Player Matchup

Fenrir
Fenrir
Eeshh1
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Fana282578
Ix Chel
Level 81
God Stats
0W - 2L
1,243 SR
Queue Stats
21W - 22L
1,451 Elo+
Solo
Lancelot
Lancelot
mackdaddyvinny1
Lancelot
Level 156
God Stats
0W - 1L
1,179 SR
Queue Stats
6W - 12L
1,515 Elo+
Party 1
Team Averages
Level 80
1,307 SR
1,489 Elo+

VS

Team Averages
Level 130
1,535 SR
1,497 Elo+
Ares
Ares
HoundDog1357
Ares
Level 128
God Stats
6W - 3L
1,596 SR
Queue Stats
118W - 121L
1,499 Elo+
Solo
Bakasura
Bakasura
NTS Rhythm
Bakasura
Level 141
God Stats
8W - 2L
1,676 SR
Queue Stats
308W - 294L
1,578 Elo+
Solo
Scylla
Scylla
iTTzxInFaMoUsx
Scylla
Level 122
God Stats
6W - 4L
1,334 SR
Queue Stats
257W - 263L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eeshh1
Fenrir
7
0 / 10 / 2
6,666
667
576
11,322
3,740
Ix Chel
Fana282578
Ix Chel
11
0 / 4 / 3
7,750
775
10,684
9,420
3,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
11
4 / 9 / 0
8,506
851
11,591
14,044
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 15
9,966
997
4,208
10,866
12,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
NTS Rhythm
Bakasura
12
10 / 1 / 10
10,238
1,024
16,385
11,763
7,826
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 3 / 9
9,284
928
7,257
9,275
4,351
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
22
23
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Eeshh1
Fenrir
0
10
2
0.1
L
Ix Chel
Fana282578
Ix Chel
0
4
3
0.38
W
6
1
15
13.5
W
Bakasura
NTS Rhythm
Bakasura
10
1
10
15
W
6
3
9
3.5
L
Lancelot
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
27,850
34,786
Taken
31,904
12,423
Mitigated
24,900
3,550
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Eeshh1
Fenrir
576
114
0
56
11,322
3,740
0
4,087
6,025
0
2,528
L
Ix Chel
Fana282578
Ix Chel
10,684
1,423
785
2,294
9,420
3,377
0
3,589
5,011
38,150
0
W
4,208
659
0
2,394
10,866
12,723
822
4,151
6,715
13,652
0
W
Bakasura
NTS Rhythm
Bakasura
16,385
10,961
0
3,890
11,763
7,826
1,528
3,447
8,316
0
32,691
W
7,257
752
0
2,511
9,275
4,351
317
3,573
5,702
34,454
0
L
Lancelot
11,591
2,980
0
415
14,044
5,306
0
4,170
8,637
0
30,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,922
Gold Earned
29,488
69
Minions Killed
96
0
Camps Cleared
0
501,993
Distance Traveled
595,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,666
667
1
0
0
158,240
0
L
Ix Chel
7,750
775
44
4
0
161,231
0
W
Ares
9,966
997
14
1
0
193,181
0
W
Bakasura
10,238
1,024
39
4
0
221,214
0
W
Scylla
9,284
928
43
4
0
181,038
0
L
Lancelot
8,506
851
24
2
0
182,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role