Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Cukiernik
Sol
Level 129
God Stats
1W - 2L
1,332 SR
Queue Stats
136W - 141L
1,499 Elo+
Party 2
Ravana
Ravana
SgtScully
Ravana
Level 205
God Stats
12W - 10L
1,533 SR
Queue Stats
241W - 241L
1,497 Elo+
Party 2
Mulan
Mulan
hexxet0610
Mulan
Level 125
God Stats
3W - 8L
1,500 SR
Queue Stats
227W - 232L
1,438 Elo+
Solo
Skadi
Skadi
nihtrepap
Skadi
Level 104
God Stats
9W - 12L
1,522 SR
Queue Stats
234W - 225L
1,520 Elo+
Solo
Team Averages
Level 144
1,477 SR
1,491 Elo+

VS

Team Averages
Level 108
1,477 SR
1,524 Elo+
Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bercouto1
Scylla
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Birdynam
Cthulhu
Level 86
God Stats
2W - 2L
1,678 SR
Queue Stats
98W - 91L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Vipiz
Ne Zha
Level 104
God Stats
0W - 5L
1,204 SR
Queue Stats
131W - 110L
1,585 Elo+
Party 1
Martichoras
Martichoras
kartynezusz
Martichoras
Level 159
God Stats
12W - 12L
1,502 SR
Queue Stats
445W - 455L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 1 / 0
3,666
733
2,128
4,044
3,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
2 / 2 / 2
4,103
821
1,652
2,623
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
SgtScully
Ravana
7
2 / 1 / 2
4,310
862
2,513
3,267
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
6
0 / 0 / 2
3,350
670
1,247
3,842
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
nihtrepap
Skadi
6
2 / 0 / 0
3,791
758
1,677
1,705
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
0 / 1 / 1
3,424
685
1,889
3,283
1,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Bercouto1
Scylla
5
2 / 3 / 1
3,510
702
1,330
3,025
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Birdynam
Cthulhu
5
0 / 1 / 0
3,182
636
1,093
2,904
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Vipiz
Ne Zha
7
2 / 1 / 1
4,091
818
2,023
4,108
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
kartynezusz
Martichoras
2
0 / 1 / 0
2,664
533
997
1,554
451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Vamana
 
Vamana
0
1
1
0.5
L
Scylla
Bercouto1
Scylla
2
3
1
0.83
L
Cthulhu
Birdynam
Cthulhu
0
1
0
0
W
2
2
2
1.5
W
Ravana
SgtScully
Ravana
2
1
2
3
L
Ne Zha
Vipiz
Ne Zha
2
1
1
2.5
W
Mulan
0
0
2
1
L
Martichoras
kartynezusz
Martichoras
0
1
0
0
W
Skadi
nihtrepap
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,217
Damage
7,332
15,481
Taken
14,874
6,848
Mitigated
5,819
5,420
Healing
2,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,128
954
0
2,515
4,044
3,521
0
0
3,656
17,967
0
L
Vamana
 
Vamana
1,889
493
0
585
3,283
1,696
0
2,128
1,155
0
16,758
L
Scylla
Bercouto1
Scylla
1,330
582
0
0
3,025
699
0
933
2,092
9,169
0
L
Cthulhu
Birdynam
Cthulhu
1,093
61
0
1,071
2,904
1,733
0
0
2,904
11,564
0
W
1,652
270
0
405
2,623
579
0
544
2,079
16,571
0
W
Ravana
SgtScully
Ravana
2,513
669
0
692
3,267
958
0
786
2,481
0
17,399
L
Ne Zha
Vipiz
Ne Zha
2,023
805
0
754
4,108
1,240
0
719
3,389
0
21,573
W
Mulan
1,247
120
0
885
3,842
1,324
207
653
3,189
0
13,243
L
Martichoras
kartynezusz
Martichoras
997
488
0
347
1,554
451
0
0
1,554
0
7,029
W
Skadi
nihtrepap
Skadi
1,677
854
0
923
1,705
466
533
440
1,265
0
20,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,220
Gold Earned
16,871
135
Minions Killed
111
0
Camps Cleared
0
464,384
Distance Traveled
416,159
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,666
733
23
5
0
94,916
1
L
Vamana
3,424
685
25
5
0
90,502
0
L
Scylla
3,510
702
12
2
0
91,094
3
L
Cthulhu
3,182
636
19
4
0
99,293
0
W
Sol
4,103
821
26
5
0
87,804
0
W
Ravana
4,310
862
30
6
0
116,096
0
L
Ne Zha
4,091
818
45
9
0
105,169
0
W
Mulan
3,350
670
26
5
0
84,931
0
L
Martichoras
2,664
533
10
2
0
30,101
0
W
Skadi
3,791
758
30
6
0
80,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role