Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Glittz
Hachiman
Level 159
God Stats
17W - 12L
1,650 SR
Queue Stats
396W - 346L
1,571 Elo+
Solo
Amaterasu
Amaterasu
HA1ku
Amaterasu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 161L
1,588 Elo+
Solo
Arachne
Arachne
KogumiKokoriko
Arachne
Level 126
God Stats
6W - 4L
1,671 SR
Queue Stats
267W - 186L
1,562 Elo+
Solo
Sylvanus
Sylvanus
SimpMasta69
Sylvanus
Level 119
God Stats
6W - 7L
1,381 SR
Queue Stats
62W - 56L
1,435 Elo+
Solo
Team Averages
Level 160
1,541 SR
1,532 Elo+

VS

Team Averages
Level 124
1,432 SR
1,606 Elo+
Tsukuyomi
Tsukuyomi
EndbyMaico
Tsukuyomi
Level 153
God Stats
51W - 55L
1,513 SR
Queue Stats
85W - 86L
1,554 Elo+
Solo
Ares
Ares
JafetOsvDNCYT
Ares
Level 105
God Stats
0W - 2L
1,163 SR
Queue Stats
295W - 261L
1,540 Elo+
Solo
Skadi
Skadi
Tapping
Skadi
Level 95
God Stats
1W - 6L
1,431 SR
Queue Stats
124W - 80L
1,714 Elo+
Party 1
Chronos
Chronos
Un1tyy
Chronos
Level 139
God Stats
4W - 1L
1,459 SR
Queue Stats
244W - 215L
1,646 Elo+
Party 1
Bellona
Bellona
p00ptrainexpress
Bellona
Level 127
God Stats
154W - 148L
1,596 SR
Queue Stats
154W - 148L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 2
5,697
570
6,062
4,006
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Glittz
Hachiman
12
6 / 0 / 2
7,047
705
7,154
3,680
1,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
HA1ku
Amaterasu
10
3 / 2 / 0
5,706
571
4,847
8,981
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 4
6,324
632
5,715
11,435
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SimpMasta69
Sylvanus
9
3 / 2 / 2
5,324
532
3,918
7,234
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EndbyMaico
Tsukuyomi
10
2 / 1 / 3
5,879
588
4,951
6,738
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 1
4,473
447
1,416
8,135
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Tapping
Skadi
10
2 / 2 / 2
5,968
597
7,119
6,650
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Un1tyy
Chronos
9
0 / 4 / 0
4,677
468
2,323
7,119
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 4 / 2
5,507
551
5,711
11,569
10,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
6
6
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
L
Tsukuyomi
EndbyMaico
Tsukuyomi
2
1
3
3.5
W
Hachiman
Glittz
Hachiman
6
0
2
7
W
Amaterasu
HA1ku
Amaterasu
3
2
0
1.5
L
0
4
1
0.13
W
3
2
4
2.5
W
Sylvanus
SimpMasta69
Sylvanus
3
2
2
2
L
Skadi
Tapping
Skadi
2
2
2
1.5
L
Chronos
Un1tyy
Chronos
0
4
0
0
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,696
Damage
21,520
35,336
Taken
40,211
17,923
Mitigated
22,823
15,307
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,062
663
600
1,788
4,006
1,377
0
350
3,656
43,088
0
L
Tsukuyomi
EndbyMaico
Tsukuyomi
4,951
1,987
0
400
6,738
2,228
0
1,690
5,048
0
34,558
W
Hachiman
Glittz
Hachiman
7,154
4,891
0
2,731
3,680
1,268
1,898
1,015
2,665
0
48,698
W
Amaterasu
HA1ku
Amaterasu
4,847
2,491
0
3,457
8,981
5,453
0
0
8,981
0
32,114
L
1,416
177
0
917
8,135
5,781
0
2,997
5,138
9,548
0
W
5,715
4,092
0
3,835
11,435
4,456
23
943
10,492
0
44,237
W
Sylvanus
SimpMasta69
Sylvanus
3,918
1,239
1,187
1,709
7,234
5,369
0
1,431
5,803
17,288
4,615
L
Skadi
Tapping
Skadi
7,119
3,043
0
998
6,650
1,970
0
3,209
3,441
0
42,962
L
Chronos
Un1tyy
Chronos
2,323
1,049
0
707
7,119
2,156
0
375
6,744
32,768
0
L
5,711
3,121
80
4,442
11,569
10,688
0
1,437
10,132
0
34,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
26,504
329
Minions Killed
246
0
Camps Cleared
0
978,850
Distance Traveled
861,184
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,697
570
83
8
0
203,734
0
L
Tsukuyomi
5,879
588
50
5
0
192,191
0
W
Hachiman
7,047
705
87
9
0
203,216
4
W
Amaterasu
5,706
571
53
5
0
187,178
2
L
Ares
4,473
447
12
1
0
164,987
0
W
Arachne
6,324
632
72
7
0
217,585
1
W
Sylvanus
5,324
532
34
3
0
167,137
1
L
Skadi
5,968
597
85
9
0
180,523
0
L
Chronos
4,677
468
49
5
0
178,101
0
L
Bellona
5,507
551
50
5
0
145,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role