discordia
8,556
856
32
3
0
209,166
0
L
Morgan Le Fay
7,507
751
37
4
0
180,678
0
W
Thor
9,348
935
29
3
0
244,031
0
W
Khepri
7,863
786
8
1
0
214,836
0
W
Vulcan
9,925
993
28
3
0
264,125
0
L
Danzaburou
7,157
716
21
2
0
186,140
0
L
Ishtar
6,705
671
24
2
0
147,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role