Player Matchup

Danzaburou
Danzaburou
AcWooders01
Danzaburou
Level 69
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Doddotron102
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Surtr
Surtr
FIRE FIST310
Surtr
Level 121
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Kenooby
Sol
Level 108
God Stats
14W - 6L
1,750 SR
Queue Stats
976W - 1,001L
1,468 Elo+
Solo
Da Ji
Da Ji
YumaYunYun
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,496 Elo+

VS

Team Averages
Level 109
1,565 SR
1,497 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CARCHAR0T
Geb
Level 129
God Stats
2W - 0L
1,784 SR
Queue Stats
20W - 21L
1,490 Elo+
Solo
Chiron
Chiron
Pewn0r
Chiron
Level 18
God Stats
1W - 2L
1,257 SR
Queue Stats
234W - 226L
1,461 Elo+
Solo
Merlin
Merlin
TkarmZ
Merlin
Level 118
God Stats
10W - 4L
1,603 SR
Queue Stats
288W - 288L
1,498 Elo+
Solo
Agni
Agni
Yipman
Agni
Level 184
God Stats
14W - 10L
1,679 SR
Queue Stats
1,051W - 1,065L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcWooders01
Danzaburou
10
0 / 3 / 1
5,482
783
4,286
6,324
2,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 3 / 0
6,542
935
6,503
8,704
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 2
5,454
779
3,059
8,036
6,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
9
0 / 3 / 0
5,445
778
3,661
4,447
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
10
0 / 3 / 1
5,490
784
1,551
5,128
1,935
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 2 / 11
7,425
1,061
7,503
6,778
4,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 10
7,458
1,065
5,467
9,271
4,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Pewn0r
Chiron
14
4 / 1 / 8
7,618
1,088
5,663
6,122
2,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TkarmZ
Merlin
13
5 / 1 / 8
7,369
1,053
8,786
4,258
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Yipman
Agni
7
0 / 1 / 5
5,781
826
1,872
1,757
617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
16
16
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
11
3.75
L
Danzaburou
AcWooders01
Danzaburou
0
3
1
0.17
W
5
0
10
10
L
3
3
0
1
L
0
4
2
0.25
L
Sol
0
3
0
0
W
Chiron
Pewn0r
Chiron
4
1
8
8
W
Merlin
TkarmZ
Merlin
5
1
8
9
W
Agni
Yipman
Agni
0
1
5
2.5
L
Da Ji
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
29,291
32,639
Taken
28,186
21,076
Mitigated
14,327
6,066
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,503
1,354
98
2,839
6,778
4,298
1,010
1,035
5,743
0
18,164
L
Danzaburou
AcWooders01
Danzaburou
4,286
962
0
1,279
6,324
2,490
0
3,599
2,680
0
8,345
W
5,467
311
1,054
4,236
9,271
4,882
494
888
8,383
9,618
0
L
6,503
286
344
2,243
8,704
8,686
0
3,781
4,699
0
12,228
L
3,059
707
0
423
8,036
6,604
0
4,960
2,827
185
5,973
L
Sol
3,661
962
111
727
4,447
1,361
0
1,605
2,842
13,039
0
W
Chiron
Pewn0r
Chiron
5,663
1,586
849
1,501
6,122
2,677
762
662
5,460
0
14,275
W
Merlin
TkarmZ
Merlin
8,786
441
1,217
1,501
4,258
1,853
977
1,146
3,112
17,938
0
W
Agni
Yipman
Agni
1,872
84
0
270
1,757
617
810
59
1,698
2,496
0
L
Da Ji
1,551
149
513
426
5,128
1,935
0
2,180
2,852
0
3,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
35,651
58
Minions Killed
92
0
Camps Cleared
0
588,265
Distance Traveled
641,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,425
1,061
22
3
0
153,211
0
L
Danzaburou
5,482
783
9
1
0
120,605
0
W
Geb
7,458
1,065
2
0
0
169,723
0
L
Chaac
6,542
935
15
2
0
146,300
0
L
Surtr
5,454
779
4
1
0
133,364
0
L
Sol
5,445
778
20
3
0
77,697
0
W
Chiron
7,618
1,088
28
4
0
140,707
0
W
Merlin
7,369
1,053
35
5
0
134,961
0
W
Agni
5,781
826
5
1
0
43,070
0
L
Da Ji
5,490
784
10
1
0
110,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role