Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver II
Honor
Charybdis
Silver II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,037 MMR
Party 3
Cthulhu
Cthulhu
Silver I
Hrenotvorets
Cthulhu
Silver I
Level 81
God Stats
0W - 19L
904 SR
Queue Stats
161W - 168L
1,179 MMR
Party 3
Chang'e
Chang'e
Silver I
KayserShinya
Chang'e
Silver I
Level 126
God Stats
33W - 36L
1,513 SR
Queue Stats
265W - 265L
1,116 MMR
Solo
Kali
Kali
Gold V
NETiiMTFBAANGG
Kali
Gold V
Level 160
God Stats
11W - 4L
1,629 SR
Queue Stats
89W - 102L
1,323 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,409 SR
1,231 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,468 SR
1,110 MMR
Geb
Geb
Silver I
Adeekk
Geb
Silver I
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 99L
1,072 MMR
Solo
Bakasura
Bakasura
Bronze IV
Ghost AiMzZ1805
Bakasura
Bronze IV
Level 68
God Stats
1W - 1L
1,586 SR
Queue Stats
2W - 6L
1,170 MMR
Party 1
Thor
Thor
Bronze IV
Luan_ksq
Thor
Bronze IV
Level 88
God Stats
2W - 0L
1,267 SR
Queue Stats
2W - 6L
1,170 MMR
Party 1
Vulcan
Vulcan
Silver I
Papaalki
Vulcan
Silver I
Level 86
God Stats
219W - 151L
1,538 SR
Queue Stats
389W - 401L
1,108 MMR
Solo
Skadi
Skadi
Silver II
petrospana
Skadi
Silver II
Level 96
God Stats
155W - 134L
1,451 SR
Queue Stats
567W - 638L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 3
5,060
506
1,736
8,806
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Honor
Charybdis
8
1 / 3 / 3
4,949
495
4,511
8,460
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Hrenotvorets
Cthulhu
7
1 / 5 / 4
4,676
468
920
7,067
1,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chang'e
KayserShinya
Chang'e
9
2 / 1 / 2
5,360
536
4,845
4,887
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 3
5,624
562
2,681
8,809
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
DanzaburouMercuryAo KuangVamana

VS

Bans
AnubisArachneAgniKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adeekk
Geb
8
0 / 2 / 5
5,645
565
3,608
5,311
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
9
2 / 2 / 3
5,919
592
2,871
7,996
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
12
2 / 0 / 0
7,311
731
1,889
4,293
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Papaalki
Vulcan
10
4 / 2 / 3
6,637
664
7,073
4,277
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
9
3 / 3 / 2
5,765
577
6,723
7,933
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
11
12
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
W
Geb
Adeekk
Geb
0
2
5
1.25
W
Bakasura
2
2
3
1.75
L
Charybdis
Honor
Charybdis
1
3
3
0.83
L
Cthulhu
Hrenotvorets
Cthulhu
1
5
4
0.6
L
Chang'e
KayserShinya
Chang'e
2
1
2
3
W
Thor
2
0
0
2
L
3
2
3
2.25
W
Vulcan
Papaalki
Vulcan
4
2
3
2.75
W
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,693
Damage
22,164
38,029
Taken
29,810
14,324
Mitigated
12,453
10,522
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,736
931
431
2,343
8,806
4,888
0
3,051
5,723
0
9,419
W
Geb
Adeekk
Geb
3,608
1,040
0
1,624
5,311
3,139
234
182
5,129
14,497
0
W
Bakasura
2,871
2,085
0
2,308
7,996
3,112
147
1,980
6,016
0
24,737
L
Charybdis
Honor
Charybdis
4,511
2,741
0
2,602
8,460
2,723
190
2,045
6,405
0
29,395
L
Cthulhu
Hrenotvorets
Cthulhu
920
76
0
879
7,067
1,906
0
1,735
5,332
3,181
0
L
Chang'e
KayserShinya
Chang'e
4,845
134
476
1,793
4,887
1,529
0
1,898
2,989
39,204
0
W
Thor
1,889
108
0
198
4,293
2,217
103
516
3,777
0
52,305
L
2,681
1,383
0
1,998
8,809
3,278
0
1,952
6,777
0
31,400
W
Vulcan
Papaalki
Vulcan
7,073
2,901
0
750
4,277
1,458
290
1,766
2,511
43,894
0
W
Skadi
6,723
3,662
0
2,850
7,933
2,527
818
1,321
6,612
0
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
31,277
201
Minions Killed
297
0
Camps Cleared
0
1,018,064
Distance Traveled
1,032,053
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,060
506
10
1
0
210,962
4
W
Geb
5,645
565
18
2
0
210,238
0
W
Bakasura
5,919
592
65
7
0
241,747
3
L
Charybdis
4,949
495
53
5
0
171,893
0
L
Cthulhu
4,676
468
4
0
0
206,893
12
L
Chang'e
5,360
536
71
7
0
198,175
0
W
Thor
7,311
731
109
11
0
176,732
0
L
Kali
5,624
562
63
6
0
230,141
1
W
Vulcan
6,637
664
69
7
0
219,386
2
W
Skadi
5,765
577
36
4
0
183,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role