Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BOLS-ghost12
Gilgamesh
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 192L
1,705 Elo+
Party 3
Ymir
Ymir
DarthNoz
Ymir
Level 158
God Stats
1W - 1L
1,295 SR
Queue Stats
63W - 76L
1,469 Elo+
Party 2
Bakasura
Bakasura
SmokeyyXO
Bakasura
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 81L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
black_lampard800
Danzaburou
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
397W - 371L
1,456 Elo+
Party 3
Team Averages
Level 128
1,459 SR
1,513 Elo+

VS

Team Averages
Level 119
1,599 SR
1,504 Elo+
Janus
Janus
Haurorus
Janus
Level 151
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
Zombb__
Martichoras
Level 125
God Stats
30W - 28L
1,575 SR
Queue Stats
644W - 622L
1,542 Elo+
Party 1
King Arthur
King Arthur
arnautovic275
King Arthur
Level 69
God Stats
14W - 16L
1,584 SR
Queue Stats
302W - 277L
1,525 Elo+
Party 1
Thanatos
Thanatos
cris3102
Thanatos
Level 91
God Stats
7W - 2L
1,819 SR
Queue Stats
240W - 245L
1,430 Elo+
Solo
Bacchus
Bacchus
x_DOMINIKP_x
Bacchus
Level 159
God Stats
5W - 13L
1,281 SR
Queue Stats
449W - 460L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 2
6,251
521
7,193
7,760
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
BOLS-ghost12
Gilgamesh
11
0 / 1 / 0
6,060
505
3,216
9,801
6,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
2 / 2 / 5
6,341
528
4,658
9,053
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
SmokeyyXO
Bakasura
12
4 / 2 / 2
6,948
579
8,649
9,397
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
black_lampard800
Danzaburou
12
4 / 1 / 1
7,415
618
8,207
8,800
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haurorus
Janus
10
4 / 0 / 1
6,329
527
6,997
6,149
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Zombb__
Martichoras
10
0 / 4 / 2
5,903
492
5,156
9,371
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
arnautovic275
King Arthur
12
1 / 1 / 0
6,658
555
5,038
9,996
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
cris3102
Thanatos
9
2 / 4 / 3
6,018
502
5,130
12,564
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
x_DOMINIKP_x
Bacchus
9
2 / 1 / 3
6,382
532
4,622
10,318
9,277
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
9
9
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
3
2
0.33
W
Gilgamesh
BOLS-ghost12
Gilgamesh
0
1
0
0
W
Ymir
2
2
5
2.25
L
Janus
Haurorus
Janus
4
0
1
4.5
W
Bakasura
SmokeyyXO
Bakasura
4
2
2
2.5
L
Martichoras
Zombb__
Martichoras
0
4
2
0.25
L
King Arthur
arnautovic275
King Arthur
1
1
0
1
W
Danzaburou
black_lampard800
Danzaburou
4
1
1
4.5
L
Thanatos
cris3102
Thanatos
2
4
3
0.88
L
Bacchus
x_DOMINIKP_x
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
26,943
44,811
Taken
48,398
22,546
Mitigated
28,900
10,305
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,193
3,422
0
3,368
7,760
2,308
1,375
4,277
3,483
49,713
0
W
Gilgamesh
BOLS-ghost12
Gilgamesh
3,216
1,432
0
816
9,801
6,430
0
0
9,801
0
42,657
W
Ymir
4,658
1,511
0
1,504
9,053
7,097
0
2,784
6,269
19,330
0
L
Janus
Haurorus
Janus
6,997
778
0
500
6,149
2,025
0
2,443
3,656
47,378
0
W
Bakasura
SmokeyyXO
Bakasura
8,649
5,660
0
1,975
9,397
3,464
0
2,543
6,854
0
49,823
L
Martichoras
Zombb__
Martichoras
5,156
1,409
0
1,520
9,371
3,990
0
931
8,429
0
48,526
L
King Arthur
arnautovic275
King Arthur
5,038
219
0
1,925
9,996
8,944
0
0
9,842
0
47,997
W
Danzaburou
black_lampard800
Danzaburou
8,207
3,954
0
2,642
8,800
3,247
0
2,015
6,785
0
55,133
L
Thanatos
cris3102
Thanatos
5,130
1,623
0
4,185
12,564
4,664
0
4,032
8,309
0
30,646
L
Bacchus
x_DOMINIKP_x
Bacchus
4,622
804
1,745
3,255
10,318
9,277
0
4,445
5,789
10,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,015
Gold Earned
31,290
350
Minions Killed
286
0
Camps Cleared
0
1,175,112
Distance Traveled
1,128,399
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,251
521
72
6
0
213,970
0
W
Gilgamesh
6,060
505
74
6
0
209,715
0
W
Ymir
6,341
528
23
2
0
232,772
8
L
Janus
6,329
527
78
7
0
265,972
3
W
Bakasura
6,948
579
80
7
0
294,479
0
L
Martichoras
5,903
492
74
6
0
214,859
2
L
King Arthur
6,658
555
76
6
0
201,496
0
W
Danzaburou
7,415
618
101
8
0
224,176
1
L
Thanatos
6,018
502
45
4
0
222,367
2
L
Bacchus
6,382
532
13
1
0
223,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role